Player Matchup

Bacchus
Bacchus
Brnois
Bacchus
Level 67
God Stats
6W - 4L
1,613 SR
Queue Stats
87W - 77L
1,504 Elo+
Party 3
Osiris
Osiris
Byorkelius
Osiris
Level 67
God Stats
13W - 3L
1,886 SR
Queue Stats
100W - 90L
1,493 Elo+
Party 3
Agni
Agni
H0NS60
Agni
Level 89
God Stats
1W - 2L
1,211 SR
Queue Stats
205W - 192L
1,426 Elo+
Party 2
Cerberus
Cerberus
Snornk
Cerberus
Level 42
God Stats
54W - 27L
1,656 SR
Queue Stats
74W - 53L
1,511 Elo+
Party 3
Izanami
Izanami
joj44
Izanami
Level 101
God Stats
8W - 6L
1,590 SR
Queue Stats
183W - 164L
1,428 Elo+
Party 2
Team Averages
Level 73
1,591 SR
1,472 Elo+

VS

Team Averages
Level 44
1,581 SR
1,426 Elo+
Xing Tian
Xing Tian
BurtsPal
Xing Tian
Level 42
God Stats
5W - 6L
1,539 SR
Queue Stats
30W - 57L
1,402 Elo+
Party 1
Artemis
Artemis
ButtHurtDeluxe
Artemis
Level 25
God Stats
2W - 4L
1,697 SR
Queue Stats
37W - 61L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
Leo582
Amaterasu
Level 40
God Stats
3W - 3L
1,659 SR
Queue Stats
161W - 147L
1,506 Elo+
Solo
Kali
Kali
NappyHammer
Kali
Level 40
God Stats
2W - 5L
1,452 SR
Queue Stats
120W - 143L
1,374 Elo+
Party 1
Thoth
Thoth
imLiions
Thoth
Level 74
God Stats
10W - 6L
1,557 SR
Queue Stats
100W - 93L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brnois
Bacchus
15
4 / 1 / 5
7,877
563
6,431
9,290
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Byorkelius
Osiris
14
1 / 1 / 5
8,536
610
9,093
13,586
14,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
H0NS60
Agni
13
1 / 0 / 4
7,439
531
3,938
4,404
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Snornk
Cerberus
14
6 / 0 / 9
9,278
663
7,528
8,257
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
joj44
Izanami
15
10 / 0 / 4
9,675
691
14,845
6,907
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BurtsPal
Xing Tian
10
0 / 6 / 0
6,285
449
4,913
18,822
12,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 8 / 0
5,977
427
4,056
11,287
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Leo582
Amaterasu
13
1 / 2 / 0
7,120
509
7,331
16,791
13,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 3 / 0
5,867
419
2,458
10,356
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
imLiions
Thoth
13
0 / 3 / 0
7,100
507
4,221
6,544
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
22
Kills
2
2
Deaths
22
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Brnois
Bacchus
4
1
5
6.5
L
Xing Tian
BurtsPal
Xing Tian
0
6
0
0
L
1
8
0
0.13
W
Osiris
Byorkelius
Osiris
1
1
5
3.5
W
Agni
H0NS60
Agni
1
0
4
3
L
Amaterasu
Leo582
Amaterasu
1
2
0
0.5
L
0
3
0
0
W
Cerberus
Snornk
Cerberus
6
0
9
10.5
L
Thoth
imLiions
Thoth
0
3
0
0
W
Izanami
joj44
Izanami
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
22,979
42,444
Taken
63,800
27,764
Mitigated
34,912
17,690
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Brnois
Bacchus
6,431
660
0
5,315
9,290
4,982
0
912
8,378
61,688
717
L
Xing Tian
BurtsPal
Xing Tian
4,913
651
0
2,551
18,822
12,763
0
6,154
12,668
33,421
2,241
L
4,056
1,813
0
1,510
11,287
2,728
0
2,337
8,950
0
29,642
W
Osiris
Byorkelius
Osiris
9,093
3,551
0
4,695
13,586
14,803
0
0
13,586
629
59,148
W
Agni
H0NS60
Agni
3,938
228
0
500
4,404
1,144
638
2,353
2,051
43,508
221
L
Amaterasu
Leo582
Amaterasu
7,331
4,346
0
8,956
16,791
13,636
0
2,808
13,983
0
50,066
L
2,458
1,039
0
1,879
10,356
3,953
0
2,488
7,868
0
33,413
W
Cerberus
Snornk
Cerberus
7,528
631
0
3,730
8,257
4,234
552
2,326
5,931
33,672
0
L
Thoth
imLiions
Thoth
4,221
0
0
1,244
6,544
1,832
0
4,395
2,149
53,342
975
W
Izanami
joj44
Izanami
14,845
9,930
0
3,450
6,907
2,601
2,162
2,918
3,989
0
81,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,805
Gold Earned
32,349
476
Minions Killed
360
0
Camps Cleared
0
1,403,002
Distance Traveled
1,363,875
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,877
563
96
7
0
330,761
0
L
Xing Tian
6,285
449
47
3
0
280,073
2
L
Artemis
5,977
427
58
4
0
236,863
0
W
Osiris
8,536
610
95
7
0
268,772
0
W
Agni
7,439
531
86
6
0
276,547
1
L
Amaterasu
7,120
509
93
7
0
261,511
0
L
Kali
5,867
419
62
4
0
308,903
0
W
Cerberus
9,278
663
49
4
0
281,442
0
L
Thoth
7,100
507
100
7
0
276,525
4
W
Izanami
9,675
691
150
11
0
245,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role