Player Matchup

Osiris
Osiris
 
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CarnageEatz
Bacchus
Level 151
God Stats
1W - 1L
1,268 SR
Queue Stats
24W - 29L
1,444 Elo+
Party 3
Anubis
Anubis
ChaoticxKing
Anubis
Level 146
God Stats
5W - 1L
1,749 SR
Queue Stats
67W - 80L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Halokinq
Jormungandr
Level 125
God Stats
7W - 3L
1,600 SR
Queue Stats
349W - 354L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
LookingForDaddy
Baron Samedi
Level 67
God Stats
1W - 1L
1,820 SR
Queue Stats
12W - 14L
1,444 Elo+
Party 3
Team Averages
Level 115
1,587 SR
1,445 Elo+

VS

Team Averages
Level 79
1,414 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
December1
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,381 Elo+
Solo
Cupid
Cupid
nicolas1993
Cupid
Level 106
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
okayniinja
Achilles
Level 139
God Stats
0W - 4L
1,283 SR
Queue Stats
406W - 386L
1,555 Elo+
Party 2
Nemesis
Nemesis
the1talan
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 101L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 2 / 18
8,867
887
7,097
9,997
11,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
CarnageEatz
Bacchus
15
10 / 2 / 15
10,149
1,015
8,868
8,264
10,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
14
5 / 2 / 12
8,655
866
7,211
6,975
2,838
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Halokinq
Jormungandr
15
5 / 2 / 18
9,139
914
9,813
13,083
8,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
LookingForDaddy
Baron Samedi
14
2 / 0 / 17
8,517
852
9,333
3,855
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 2
6,454
645
4,439
4,507
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
December1
Lancelot
14
2 / 5 / 1
7,692
769
8,615
10,173
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 6 / 4
7,958
796
6,968
9,657
3,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
okayniinja
Achilles
14
3 / 6 / 3
7,949
795
7,249
12,677
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
the1talan
Nemesis
12
0 / 6 / 6
6,770
677
4,296
10,828
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
27
Kills
8
8
Deaths
27
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
2
18
7
L
Merlin
 
Merlin
0
4
2
0.25
W
Bacchus
CarnageEatz
Bacchus
10
2
15
8.75
W
Anubis
5
2
12
5.5
L
Lancelot
December1
Lancelot
2
5
1
0.5
W
Jormungandr
Halokinq
Jormungandr
5
2
18
7
W
Baron Samedi
LookingForDaddy
Baron Samedi
2
0
17
10.5
L
3
6
4
0.83
L
Achilles
okayniinja
Achilles
3
6
3
0.75
L
Nemesis
the1talan
Nemesis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,322
Damage
31,567
42,174
Taken
47,842
35,074
Mitigated
34,999
16,003
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,097
2,433
1,515
1,377
9,997
11,792
510
1,390
8,384
0
13,016
L
Merlin
 
Merlin
4,439
816
0
200
4,507
1,624
0
2,864
1,545
14,394
0
W
Bacchus
CarnageEatz
Bacchus
8,868
395
498
1,427
8,264
10,063
665
652
7,333
10,029
1,085
W
Anubis
7,211
539
746
2,198
6,975
2,838
631
545
5,918
16,677
404
L
Lancelot
December1
Lancelot
8,615
2,253
147
1,271
10,173
4,343
0
7,317
2,801
0
13,277
W
Jormungandr
Halokinq
Jormungandr
9,813
1,210
549
4,558
13,083
8,628
209
1,527
11,285
24,985
0
W
Baron Samedi
LookingForDaddy
Baron Samedi
9,333
1,108
1,935
1,200
3,855
1,753
1,839
325
3,312
19,266
0
L
6,968
4,026
386
2,204
9,657
3,699
0
7,191
2,170
0
13,765
L
Achilles
okayniinja
Achilles
7,249
1,793
200
2,113
12,677
16,137
0
8,750
3,762
0
10,108
L
Nemesis
the1talan
Nemesis
4,296
1,073
209
1,509
10,828
9,196
0
7,720
2,931
0
7,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,327
Gold Earned
36,823
90
Minions Killed
64
0
Camps Cleared
0
977,203
Distance Traveled
823,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,867
887
17
2
0
196,009
0
L
Merlin
6,454
645
18
2
0
108,505
0
W
Bacchus
10,149
1,015
7
1
0
220,221
0
W
Anubis
8,655
866
26
3
0
169,357
0
L
Lancelot
7,692
769
9
1
0
194,389
0
W
Jormungandr
9,139
914
18
2
0
192,691
0
W
Baron Samedi
8,517
852
22
2
0
198,925
0
L
Cupid
7,958
796
20
2
0
169,799
0
L
Achilles
7,949
795
11
1
0
159,343
0
L
Nemesis
6,770
677
6
1
0
191,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role