Player Matchup

Nut
Nut
Silver I
DangoTV
Nut
Silver I
Level 153
God Stats
1W - 4L
1,388 SR
Queue Stats
194W - 211L
1,259 MMR
Solo
Bastet
Bastet
Silver I
Johnjit0
Bastet
Silver I
Level 138
God Stats
34W - 27L
1,551 SR
Queue Stats
114W - 120L
1,326 MMR
Solo
Charon
Charon
Silver IV
Lukitaaabb
Charon
Silver IV
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
204W - 238L
760 MMR
Solo
Ah Puch
Ah Puch
Gold V
MaghNetro
Ah Puch
Gold V
Level 153
God Stats
0W - 1L
1,305 SR
Queue Stats
119W - 111L
1,339 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ilusta87
Cu Chulainn
Gold V
Level 126
God Stats
7W - 7L
1,478 SR
Queue Stats
71W - 86L
1,309 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,401 SR
1,199 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,497 SR
1,281 MMR
Surtr
Surtr
Silver I
 
Surtr
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
EGGabrielPS
Bacchus
Silver I
Level 135
God Stats
2W - 3L
1,467 SR
Queue Stats
88W - 97L
1,221 MMR
Solo
Loki
Loki
Silver II
It4chiUchihA
Loki
Silver II
Level 157
God Stats
13W - 16L
1,457 SR
Queue Stats
280W - 301L
1,001 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
JACKFUMAGALHO
Morgan Le Fay
Silver III
Level 185
God Stats
2W - 1L
1,637 SR
Queue Stats
28W - 31L
1,331 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
ĐąгκȘŧồгм
Cernunnos
Bronze III
Level 141
God Stats
3W - 5L
1,427 SR
Queue Stats
15W - 24L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
0 / 8 / 1
8,960
472
5,196
12,056
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Johnjit0
Bastet
18
5 / 6 / 2
10,252
540
8,223
15,946
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Lukitaaabb
Charon
5
0 / 3 / 0
6,370
335
1,706
5,806
3,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MaghNetro
Ah Puch
16
0 / 6 / 4
9,145
481
6,187
11,664
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ilusta87
Cu Chulainn
15
3 / 7 / 2
9,980
525
14,765
18,820
18,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThanatosCthulhuLancelotAwilix

VS

Bans
MedusaAthenaAnubisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
18
6 / 3 / 4
11,565
609
13,846
18,122
15,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
EGGabrielPS
Bacchus
17
9 / 0 / 12
12,232
644
9,189
14,967
19,418
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

19
6 / 2 / 9
11,126
586
6,729
13,219
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JACKFUMAGALHO
Morgan Le Fay
19
5 / 2 / 7
11,660
614
9,927
7,444
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 1 / 9
11,981
631
8,117
13,861
5,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
8
Kills
30
30
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
3
4
2.67
L
Nut
0
8
1
0.06
W
Bacchus
EGGabrielPS
Bacchus
9
0
12
15
W
6
2
9
5.25
W
Morgan Le Fay
JACKFUMAGALHO
Morgan Le Fay
5
2
7
4.25
L
Bastet
Johnjit0
Bastet
5
6
2
1
L
Charon
Lukitaaabb
Charon
0
3
0
0
L
Ah Puch
MaghNetro
Ah Puch
0
6
4
0.33
L
Cu Chulainn
ilusta87
Cu Chulainn
3
7
2
0.57
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,077
Damage
47,808
64,292
Taken
67,613
34,109
Mitigated
48,697
14,562
Healing
25,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
13,846
4,348
0
7,142
18,122
15,682
0
1,677
15,582
4,356
69,729
L
Nut
5,196
2,866
0
2,037
12,056
3,632
0
3,437
8,517
0
62,805
W
Bacchus
EGGabrielPS
Bacchus
9,189
609
0
3,062
14,967
19,418
458
2,474
12,327
37,929
3,359
W
6,729
1,759
0
6,277
13,219
5,100
0
763
12,402
0
76,752
W
Morgan Le Fay
JACKFUMAGALHO
Morgan Le Fay
9,927
527
0
1,538
7,444
2,862
1,338
2,844
4,600
81,879
1,215
L
Bastet
Johnjit0
Bastet
8,223
2,021
0
5,638
15,946
5,124
0
5,655
9,968
0
70,035
L
Charon
Lukitaaabb
Charon
1,706
256
0
866
5,806
3,130
0
1,093
4,713
11,828
0
L
Ah Puch
MaghNetro
Ah Puch
6,187
232
0
2,151
11,664
3,672
0
5,475
5,739
61,247
913
L
Cu Chulainn
ilusta87
Cu Chulainn
14,765
2,758
0
3,870
18,820
18,551
0
2,610
15,542
1,854
73,687
W
8,117
4,039
0
7,862
13,861
5,635
4,820
2,151
11,710
0
102,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
58,564
520
Minions Killed
637
0
Camps Cleared
0
1,567,434
Distance Traveled
2,019,021
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,565
609
130
7
0
362,554
6
L
Nut
8,960
472
124
7
0
336,448
4
W
Bacchus
12,232
644
53
3
0
409,646
3
W
Loki
11,126
586
115
6
0
456,871
0
W
Morgan Le Fay
11,660
614
165
9
0
407,957
3
L
Bastet
10,252
540
111
6
0
403,345
0
L
Charon
6,370
335
20
1
0
160,238
0
L
Ah Puch
9,145
481
129
7
0
348,997
4
L
Cu Chulainn
9,980
525
136
7
0
318,406
0
W
Cernunnos
11,981
631
174
9
0
381,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role