Player Matchup

The Morrigan
The Morrigan
LamarRoze
The Morrigan
Level 79
God Stats
11W - 9L
1,388 SR
Queue Stats
350W - 358L
1,443 Elo+
Party 1
Ganesha
Ganesha
Margato 97
Ganesha
Level 126
God Stats
1W - 2L
1,738 SR
Queue Stats
11W - 15L
1,314 Elo+
Solo
Mulan
Mulan
Saborym
Mulan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,631 Elo+
Solo
Guan Yu
Guan Yu
Tannyblue2
Guan Yu
Level 95
God Stats
2W - 1L
1,708 SR
Queue Stats
109W - 59L
1,633 Elo+
Solo
Nu Wa
Nu Wa
TheWildCat_51
Nu Wa
Level 189
God Stats
775W - 812L
1,510 SR
Queue Stats
818W - 874L
1,467 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,497 Elo+

VS

Team Averages
Level 109
1,489 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
RidgedFury
Charon
Level 157
God Stats
3W - 4L
1,337 SR
Queue Stats
173W - 191L
1,493 Elo+
Party 2
Fafnir
Fafnir
Zay The Man7340
Fafnir
Level 109
God Stats
4W - 4L
1,628 SR
Queue Stats
87W - 95L
1,481 Elo+
Party 2
Ix Chel
Ix Chel
shaypew0
Ix Chel
Level 46
God Stats
11W - 16L
1,477 SR
Queue Stats
30W - 33L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LamarRoze
The Morrigan
14
1 / 1 / 12
8,823
1,103
13,391
5,548
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
Margato 97
Ganesha
15
0 / 1 / 16
9,426
1,178
3,669
12,221
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Saborym
Mulan
15
13 / 1 / 6
11,131
1,391
19,241
9,587
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Tannyblue2
Guan Yu
15
6 / 2 / 10
10,045
1,256
8,775
8,501
7,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 14
9,087
1,136
9,898
2,074
741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

348

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 1
8,532
1,067
6,002
7,397
2,108
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
13
2 / 5 / 1
8,322
1,040
4,415
16,056
12,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
RidgedFury
Charon
13
0 / 4 / 3
7,966
996
7,043
13,098
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 2
8,321
1,040
7,643
13,497
8,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
shaypew0
Ix Chel
13
0 / 5 / 0
7,587
948
6,465
9,908
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
22
Kills
5
5
Deaths
22
58
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
W
The Morrigan
LamarRoze
The Morrigan
1
1
12
7
W
Ganesha
Margato 97
Ganesha
0
1
16
8
L
Charon
RidgedFury
Charon
0
4
3
0.38
W
Mulan
Saborym
Mulan
13
1
6
16
W
Guan Yu
Tannyblue2
Guan Yu
6
2
10
5.5
W
2
0
14
9
L
1
5
2
0.4
L
Ix Chel
shaypew0
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,974
Damage
31,568
37,931
Taken
59,956
24,512
Mitigated
36,873
15,010
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,002
1,031
0
1,236
7,397
2,108
0
2,020
5,377
0
34,689
L
Sun Wukong
 
Sun Wukong
4,415
798
0
1,050
16,056
12,163
0
7,262
8,794
0
14,207
W
The Morrigan
LamarRoze
The Morrigan
13,391
2,602
165
1,525
5,548
2,215
0
3,373
1,938
30,086
1,816
W
Ganesha
Margato 97
Ganesha
3,669
223
124
4,842
12,221
8,544
0
6,448
5,547
15,253
0
L
Charon
RidgedFury
Charon
7,043
864
0
609
13,098
10,899
0
7,116
5,943
21,695
456
W
Mulan
Saborym
Mulan
19,241
4,243
0
1,727
9,587
5,969
0
4,829
4,391
940
27,481
W
Guan Yu
Tannyblue2
Guan Yu
8,775
1,390
3,493
3,024
8,501
7,043
0
4,110
4,236
0
21,176
W
9,898
3,256
0
110
2,074
741
0
1,306
768
22,270
0
L
7,643
3,006
0
2,840
13,497
8,600
0
5,886
7,578
18,312
0
L
Ix Chel
shaypew0
Ix Chel
6,465
1,523
984
398
9,908
3,103
0
4,301
5,607
16,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,512
Gold Earned
40,728
143
Minions Killed
145
4
Camps Cleared
3
796,999
Distance Traveled
654,337
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,532
1,067
62
8
0
118,837
0
L
Sun Wukong
8,322
1,040
29
4
0
109,846
0
W
The Morrigan
8,823
1,103
47
6
2
147,202
0
W
Ganesha
9,426
1,178
0
0
0
139,500
0
L
Charon
7,966
996
22
3
1
138,929
0
W
Mulan
11,131
1,391
33
4
1
164,913
0
W
Guan Yu
10,045
1,256
34
4
1
178,730
0
W
Nu Wa
9,087
1,136
29
4
0
166,654
0
L
Fafnir
8,321
1,040
12
2
0
145,078
3
L
Ix Chel
7,587
948
20
3
2
141,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role