Player Matchup

Cerberus
Cerberus
ALiimpChimp
Cerberus
Level 103
God Stats
40W - 33L
1,567 SR
Queue Stats
212W - 168L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
Colts_Always_Win
Gilgamesh
Level 69
God Stats
11W - 6L
1,622 SR
Queue Stats
191W - 165L
1,546 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SaItiwnl
Ah Muzen Cab
Level 85
God Stats
5W - 2L
1,619 SR
Queue Stats
146W - 128L
1,579 Elo+
Solo
Poseidon
Poseidon
TrickyTurdTaster
Poseidon
Level 109
God Stats
5W - 2L
1,533 SR
Queue Stats
95W - 88L
1,511 Elo+
Party 2
Nemesis
Nemesis
atrain044
Nemesis
Level 86
God Stats
8W - 10L
1,517 SR
Queue Stats
108W - 97L
1,498 Elo+
Party 3
Team Averages
Level 90
1,572 SR
1,539 Elo+

VS

Team Averages
Level 80
1,376 SR
1,448 Elo+
Da Ji
Da Ji
Nannno33
Da Ji
Level 89
God Stats
25W - 20L
1,575 SR
Queue Stats
105W - 104L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
RippDadd
Aphrodite
Level 89
God Stats
0W - 2L
1,271 SR
Queue Stats
90W - 81L
1,518 Elo+
Party 1
Neith
Neith
Tdoww
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 137L
1,499 Elo+
Party 1
Janus
Janus
agher
Janus
Level 106
God Stats
0W - 2L
1,228 SR
Queue Stats
341W - 318L
1,477 Elo+
Solo
Achilles
Achilles
kingNoma20
Achilles
Level 48
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALiimpChimp
Cerberus
16
6 / 3 / 6
10,411
651
13,622
14,217
8,024
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
15
4 / 2 / 8
9,789
612
12,027
13,705
8,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
SaItiwnl
Ah Muzen Cab
15
4 / 4 / 4
9,303
581
10,783
12,369
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 6
10,329
646
8,854
9,132
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
atrain044
Nemesis
16
2 / 3 / 3
8,926
558
1,856
10,824
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Nannno33
Da Ji
14
10 / 3 / 1
9,081
568
10,630
11,215
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Aphrodite
RippDadd
Aphrodite
12
1 / 3 / 6
7,957
497
5,014
13,862
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Tdoww
Neith
12
1 / 5 / 5
7,084
443
9,403
13,090
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
agher
Janus
16
3 / 4 / 3
9,427
589
7,500
9,749
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
kingNoma20
Achilles
12
0 / 4 / 3
6,722
420
2,394
14,252
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
19
Kills
15
15
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALiimpChimp
Cerberus
6
3
6
3
W
Gilgamesh
4
2
8
4
L
Da Ji
Nannno33
Da Ji
10
3
1
3.5
L
Aphrodite
RippDadd
Aphrodite
1
3
6
1.33
W
Ah Muzen Cab
SaItiwnl
Ah Muzen Cab
4
4
4
1.5
L
Neith
Tdoww
Neith
1
5
5
0.7
W
3
3
6
2
L
Janus
agher
Janus
3
4
3
1.13
W
Nemesis
atrain044
Nemesis
2
3
3
1.17
L
Achilles
kingNoma20
Achilles
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,142
Damage
34,941
60,247
Taken
62,168
27,248
Mitigated
32,357
10,519
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALiimpChimp
Cerberus
13,622
241
0
3,596
14,217
8,024
342
3,385
10,832
63,899
2,693
W
Gilgamesh
12,027
3,142
0
2,535
13,705
8,886
0
3,113
10,592
537
41,563
L
Da Ji
Nannno33
Da Ji
10,630
2,264
0
613
11,215
3,871
0
3,484
7,485
0
50,905
L
Aphrodite
RippDadd
Aphrodite
5,014
831
3,436
5,832
13,862
11,228
125
3,412
10,127
19,066
0
W
Ah Muzen Cab
SaItiwnl
Ah Muzen Cab
10,783
4,059
0
1,467
12,369
3,781
1,034
2,353
10,016
0
70,955
L
Neith
Tdoww
Neith
9,403
3,000
0
1,963
13,090
4,451
0
2,542
10,443
0
47,563
W
8,854
860
0
2,296
9,132
2,095
814
3,897
5,235
93,188
0
L
Janus
agher
Janus
7,500
444
0
300
9,749
3,965
285
4,732
4,687
80,443
680
W
Nemesis
atrain044
Nemesis
1,856
127
0
625
10,824
4,462
401
349
10,475
0
77,941
L
Achilles
kingNoma20
Achilles
2,394
532
0
2,599
14,252
8,842
0
7,376
6,772
0
25,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
40,271
558
Minions Killed
406
0
Camps Cleared
0
1,650,019
Distance Traveled
1,596,527
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,411
651
119
7
0
277,748
0
W
Gilgamesh
9,789
612
47
3
0
333,906
0
L
Da Ji
9,081
568
70
4
0
355,972
0
L
Aphrodite
7,957
497
48
3
0
298,776
1
W
Ah Muzen Cab
9,303
581
96
6
0
317,527
3
L
Neith
7,084
443
82
5
0
280,666
1
W
Poseidon
10,329
646
173
11
0
356,362
4
L
Janus
9,427
589
164
10
0
344,451
0
W
Nemesis
8,926
558
123
8
0
364,476
0
L
Achilles
6,722
420
42
3
0
316,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role