Player Matchup

Mulan
Mulan
Bangghiskhan
Mulan
Level 54
God Stats
7W - 3L
1,555 SR
Queue Stats
13W - 8L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
jnunez09
Ah Puch
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,390 Elo+
Solo
Ra
Ra
ztrendkill
Ra
Level 159
God Stats
0W - 2L
1,459 SR
Queue Stats
27W - 32L
1,507 Elo+
Party 2
Team Averages
Level 117
1,505 SR
1,482 Elo+

VS

Team Averages
Level 70
1,466 SR
1,433 Elo+
Discordia
Discordia
CapnNaldi
Discordia
Level 109
God Stats
4W - 3L
1,475 SR
Queue Stats
77W - 79L
1,401 Elo+
Solo
Medusa
Medusa
ESPEONツ
Medusa
Level 48
God Stats
27W - 29L
1,471 SR
Queue Stats
240W - 234L
1,462 Elo+
Party 1
Thanatos
Thanatos
UMBREONツ
Thanatos
Level 54
God Stats
37W - 40L
1,451 SR
Queue Stats
255W - 256L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
9,998
769
10,288
14,805
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
jnunez09
Ah Puch
13
1 / 5 / 5
8,850
681
4,538
9,565
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 5 / 2
9,456
727
3,746
9,994
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CapnNaldi
Discordia
17
9 / 3 / 7
11,397
877
14,768
8,422
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
ESPEONツ
Medusa
16
2 / 1 / 10
9,864
759
7,042
6,576
2,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
UMBREONツ
Thanatos
16
6 / 6 / 10
10,574
813
8,152
10,068
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
17
17
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
W
Discordia
CapnNaldi
Discordia
9
3
7
4.17
W
Medusa
ESPEONツ
Medusa
2
1
10
7
W
Thanatos
UMBREONツ
Thanatos
6
6
10
1.83
L
Ah Puch
jnunez09
Ah Puch
1
5
5
0.7
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
29,962
34,364
Taken
25,066
17,230
Mitigated
8,139
5,704
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,288
1,070
0
347
14,805
12,159
0
4,397
9,928
477
19,055
W
Discordia
CapnNaldi
Discordia
14,768
372
0
558
8,422
2,587
682
2,414
5,742
39,265
1,386
W
Medusa
ESPEONツ
Medusa
7,042
2,662
0
1,492
6,576
2,314
1,618
2,164
4,156
0
39,380
W
Thanatos
UMBREONツ
Thanatos
8,152
1,059
0
4,384
10,068
3,238
0
3,673
5,952
0
23,217
L
Ah Puch
jnunez09
Ah Puch
4,538
58
0
1,868
9,565
2,188
388
4,597
4,558
22,195
0
L
3,746
164
844
2,645
9,994
2,883
0
4,399
5,201
41,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
31,835
149
Minions Killed
202
0
Camps Cleared
0
638,398
Distance Traveled
755,044
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,998
769
21
2
0
202,935
0
W
Discordia
11,397
877
58
4
0
248,177
2
W
Medusa
9,864
759
107
8
0
260,236
0
W
Thanatos
10,574
813
37
3
0
246,631
0
L
Ah Puch
8,850
681
41
3
0
205,387
0
L
Ra
9,456
727
87
7
0
230,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role