Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JaiirCrazy
Cupid
Level 137
God Stats
0W - 3L
1,180 SR
Queue Stats
46W - 46L
1,521 Elo+
Solo
He Bo
He Bo
Rocketpower
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,367 Elo+
Party 1
Ravana
Ravana
TVSimplicity
Ravana
Level 139
God Stats
4W - 4L
1,790 SR
Queue Stats
185W - 158L
1,569 Elo+
Solo
Cerberus
Cerberus
dustedbag
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,447 Elo+
Party 1
Team Averages
Level 107
1,494 SR
1,481 Elo+

VS

Team Averages
Level 132
1,550 SR
1,506 Elo+
Izanami
Izanami
Robitotabi
Izanami
Level 257
God Stats
728W - 701L
1,428 SR
Queue Stats
1,703W - 1,702L
1,438 Elo+
Solo
Hera
Hera
Slick CCC
Hera
Level 106
God Stats
1W - 1L
1,681 SR
Queue Stats
8W - 3L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
TheTostitosPower
Gilgamesh
Level 88
God Stats
18W - 19L
1,482 SR
Queue Stats
204W - 206L
1,449 Elo+
Solo
Jormungandr
Jormungandr
kiwi60287
Jormungandr
Level 67
God Stats
11W - 12L
1,763 SR
Queue Stats
135W - 139L
1,549 Elo+
Solo
Thanatos
Thanatos
mackattack53
Thanatos
Level 140
God Stats
8W - 14L
1,395 SR
Queue Stats
157W - 160L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 3 / 4
7,466
574
6,162
7,544
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
1 / 4 / 2
6,238
480
3,529
7,536
2,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 1
6,562
505
3,390
6,000
1,182
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
14
5 / 4 / 4
8,048
619
9,270
10,813
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
dustedbag
Cerberus
9
1 / 2 / 1
6,035
464
4,402
9,334
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Robitotabi
Izanami
13
1 / 1 / 4
7,346
565
5,456
6,313
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
12
1 / 5 / 3
7,513
578
4,657
6,969
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
15
6 / 1 / 5
9,158
704
7,474
12,098
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
kiwi60287
Jormungandr
12
5 / 2 / 2
7,670
590
5,941
11,975
7,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
mackattack53
Thanatos
12
5 / 3 / 4
7,527
579
6,784
11,458
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
12
Kills
18
18
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
4
1.67
L
Cupid
1
4
2
0.5
W
Izanami
Robitotabi
Izanami
1
1
4
3
L
2
5
1
0.5
W
Hera
1
5
3
0.5
L
Ravana
5
4
4
1.75
W
Gilgamesh
6
1
5
8.5
L
Cerberus
dustedbag
Cerberus
1
2
1
0.75
W
Jormungandr
kiwi60287
Jormungandr
5
2
2
3
W
Thanatos
mackattack53
Thanatos
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
30,312
41,227
Taken
48,813
17,659
Mitigated
23,110
9,122
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,162
607
0
1,165
7,544
3,988
0
2,937
4,269
44,666
1,151
L
Cupid
3,529
2,232
315
1,978
7,536
2,246
0
2,366
5,124
0
41,005
W
Izanami
Robitotabi
Izanami
5,456
4,148
238
2,573
6,313
1,898
2,631
1,505
4,808
0
61,955
L
3,390
434
0
956
6,000
1,182
0
0
5,754
25,365
1,078
W
Hera
4,657
946
36
433
6,969
2,005
20
3,155
3,814
38,039
151
L
Ravana
9,270
3,634
0
3,251
10,813
4,390
0
2,083
8,437
0
58,318
W
Gilgamesh
7,474
1,972
0
2,218
12,098
6,686
448
4,299
7,799
0
59,466
L
Cerberus
dustedbag
Cerberus
4,402
418
0
1,457
9,334
5,853
0
2,148
7,138
15,321
0
W
Jormungandr
kiwi60287
Jormungandr
5,941
1,121
0
1,365
11,975
7,998
0
3,542
8,433
31,218
647
W
Thanatos
mackattack53
Thanatos
6,784
2,534
0
6,271
11,458
4,523
252
1,910
9,548
0
42,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
39,214
341
Minions Killed
384
0
Camps Cleared
0
1,318,917
Distance Traveled
1,326,986
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,466
574
90
7
0
268,343
0
L
Cupid
6,238
480
75
6
0
272,098
0
W
Izanami
7,346
565
101
8
0
247,727
0
L
He Bo
6,562
505
43
3
0
233,723
0
W
Hera
7,513
578
82
6
0
253,614
0
L
Ravana
8,048
619
106
8
0
271,540
7
W
Gilgamesh
9,158
704
105
8
0
268,560
0
L
Cerberus
6,035
464
27
2
0
273,213
2
W
Jormungandr
7,670
590
41
3
0
259,311
2
W
Thanatos
7,527
579
55
4
0
297,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role