Player Matchup

Artemis
Artemis
AveCogollo
Artemis
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 238L
1,503 Elo+
Party 1
Mercury
Mercury
DireWolfTC
Mercury
Level 68
God Stats
0W - 1L
1,305 SR
Queue Stats
20W - 18L
1,470 Elo+
Party 2
Anubis
Anubis
TheBurgersss
Anubis
Level 129
God Stats
0W - 1L
1,605 SR
Queue Stats
36W - 37L
1,442 Elo+
Party 2
Hercules
Hercules
WhiteCutChimp
Hercules
Level 114
God Stats
6W - 5L
1,576 SR
Queue Stats
13W - 15L
1,329 Elo+
Party 2
Kuzenbo
Kuzenbo
auuro_95
Kuzenbo
Level 124
God Stats
2W - 5L
1,581 SR
Queue Stats
202W - 180L
1,506 Elo+
Party 1
Team Averages
Level 115
1,513 SR
1,450 Elo+

VS

Team Averages
Level 80
1,530 SR
1,453 Elo+
Scylla
Scylla
 
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
AnubisDB
Geb
Level 148
God Stats
4W - 2L
1,362 SR
Queue Stats
217W - 208L
1,472 Elo+
Solo
Izanami
Izanami
Lashudi
Izanami
Level 27
God Stats
63W - 62L
1,508 SR
Queue Stats
141W - 160L
1,407 Elo+
Party 3
Cu Chulainn
Cu Chulainn
hruuothwas
Cu Chulainn
Level 109
God Stats
33W - 27L
1,568 SR
Queue Stats
165W - 152L
1,462 Elo+
Solo
Arachne
Arachne
jordyniels
Arachne
Level 56
God Stats
7W - 2L
1,714 SR
Queue Stats
74W - 74L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AveCogollo
Artemis
5
0 / 1 / 0
3,045
609
1,838
2,344
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
DireWolfTC
Mercury
3
0 / 2 / 0
2,730
546
753
2,294
590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
5
0 / 3 / 0
3,017
603
1,067
2,551
994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WhiteCutChimp
Hercules
4
1 / 2 / 0
3,116
623
1,301
3,150
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
auuro_95
Kuzenbo
4
0 / 1 / 0
3,067
613
1,660
2,976
2,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
5 / 0 / 1
4,276
855
2,426
2,625
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,248
650
655
2,828
1,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Lashudi
Izanami
6
0 / 0 / 0
3,296
659
653
3,124
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
hruuothwas
Cu Chulainn
6
3 / 1 / 0
4,280
856
1,961
4,277
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
jordyniels
Arachne
6
1 / 0 / 3
3,730
746
1,925
3,768
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
1
5.5
W
0
0
1
0.5
L
Artemis
AveCogollo
Artemis
0
1
0
0
L
Mercury
DireWolfTC
Mercury
0
2
0
0
W
Izanami
Lashudi
Izanami
0
0
0
0
L
Anubis
0
3
0
0
L
Hercules
WhiteCutChimp
Hercules
1
2
0
0.5
L
Kuzenbo
auuro_95
Kuzenbo
0
1
0
0
W
Cu Chulainn
hruuothwas
Cu Chulainn
3
1
0
3
W
Arachne
jordyniels
Arachne
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,619
Damage
7,620
13,315
Taken
16,622
5,262
Mitigated
6,016
3,258
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,426
938
0
1,118
2,625
502
171
1,317
1,308
17,060
360
W
655
0
0
1,014
2,828
1,730
0
340
2,488
8,093
202
L
Artemis
AveCogollo
Artemis
1,838
964
0
861
2,344
648
0
646
1,658
0
15,750
L
Mercury
DireWolfTC
Mercury
753
405
0
240
2,294
590
0
261
1,993
0
6,308
W
Izanami
Lashudi
Izanami
653
470
0
1,447
3,124
648
0
332
2,792
0
22,803
L
Anubis
1,067
91
0
518
2,551
994
0
1,261
1,170
11,317
0
L
Hercules
WhiteCutChimp
Hercules
1,301
436
0
969
3,150
875
0
0
3,150
0
8,336
L
Kuzenbo
auuro_95
Kuzenbo
1,660
605
0
670
2,976
2,155
0
614
2,352
4,121
681
W
Cu Chulainn
hruuothwas
Cu Chulainn
1,961
223
0
1,370
4,277
2,054
236
0
4,277
0
19,018
W
Arachne
jordyniels
Arachne
1,925
1,569
0
808
3,768
1,082
0
513
3,255
0
14,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,975
Gold Earned
18,830
84
Minions Killed
158
0
Camps Cleared
0
382,728
Distance Traveled
549,175
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,276
855
38
8
0
106,825
0
W
Geb
3,248
650
19
4
0
116,000
0
L
Artemis
3,045
609
30
6
0
84,777
0
L
Mercury
2,730
546
13
3
0
80,970
0
W
Izanami
3,296
659
42
8
0
102,562
0
L
Anubis
3,017
603
20
4
0
66,261
2
L
Hercules
3,116
623
14
3
0
57,143
0
L
Kuzenbo
3,067
613
7
1
0
93,577
3
W
Cu Chulainn
4,280
856
33
7
0
107,350
0
W
Arachne
3,730
746
26
5
0
116,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role