Player Matchup

Cthulhu
Cthulhu
BRSk Statue844
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,365 Elo+
Solo
Nut
Nut
BloodHoundsTrial
Nut
Level 35
God Stats
2W - 1L
1,726 SR
Queue Stats
8W - 12L
1,220 Elo+
Party 2
Da Ji
Da Ji
Esckrow
Da Ji
Level 63
God Stats
3W - 4L
1,394 SR
Queue Stats
199W - 186L
1,517 Elo+
Solo
Vulcan
Vulcan
Mad-_-piotter
Vulcan
Level 66
God Stats
23W - 23L
1,579 SR
Queue Stats
62W - 62L
1,434 Elo+
Party 2
Osiris
Osiris
Veector86
Osiris
Level 68
God Stats
10W - 17L
1,259 SR
Queue Stats
387W - 366L
1,482 Elo+
Solo
Team Averages
Level 66
1,492 SR
1,404 Elo+

VS

Team Averages
Level 44
1,428 SR
1,456 Elo+
Cthulhu
Cthulhu
AT0MlK
Cthulhu
Level 29
God Stats
2W - 4L
1,575 SR
Queue Stats
5W - 10L
1,356 Elo+
Party 1
Kali
Kali
M1lli3
Kali
Level 53
God Stats
2W - 2L
1,590 SR
Queue Stats
44W - 46L
1,413 Elo+
Party 3
Zeus
Zeus
Snaggzzz
Zeus
Level 37
God Stats
0W - 3L
1,167 SR
Queue Stats
5W - 10L
1,356 Elo+
Party 1
Nut
Nut
Unifxrmm
Nut
Level 85
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 2L
1,810 Elo+
Party 3
Artio
Artio
YamiKaido
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,446
645
5,919
8,361
4,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 4
5,524
552
6,873
7,038
2,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Esckrow
Da Ji
11
5 / 0 / 2
6,355
636
5,348
7,122
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 3 / 0
5,584
558
3,357
5,629
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Veector86
Osiris
11
2 / 0 / 0
5,826
583
5,691
7,406
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AT0MlK
Cthulhu
10
0 / 2 / 0
5,366
537
3,080
7,065
2,852
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kali
M1lli3
Kali
10
1 / 2 / 3
5,519
552
4,162
10,003
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
10
3 / 4 / 0
5,789
579
6,051
6,654
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 1
4,928
493
7,122
8,189
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
YamiKaido
Artio
7
0 / 5 / 1
4,494
449
2,262
9,400
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AT0MlK
Cthulhu
0
2
0
0
W
4
0
4
6
W
3
3
4
1.67
W
Da Ji
Esckrow
Da Ji
5
0
2
6
L
Kali
M1lli3
Kali
1
2
3
1.25
W
1
3
0
0.33
L
Zeus
3
4
0
0.75
L
2
2
1
1.25
W
Osiris
Veector86
Osiris
2
0
0
2
L
Artio
YamiKaido
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
22,677
35,556
Taken
41,311
14,768
Mitigated
15,006
13,383
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AT0MlK
Cthulhu
3,080
661
0
3,270
7,065
2,852
0
0
7,065
28,064
1,613
W
5,919
789
1,479
2,640
8,361
4,621
459
977
7,384
30,792
1,382
W
6,873
4,129
107
1,648
7,038
2,009
90
1,285
5,753
0
27,268
W
Da Ji
Esckrow
Da Ji
5,348
1,480
0
3,465
7,122
2,285
0
1,392
5,586
0
32,951
L
Kali
M1lli3
Kali
4,162
1,678
0
4,235
10,003
3,062
0
1,741
8,262
0
36,813
W
3,357
194
0
458
5,629
1,381
773
3,924
1,181
27,867
0
L
Zeus
6,051
1,115
0
2,014
6,654
1,459
396
2,028
4,626
33,836
818
L
7,122
4,060
0
3,527
8,189
2,122
69
2,654
5,535
0
24,615
W
Osiris
Veector86
Osiris
5,691
2,253
0
3,586
7,406
4,472
0
3,080
4,326
0
33,126
L
Artio
YamiKaido
Artio
2,262
398
360
2,291
9,400
5,511
0
2,624
6,776
11,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
26,096
244
Minions Killed
224
0
Camps Cleared
0
974,161
Distance Traveled
916,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,366
537
50
5
0
174,324
0
W
Cthulhu
6,446
645
41
4
0
194,804
0
W
Nut
5,524
552
44
4
0
176,232
0
W
Da Ji
6,355
636
59
6
0
220,057
0
L
Kali
5,519
552
57
6
0
233,324
0
W
Vulcan
5,584
558
47
5
0
176,922
0
L
Zeus
5,789
579
70
7
0
162,049
0
L
Nut
4,928
493
35
4
0
176,101
0
W
Osiris
5,826
583
53
5
0
206,146
0
L
Artio
4,494
449
12
1
0
170,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role