Player Matchup

Jormungandr
Jormungandr
CosmicVegan
Jormungandr
Level 71
God Stats
22W - 32L
1,529 SR
Queue Stats
274W - 509L
1,355 Elo+
Party 2
Bake Kujira
Bake Kujira
DervasMataBosta
Bake Kujira
Level 64
God Stats
10W - 14L
1,469 SR
Queue Stats
224W - 425L
1,281 Elo+
Party 2
Loki
Loki
JNolasco
Loki
Level 68
God Stats
8W - 19L
1,239 SR
Queue Stats
265W - 483L
1,366 Elo+
Party 2
Agni
Agni
Sheyster
Agni
Level 68
God Stats
6W - 11L
1,233 SR
Queue Stats
218W - 426L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
slywolFsl
Danzaburou
Level 63
God Stats
23W - 15L
1,509 SR
Queue Stats
38W - 33L
1,443 Elo+
Solo
Team Averages
Level 67
1,396 SR
1,361 Elo+

VS

Team Averages
Level 88
1,544 SR
1,435 Elo+
Lancelot
Lancelot
FinePilot12687
Lancelot
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,376 Elo+
Solo
Surtr
Surtr
GLIZARWIZARD
Surtr
Level 83
God Stats
16W - 17L
1,481 SR
Queue Stats
147W - 158L
1,407 Elo+
Solo
Ra
Ra
GareldJones
Ra
Level 86
God Stats
3W - 5L
1,447 SR
Queue Stats
644W - 594L
1,486 Elo+
Party 1
Chernobog
Chernobog
GutMeGhosty
Chernobog
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
570W - 532L
1,436 Elo+
Party 1
Bacchus
Bacchus
yKAYy4789
Bacchus
Level 40
God Stats
2W - 2L
1,791 SR
Queue Stats
100W - 122L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CosmicVegan
Jormungandr
13
2 / 2 / 6
8,731
546
6,397
15,351
13,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
DervasMataBosta
Bake Kujira
16
6 / 1 / 3
9,962
623
10,525
9,810
11,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
16
4 / 0 / 3
9,399
587
4,967
11,071
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
0 / 3 / 0
7,456
466
2,137
6,827
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
slywolFsl
Danzaburou
14
5 / 6 / 0
9,388
587
19,836
14,400
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
5 / 1 / 2
8,291
518
7,098
11,591
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 1
7,456
466
3,581
12,254
11,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 1
9,076
567
8,991
10,001
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
GutMeGhosty
Chernobog
12
3 / 5 / 3
7,341
459
8,688
14,832
4,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
yKAYy4789
Bacchus
11
0 / 2 / 4
7,089
443
6,374
13,247
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
17
Kills
11
12
Deaths
17
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CosmicVegan
Jormungandr
2
2
6
2.5
W
Bake Kujira
DervasMataBosta
Bake Kujira
6
1
3
7.5
L
Lancelot
5
1
2
6
L
0
6
1
0.08
L
3
3
1
1.17
L
Chernobog
GutMeGhosty
Chernobog
3
5
3
0.9
W
Loki
4
0
3
5.5
W
Agni
0
3
0
0
W
Danzaburou
slywolFsl
Danzaburou
5
6
0
0.83
L
Bacchus
yKAYy4789
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,862
Damage
34,732
57,459
Taken
61,925
34,876
Mitigated
36,716
13,947
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CosmicVegan
Jormungandr
6,397
2,125
291
3,686
15,351
13,137
275
3,856
11,495
31,257
2,123
W
Bake Kujira
DervasMataBosta
Bake Kujira
10,525
6,367
0
905
9,810
11,298
73
1,264
7,926
68,615
5,227
L
Lancelot
7,098
2,027
0
1,115
11,591
5,601
0
2,708
8,883
0
56,194
L
3,581
1,500
0
1,562
12,254
11,122
0
6,834
5,420
646
35,263
L
8,991
1,079
1,089
3,087
10,001
3,688
39
1,939
8,062
68,520
1,269
L
Chernobog
GutMeGhosty
Chernobog
8,688
5,196
0
5,674
14,832
4,054
0
3,601
11,231
0
50,442
W
Loki
4,967
1,366
0
3,784
11,071
4,041
550
1,939
9,072
0
84,670
W
Agni
2,137
313
0
1,062
6,827
1,669
0
3,808
3,019
38,831
0
W
Danzaburou
slywolFsl
Danzaburou
19,836
10,708
0
4,219
14,400
4,731
1,313
4,472
9,928
0
69,205
L
Bacchus
yKAYy4789
Bacchus
6,374
638
0
1,716
13,247
12,251
0
3,415
9,832
16,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
39,253
476
Minions Killed
357
0
Camps Cleared
0
1,501,039
Distance Traveled
1,633,446
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,731
546
36
2
0
313,821
1
W
Bake Kujira
9,962
623
120
8
0
291,742
0
L
Lancelot
8,291
518
79
5
0
380,147
2
L
Surtr
7,456
466
67
4
0
286,595
0
L
Ra
9,076
567
111
7
0
330,021
6
L
Chernobog
7,341
459
77
5
0
310,596
3
W
Loki
9,399
587
137
9
0
369,454
0
W
Agni
7,456
466
79
5
0
274,507
0
W
Danzaburou
9,388
587
104
7
0
251,515
0
L
Bacchus
7,089
443
23
1
0
326,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role