Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Daudly
Izanami
Level 129
God Stats
5W - 2L
1,843 SR
Queue Stats
59W - 57L
1,504 Elo+
Party 1
Sobek
Sobek
PenguinnReaperr
Sobek
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,494 Elo+
Party 1
Team Averages
Level 112
1,614 SR
1,499 Elo+

VS

Team Averages
Level 129
1,661 SR
1,491 Elo+
Medusa
Medusa
ASGVII
Medusa
Level 81
God Stats
66W - 50L
1,548 SR
Queue Stats
286W - 257L
1,461 Elo+
Solo
Achilles
Achilles
Longest4skin
Achilles
Level 149
God Stats
1W - 0L
1,719 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
xsarahxscreamx
Ah Puch
Level 156
God Stats
7W - 3L
1,716 SR
Queue Stats
34W - 24L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 0
6,342
634
3,764
4,546
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Daudly
Izanami
10
0 / 2 / 0
6,132
613
3,045
6,259
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 4 / 0
6,172
617
3,621
9,938
8,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASGVII
Medusa
12
1 / 0 / 7
7,005
701
5,455
4,926
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Longest4skin
Achilles
13
5 / 0 / 3
7,851
785
5,958
8,969
10,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 6
7,130
713
6,741
3,811
1,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Medusa
ASGVII
Medusa
1
0
7
4.5
L
Izanami
Daudly
Izanami
0
2
0
0
W
Achilles
Longest4skin
Achilles
5
0
3
6.5
L
0
4
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,430
Damage
18,154
20,743
Taken
17,706
11,376
Mitigated
13,341
4,578
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,764
1,435
0
1,109
4,546
1,109
0
1,775
2,755
20,477
0
W
Medusa
ASGVII
Medusa
5,455
1,116
0
2,131
4,926
1,803
326
2,228
2,665
0
30,392
L
Izanami
Daudly
Izanami
3,045
1,697
0
1,939
6,259
1,740
340
1,771
4,466
0
23,396
W
Achilles
Longest4skin
Achilles
5,958
630
0
421
8,969
10,270
44
3,236
5,710
0
24,756
L
3,621
191
0
1,530
9,938
8,527
0
3,218
6,656
9,982
1,344
W
6,741
291
424
1,095
3,811
1,268
548
1,453
2,358
28,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
21,986
116
Minions Killed
140
0
Camps Cleared
0
472,898
Distance Traveled
590,952
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,342
634
38
4
0
157,727
5
W
Medusa
7,005
701
59
6
0
203,042
0
L
Izanami
6,132
613
57
6
0
152,613
3
W
Achilles
7,851
785
33
3
0
220,826
0
L
Sobek
6,172
617
21
2
0
162,558
1
W
Ah Puch
7,130
713
48
5
0
167,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role