Player Matchup

Nox
Nox
Jackhammer615
Nox
Level 126
God Stats
4W - 1L
1,580 SR
Queue Stats
108W - 93L
1,542 Elo+
Party 2
Fenrir
Fenrir
MOUHIBG13
Fenrir
Level 16
God Stats
3W - 1L
1,857 SR
Queue Stats
10W - 11L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
Soldierboy909
Baron Samedi
Level 59
God Stats
0W - 2L
1,292 SR
Queue Stats
123W - 107L
1,529 Elo+
Party 2
Vamana
Vamana
ilyesz
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,172 Elo+
Party 1
Ishtar
Ishtar
wansa
Ishtar
Level 48
God Stats
0W - 2L
1,283 SR
Queue Stats
15W - 19L
1,427 Elo+
Party 1
Team Averages
Level 52
1,502 SR
1,425 Elo+

VS

Team Averages
Level 105
1,517 SR
1,500 Elo+
The Morrigan
The Morrigan
Sai1433
The Morrigan
Level 127
God Stats
56W - 77L
1,530 SR
Queue Stats
585W - 594L
1,525 Elo+
Solo
Medusa
Medusa
canabuca
Medusa
Level 119
God Stats
19W - 21L
1,431 SR
Queue Stats
186W - 171L
1,436 Elo+
Solo
Artio
Artio
jagi_es
Artio
Level 86
God Stats
3W - 0L
1,776 SR
Queue Stats
13W - 10L
1,503 Elo+
Solo
Shiva
Shiva
maviskai
Shiva
Level 97
God Stats
5W - 5L
1,500 SR
Queue Stats
109W - 115L
1,517 Elo+
Party 3
Serqet
Serqet
zDxrf
Serqet
Level 97
God Stats
2W - 3L
1,347 SR
Queue Stats
160W - 147L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,112
556
3,929
7,518
2,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MOUHIBG13
Fenrir
7
0 / 3 / 2
4,878
443
3,100
8,652
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Soldierboy909
Baron Samedi
8
1 / 2 / 3
5,636
512
5,476
10,593
6,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
ilyesz
Vamana
10
0 / 1 / 0
5,023
457
1,188
7,139
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
wansa
Ishtar
10
1 / 2 / 1
5,726
521
2,278
4,172
1,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Sai1433
The Morrigan
13
2 / 0 / 6
7,981
726
5,135
4,811
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
canabuca
Medusa
12
4 / 2 / 2
7,070
643
4,542
5,748
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
jagi_es
Artio
10
0 / 1 / 5
6,380
580
3,539
8,472
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
maviskai
Shiva
13
1 / 0 / 2
7,872
716
5,984
6,566
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
zDxrf
Serqet
11
4 / 2 / 2
6,725
611
3,703
8,285
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
11
11
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Fenrir
MOUHIBG13
Fenrir
0
3
2
0.33
W
The Morrigan
Sai1433
The Morrigan
2
0
6
5
L
Baron Samedi
Soldierboy909
Baron Samedi
1
2
3
1.25
W
Medusa
canabuca
Medusa
4
2
2
2.5
L
Vamana
ilyesz
Vamana
0
1
0
0
W
Artio
jagi_es
Artio
0
1
5
2.5
W
Shiva
maviskai
Shiva
1
0
2
2
L
Ishtar
wansa
Ishtar
1
2
1
0.75
W
Serqet
zDxrf
Serqet
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
22,903
38,074
Taken
33,882
18,192
Mitigated
16,305
8,313
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,929
493
0
2,184
7,518
2,300
0
2,921
4,570
33,932
0
L
Fenrir
MOUHIBG13
Fenrir
3,100
694
0
1,040
8,652
2,775
0
1,816
6,466
0
29,521
W
The Morrigan
Sai1433
The Morrigan
5,135
596
194
925
4,811
1,637
535
2,074
2,737
56,990
812
L
Baron Samedi
Soldierboy909
Baron Samedi
5,476
838
719
3,018
10,593
6,468
0
3,563
6,985
22,315
0
W
Medusa
canabuca
Medusa
4,542
1,159
0
565
5,748
1,752
745
2,233
3,515
0
46,082
L
Vamana
ilyesz
Vamana
1,188
296
0
556
7,139
5,503
0
0
6,582
0
17,327
W
Artio
jagi_es
Artio
3,539
447
597
2,711
8,472
5,638
0
2,171
6,301
20,714
2,140
W
Shiva
maviskai
Shiva
5,984
436
170
2,036
6,566
4,270
0
671
5,643
0
58,778
L
Ishtar
wansa
Ishtar
2,278
1,109
0
796
4,172
1,146
0
789
3,383
0
29,965
W
Serqet
zDxrf
Serqet
3,703
1,248
0
465
8,285
3,008
140
2,256
5,989
0
39,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
36,028
233
Minions Killed
385
0
Camps Cleared
0
1,081,470
Distance Traveled
1,182,596
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,112
556
66
6
0
238,460
0
L
Fenrir
4,878
443
43
4
0
210,392
0
W
The Morrigan
7,981
726
98
9
0
219,082
2
L
Baron Samedi
5,636
512
19
2
0
211,958
3
W
Medusa
7,070
643
81
7
0
234,609
2
L
Vamana
5,023
457
40
4
0
208,079
0
W
Artio
6,380
580
28
3
0
236,012
5
W
Shiva
7,872
716
113
10
0
221,246
0
L
Ishtar
5,726
521
65
6
0
212,581
0
W
Serqet
6,725
611
65
6
0
271,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role