Player Matchup

Lancelot
Lancelot
InsultingPillow
Lancelot
Level 64
God Stats
0W - 3L
1,723 SR
Queue Stats
91W - 93L
1,459 Elo+
Party 1
Achilles
Achilles
K-E-R-U-
Achilles
Level 62
God Stats
2W - 2L
1,307 SR
Queue Stats
98W - 94L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
YaDeadManz-_-
Baron Samedi
Level 109
God Stats
8W - 10L
1,461 SR
Queue Stats
338W - 312L
1,504 Elo+
Party 1
Terra
Terra
i84me
Terra
Level 118
God Stats
3W - 1L
1,917 SR
Queue Stats
173W - 167L
1,567 Elo+
Party 1
Rama
Rama
whereyamomat
Rama
Level 116
God Stats
3W - 4L
1,408 SR
Queue Stats
275W - 247L
1,524 Elo+
Party 1
Team Averages
Level 94
1,563 SR
1,511 Elo+

VS

Team Averages
Level 97
1,505 SR
1,524 Elo+
Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Druj
Set
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 166L
1,475 Elo+
Solo
Bellona
Bellona
NthochiJack
Bellona
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,526 Elo+
Party 2
Maman Brigitte
Maman Brigitte
UltronKingz
Maman Brigitte
Level 65
God Stats
21W - 5L
1,833 SR
Queue Stats
138W - 99L
1,600 Elo+
Solo
Neith
Neith
achooia
Neith
Level 66
God Stats
1W - 1L
1,194 SR
Queue Stats
15W - 12L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
6 / 2 / 1
8,719
545
7,949
13,776
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Achilles
K-E-R-U-
Achilles
13
0 / 5 / 0
7,246
453
4,057
14,255
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
YaDeadManz-_-
Baron Samedi
11
1 / 6 / 2
6,797
425
7,807
10,192
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
i84me
Terra
12
1 / 0 / 6
8,149
509
4,558
9,733
6,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
3 / 0 / 4
9,385
587
8,979
10,056
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 0 / 1
10,531
658
11,561
12,511
13,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Set
Druj
Set
12
2 / 3 / 2
7,646
478
4,747
9,826
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
NthochiJack
Bellona
10
1 / 4 / 3
7,051
441
5,500
15,302
10,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Maman Brigitte
UltronKingz
Maman Brigitte
16
4 / 1 / 5
8,775
548
13,623
12,128
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
achooia
Neith
15
1 / 3 / 0
8,484
530
7,182
9,584
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
13
13
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
1
5.5
W
Set
Druj
Set
2
3
2
1
L
Lancelot
6
2
1
3.25
L
Achilles
K-E-R-U-
Achilles
0
5
0
0
W
Bellona
NthochiJack
Bellona
1
4
3
0.63
W
Maman Brigitte
UltronKingz
Maman Brigitte
4
1
5
6.5
L
Baron Samedi
YaDeadManz-_-
Baron Samedi
1
6
2
0.33
W
Neith
achooia
Neith
1
3
0
0.33
L
Terra
i84me
Terra
1
0
6
4
L
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
42,613
58,012
Taken
59,351
28,858
Mitigated
33,972
24,971
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,561
2,388
0
3,089
12,511
13,987
408
66
11,774
706
77,834
W
Set
Druj
Set
4,747
1,193
0
580
9,826
2,999
0
5,043
4,402
0
36,866
L
Lancelot
7,949
1,843
0
3,904
13,776
5,928
0
4,270
9,413
0
67,315
L
Achilles
K-E-R-U-
Achilles
4,057
934
0
2,221
14,255
10,252
0
1,442
11,851
0
43,828
W
Bellona
NthochiJack
Bellona
5,500
1,104
0
3,666
15,302
10,015
0
3,621
11,438
0
28,393
W
Maman Brigitte
UltronKingz
Maman Brigitte
13,623
1,315
0
6,343
12,128
3,736
0
1,630
10,376
78,883
713
L
Baron Samedi
YaDeadManz-_-
Baron Samedi
7,807
278
339
1,956
10,192
3,207
0
5,479
4,713
32,095
130
W
Neith
achooia
Neith
7,182
1,842
0
2,608
9,584
3,235
0
1,049
8,535
0
73,118
L
Terra
i84me
Terra
4,558
716
5,324
5,801
9,733
6,148
0
2,104
7,629
18,601
1,326
L
8,979
7,572
0
5,426
10,056
3,323
346
709
9,347
0
79,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
42,487
397
Minions Killed
469
0
Camps Cleared
0
1,598,068
Distance Traveled
1,701,072
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,531
658
125
8
0
326,065
5
W
Set
7,646
478
65
4
0
320,985
0
L
Lancelot
8,719
545
93
6
0
415,470
0
L
Achilles
7,246
453
83
5
0
302,643
0
W
Bellona
7,051
441
31
2
0
357,848
5
W
Maman Brigitte
8,775
548
109
7
0
382,872
0
L
Baron Samedi
6,797
425
49
3
0
228,423
0
W
Neith
8,484
530
139
9
0
313,302
0
L
Terra
8,149
509
33
2
0
348,157
2
L
Rama
9,385
587
139
9
0
303,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role