Player Matchup

Baron Samedi
Baron Samedi
Britisharchitect
Baron Samedi
Level 88
God Stats
4W - 3L
1,742 SR
Queue Stats
162W - 159L
1,466 Elo+
Party 1
Nemesis
Nemesis
Hellsgate117
Nemesis
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 30L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
incarnus1
Erlang Shen
Level 129
God Stats
2W - 1L
1,842 SR
Queue Stats
174W - 167L
1,505 Elo+
Party 1
Team Averages
Level 93
1,695 SR
1,490 Elo+

VS

Team Averages
Level 106
1,406 SR
1,414 Elo+
Poseidon
Poseidon
ThorRaphi
Poseidon
Level 144
God Stats
12W - 9L
1,473 SR
Queue Stats
163W - 175L
1,407 Elo+
Solo
Izanami
Izanami
hillmobile5
Izanami
Level 80
God Stats
141W - 133L
1,565 SR
Queue Stats
447W - 439L
1,396 Elo+
Solo
Ymir
Ymir
xluigyheadx
Ymir
Level 93
God Stats
3W - 6L
1,181 SR
Queue Stats
85W - 92L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Britisharchitect
Baron Samedi
17
2 / 3 / 3
10,625
664
10,023
11,807
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Hellsgate117
Nemesis
17
2 / 3 / 3
10,171
636
6,272
10,298
3,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
incarnus1
Erlang Shen
15
1 / 4 / 2
9,982
624
8,142
15,951
11,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ThorRaphi
Poseidon
17
5 / 2 / 5
12,080
755
13,044
9,381
3,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
hillmobile5
Izanami
17
4 / 2 / 6
11,579
724
8,376
13,201
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 1 / 8
11,378
711
6,668
11,620
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Britisharchitect
Baron Samedi
2
3
3
1.17
L
Nemesis
Hellsgate117
Nemesis
2
3
3
1.17
W
Poseidon
ThorRaphi
Poseidon
5
2
5
3.75
W
Izanami
hillmobile5
Izanami
4
2
6
3.5
L
Erlang Shen
incarnus1
Erlang Shen
1
4
2
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
28,088
38,056
Taken
34,202
20,337
Mitigated
20,316
8,729
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Britisharchitect
Baron Samedi
10,023
179
560
2,832
11,807
5,174
0
5,608
5,900
54,207
0
L
Nemesis
Hellsgate117
Nemesis
6,272
2,145
0
1,206
10,298
3,756
0
5,366
4,612
0
13,211
W
Poseidon
ThorRaphi
Poseidon
13,044
1,471
0
1,167
9,381
3,151
836
1,374
7,993
67,220
1,343
W
Izanami
hillmobile5
Izanami
8,376
5,267
0
5,268
13,201
5,195
1,542
3,674
9,527
0
45,127
L
Erlang Shen
incarnus1
Erlang Shen
8,142
2,231
0
4,131
15,951
11,407
0
7,569
8,123
0
40,128
W
6,668
90
0
1,343
11,620
11,970
31
5,038
6,582
23,974
616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
35,037
136
Minions Killed
189
0
Camps Cleared
0
914,002
Distance Traveled
893,667
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,625
664
66
4
0
293,959
3
L
Nemesis
10,171
636
17
1
0
330,622
0
W
Poseidon
12,080
755
99
6
0
297,091
7
W
Izanami
11,579
724
63
4
0
295,389
0
L
Erlang Shen
9,982
624
53
3
0
289,421
2
W
Ymir
11,378
711
27
2
0
301,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role