Player Matchup

Yemoja
Yemoja
CrazyCan222
Yemoja
Level 65
God Stats
1W - 1L
1,335 SR
Queue Stats
31W - 31L
1,373 Elo+
Party 1
Atlas
Atlas
DietKetchup
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,282 Elo+
Party 1
Scylla
Scylla
IMPULSZE916
Scylla
Level 155
God Stats
8W - 2L
1,750 SR
Queue Stats
268W - 273L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ax832
Ah Muzen Cab
Level 143
God Stats
3W - 3L
1,377 SR
Queue Stats
188W - 186L
1,543 Elo+
Solo
Hachiman
Hachiman
roxas0123
Hachiman
Level 27
God Stats
1W - 0L
1,692 SR
Queue Stats
12W - 14L
1,412 Elo+
Party 1
Team Averages
Level 91
1,531 SR
1,416 Elo+

VS

Team Averages
Level 107
1,420 SR
1,479 Elo+
Hel
Hel
AlleFey
Hel
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 39L
1,503 Elo+
Solo
King Arthur
King Arthur
AriesEquinox
King Arthur
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
271W - 253L
1,495 Elo+
Solo
Hachiman
Hachiman
ET pwns dome
Hachiman
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
309W - 322L
1,474 Elo+
Solo
Vulcan
Vulcan
EzCScoob
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,372 Elo+
Solo
Ymir
Ymir
temp-750199
Ymir
Level 164
God Stats
3W - 5L
1,296 SR
Queue Stats
517W - 531L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 18
8,296
754
5,472
12,025
11,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
6 / 3 / 11
9,195
836
11,350
14,951
15,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
17
6 / 0 / 12
10,000
909
14,048
5,905
2,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ax832
Ah Muzen Cab
16
5 / 1 / 14
9,374
852
13,173
4,587
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
roxas0123
Hachiman
15
2 / 1 / 14
8,806
801
11,521
8,122
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 4 / 6
7,905
719
8,059
14,100
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AriesEquinox
King Arthur
13
0 / 5 / 2
7,117
647
4,879
15,940
13,211
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hachiman
ET pwns dome
Hachiman
15
2 / 4 / 2
8,278
753
7,593
11,099
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
EzCScoob
Vulcan
15
4 / 5 / 1
8,754
796
13,012
8,834
3,637
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 2 / 3
7,668
697
5,368
14,242
8,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
20
Kills
7
7
Deaths
20
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
0
4
6
0.75
L
King Arthur
AriesEquinox
King Arthur
0
5
2
0.2
W
Yemoja
1
2
18
5
W
6
3
11
3.83
L
Hachiman
ET pwns dome
Hachiman
2
4
2
0.75
L
Vulcan
EzCScoob
Vulcan
4
5
1
0.9
W
Scylla
6
0
12
12
W
Ah Muzen Cab
ax832
Ah Muzen Cab
5
1
14
12
W
Hachiman
roxas0123
Hachiman
2
1
14
9
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,564
Damage
38,911
45,590
Taken
64,215
35,281
Mitigated
34,438
20,097
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
8,059
138
8,685
6,955
14,100
5,543
0
7,858
6,242
18,384
430
L
King Arthur
AriesEquinox
King Arthur
4,879
425
534
451
15,940
13,211
26
7,753
8,187
0
8,526
W
Yemoja
5,472
1,320
6,175
3,984
12,025
11,728
727
6,810
5,215
9,555
252
W
11,350
2,658
1,004
2,309
14,951
15,057
237
8,685
6,266
19,367
0
L
Hachiman
ET pwns dome
Hachiman
7,593
5,649
1,169
718
11,099
3,924
0
6,430
4,669
0
20,439
L
Vulcan
EzCScoob
Vulcan
13,012
284
605
331
8,834
3,637
0
4,232
4,602
30,543
0
W
Scylla
14,048
252
1,937
1,193
5,905
2,717
919
2,508
3,397
36,337
303
W
Ah Muzen Cab
ax832
Ah Muzen Cab
13,173
2,395
750
634
4,587
2,164
2,266
2,906
1,681
0
25,154
W
Hachiman
roxas0123
Hachiman
11,521
4,298
894
1,217
8,122
3,615
1,276
5,280
2,842
0
28,889
L
5,368
275
1,993
5,065
14,242
8,123
0
4,313
9,929
12,281
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
39,722
137
Minions Killed
142
0
Camps Cleared
0
1,042,380
Distance Traveled
924,786
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,905
719
25
2
0
210,603
0
L
King Arthur
7,117
647
15
1
0
189,519
0
W
Yemoja
8,296
754
8
1
0
203,335
0
W
Atlas
9,195
836
20
2
0
197,475
0
L
Hachiman
8,278
753
31
3
0
174,403
0
L
Vulcan
8,754
796
55
5
0
217,591
0
W
Scylla
10,000
909
46
4
0
216,880
0
W
Ah Muzen Cab
9,374
852
27
2
0
215,550
0
W
Hachiman
8,806
801
36
3
0
209,140
4
L
Ymir
7,668
697
16
1
0
132,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role