Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Trainfood5579
Kuzenbo
Gold IV
Level 64
God Stats
10W - 12L
1,479 SR
Queue Stats
805W - 865L
1,448 MMR
Party 1
Anubis
Anubis
Gold IV
ecu_yibambe
Anubis
Gold IV
Level 108
God Stats
2W - 0L
1,548 SR
Queue Stats
82W - 102L
1,331 MMR
Solo
Cernunnos
Cernunnos
Gold III
zales08
Cernunnos
Gold III
Level 101
God Stats
278W - 277L
1,567 SR
Queue Stats
307W - 315L
1,534 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,531 SR
1,438 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 148
1,583 SR
1,489 MMR
Kali
Kali
Bronze III
TheJunas
Kali
Bronze III
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,458 MMR
Party 2
Sol
Sol
Bronze III
Wikky02
Sol
Bronze III
Level 155
God Stats
0W - 1L
1,702 SR
Queue Stats
6W - 3L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Gold III
c0THxTyrRaNt
Amaterasu
Gold III
Level 158
God Stats
3W - 10L
1,547 SR
Queue Stats
290W - 332L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 4 / 8
10,749
717
10,755
17,370
18,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
2 / 7 / 6
11,007
734
10,422
14,825
6,352
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cernunnos
zales08
Cernunnos
18
8 / 3 / 3
12,438
829
17,030
16,043
5,536
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesMulanThothSobekNe Zha

VS

Bans
Ix ChelMedusaScyllaNeithPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
6 / 4 / 4
12,649
843
9,247
15,896
4,994
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
18
3 / 4 / 9
11,826
788
18,369
12,829
3,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
c0THxTyrRaNt
Amaterasu
16
5 / 4 / 7
11,041
736
12,596
22,555
16,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
12
Kills
14
14
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
6
4
4
2
W
Kuzenbo
2
4
8
1.5
L
Sol
3
4
9
1.88
L
Amaterasu
c0THxTyrRaNt
Amaterasu
5
4
7
2.13
W
Anubis
2
7
6
0.71
W
Cernunnos
zales08
Cernunnos
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,207
Damage
40,212
48,238
Taken
51,280
30,322
Mitigated
24,737
9,564
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
9,247
3,393
0
5,425
15,896
4,994
0
5,493
10,384
0
32,992
W
Kuzenbo
10,755
4,056
166
766
17,370
18,434
477
7,052
10,168
22,714
607
L
Sol
18,369
2,524
0
5,138
12,829
3,450
654
4,972
7,836
72,892
1,858
L
Amaterasu
c0THxTyrRaNt
Amaterasu
12,596
4,394
0
7,702
22,555
16,293
540
9,918
12,619
0
36,085
W
Anubis
10,422
532
0
4,948
14,825
6,352
329
4,120
10,631
47,463
694
W
Cernunnos
zales08
Cernunnos
17,030
8,411
0
3,684
16,043
5,536
1,721
6,676
9,306
0
55,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
35,516
171
Minions Killed
194
0
Camps Cleared
0
783,526
Distance Traveled
882,834
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,649
843
60
4
0
298,801
1
W
Kuzenbo
10,749
717
27
2
0
295,270
1
L
Sol
11,826
788
95
6
0
285,346
2
L
Amaterasu
11,041
736
39
3
0
298,687
0
W
Anubis
11,007
734
70
5
0
221,443
0
W
Cernunnos
12,438
829
74
5
0
266,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role