Player Matchup

Ne Zha
Ne Zha
HHQ44
Ne Zha
Level 148
God Stats
52W - 59L
1,515 SR
Queue Stats
558W - 598L
1,473 Elo+
Party 2
Athena
Athena
KingAlq8
Athena
Level 69
God Stats
39W - 38L
1,546 SR
Queue Stats
370W - 388L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
MISTERAZOZ
Ix Chel
Level 156
God Stats
1W - 4L
1,514 SR
Queue Stats
202W - 231L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
freshell54
Sylvanus
Level 61
God Stats
16W - 20L
1,555 SR
Queue Stats
224W - 205L
1,417 Elo+
Solo
Medusa
Medusa
hruuothwas
Medusa
Level 109
God Stats
4W - 3L
1,549 SR
Queue Stats
165W - 152L
1,474 Elo+
Solo
Team Averages
Level 109
1,536 SR
1,471 Elo+

VS

Team Averages
Level 130
1,597 SR
1,454 Elo+
Ymir
Ymir
Cairne_tiberius
Ymir
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
Ciganito-cruel
Sun Wukong
Level 222
God Stats
9W - 10L
1,425 SR
Queue Stats
435W - 435L
1,426 Elo+
Solo
Camazotz
Camazotz
MasterHoggle
Camazotz
Level 119
God Stats
2W - 0L
1,738 SR
Queue Stats
32W - 33L
1,472 Elo+
Party 1
Medusa
Medusa
MrTomble
Medusa
Level 120
God Stats
7W - 2L
1,994 SR
Queue Stats
30W - 32L
1,468 Elo+
Party 1
Janus
Janus
XxStealth
Janus
Level 100
God Stats
6W - 9L
1,329 SR
Queue Stats
473W - 458L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HHQ44
Ne Zha
11
2 / 1 / 0
5,689
569
1,960
7,854
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
KingAlq8
Athena
10
1 / 2 / 3
5,590
559
3,036
8,228
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
MISTERAZOZ
Ix Chel
10
2 / 0 / 0
5,663
566
5,860
3,584
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
freshell54
Sylvanus
8
0 / 2 / 1
5,070
507
2,146
5,328
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
hruuothwas
Medusa
10
1 / 3 / 1
5,449
545
4,901
7,415
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,474
547
2,509
7,638
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
Ciganito-cruel
Sun Wukong
11
1 / 1 / 2
6,451
645
4,077
7,085
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
MasterHoggle
Camazotz
9
2 / 1 / 1
5,189
519
3,180
5,935
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MrTomble
Medusa
10
3 / 0 / 1
5,943
594
6,258
4,166
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
XxStealth
Janus
10
1 / 3 / 0
5,523
552
3,966
5,605
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
8
8
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Sun Wukong
Ciganito-cruel
Sun Wukong
1
1
2
2
L
Ne Zha
HHQ44
Ne Zha
2
1
0
2
L
Athena
KingAlq8
Athena
1
2
3
1.25
L
Ix Chel
MISTERAZOZ
Ix Chel
2
0
0
2
W
Camazotz
MasterHoggle
Camazotz
2
1
1
2.5
W
Medusa
MrTomble
Medusa
3
0
1
3.5
W
Janus
XxStealth
Janus
1
3
0
0.33
L
Sylvanus
freshell54
Sylvanus
0
2
1
0.25
L
Medusa
hruuothwas
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
19,990
32,409
Taken
30,429
14,311
Mitigated
12,215
12,934
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,509
674
87
2,090
7,638
4,129
0
2,474
4,996
9,180
2,055
W
Sun Wukong
Ciganito-cruel
Sun Wukong
4,077
683
0
2,806
7,085
3,992
0
1,982
5,103
0
44,003
L
Ne Zha
HHQ44
Ne Zha
1,960
288
0
4,520
7,854
3,337
0
693
7,030
0
36,778
L
Athena
KingAlq8
Athena
3,036
818
0
1,753
8,228
5,647
0
2,933
5,183
13,678
0
L
Ix Chel
MISTERAZOZ
Ix Chel
5,860
436
650
2,351
3,584
925
0
1,445
1,903
32,252
645
W
Camazotz
MasterHoggle
Camazotz
3,180
679
0
1,450
5,935
1,625
0
2,059
3,746
0
20,608
W
Medusa
MrTomble
Medusa
6,258
1,717
0
1,057
4,166
1,187
0
330
3,836
0
44,657
W
Janus
XxStealth
Janus
3,966
463
0
1,690
5,605
1,282
0
3,435
1,870
31,177
336
L
Sylvanus
freshell54
Sylvanus
2,146
612
144
2,118
5,328
2,148
0
0
5,000
17,169
4,855
L
Medusa
hruuothwas
Medusa
4,901
1,787
0
1,398
7,415
2,254
0
861
6,554
0
38,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
28,580
292
Minions Killed
274
0
Camps Cleared
0
968,872
Distance Traveled
1,033,803
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,474
547
17
2
0
200,656
2
W
Sun Wukong
6,451
645
94
9
0
201,022
2
L
Ne Zha
5,689
569
68
7
0
213,879
0
L
Athena
5,590
559
25
3
0
204,164
4
L
Ix Chel
5,663
566
75
8
0
206,892
0
W
Camazotz
5,189
519
39
4
0
256,912
5
W
Medusa
5,943
594
58
6
0
182,763
1
W
Janus
5,523
552
66
7
0
192,450
0
L
Sylvanus
5,070
507
54
5
0
133,295
0
L
Medusa
5,449
545
70
7
0
210,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role