Player Matchup

Vulcan
Vulcan
FluidMcCree
Vulcan
Level 85
God Stats
1W - 2L
1,584 SR
Queue Stats
170W - 192L
1,493 Elo+
Party 3
Athena
Athena
FredBonez
Athena
Level 147
God Stats
1W - 4L
1,361 SR
Queue Stats
102W - 128L
1,453 Elo+
Party 3
Osiris
Osiris
PlzBeAname
Osiris
Level 156
God Stats
7W - 3L
1,681 SR
Queue Stats
110W - 89L
1,604 Elo+
Solo
Chernobog
Chernobog
eagleeye0701
Chernobog
Level 126
God Stats
12W - 4L
1,817 SR
Queue Stats
151W - 138L
1,509 Elo+
Solo
Serqet
Serqet
twinkmercy
Serqet
Level 121
God Stats
0W - 4L
1,118 SR
Queue Stats
195W - 208L
1,483 Elo+
Solo
Team Averages
Level 127
1,512 SR
1,508 Elo+

VS

Team Averages
Level 114
1,379 SR
1,527 Elo+
Rama
Rama
Brohaas
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 90L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
Henstrike
Jormungandr
Level 58
God Stats
3W - 1L
1,536 SR
Queue Stats
116W - 102L
1,476 Elo+
Party 1
Poseidon
Poseidon
ONIPREMU
Poseidon
Level 106
God Stats
3W - 6L
1,344 SR
Queue Stats
94W - 78L
1,572 Elo+
Party 2
Hades
Hades
Valldus
Hades
Level 116
God Stats
2W - 4L
1,169 SR
Queue Stats
77W - 73L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
maxvmilly
Erlang Shen
Level 147
God Stats
2W - 3L
1,347 SR
Queue Stats
56W - 50L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 6 / 0
7,211
451
7,148
10,227
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
FredBonez
Athena
12
3 / 3 / 4
7,990
499
5,509
15,840
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
PlzBeAname
Osiris
17
6 / 3 / 1
10,644
665
11,429
16,981
14,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
eagleeye0701
Chernobog
13
1 / 8 / 3
7,926
495
11,303
13,352
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
twinkmercy
Serqet
14
1 / 6 / 1
7,980
499
4,046
15,521
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Brohaas
Rama
17
6 / 1 / 2
10,417
651
7,395
8,579
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Henstrike
Jormungandr
13
0 / 4 / 9
8,636
540
6,365
14,425
10,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
ONIPREMU
Poseidon
16
8 / 1 / 7
10,171
636
17,880
9,734
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Valldus
Hades
14
1 / 5 / 4
8,425
527
8,288
11,900
7,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
maxvmilly
Erlang Shen
17
11 / 0 / 2
10,474
655
10,619
16,662
9,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
11
Kills
26
26
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
Brohaas
Rama
6
1
2
7
L
Vulcan
0
6
0
0
L
Athena
FredBonez
Athena
3
3
4
1.67
W
Jormungandr
Henstrike
Jormungandr
0
4
9
1.13
W
Poseidon
ONIPREMU
Poseidon
8
1
7
11.5
L
Osiris
PlzBeAname
Osiris
6
3
1
2.17
W
Hades
Valldus
Hades
1
5
4
0.6
L
Chernobog
eagleeye0701
Chernobog
1
8
3
0.31
W
Erlang Shen
maxvmilly
Erlang Shen
11
0
2
12
L
Serqet
twinkmercy
Serqet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
50,547
71,921
Taken
61,300
36,023
Mitigated
33,421
14,279
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Brohaas
Rama
7,395
5,915
0
4,338
8,579
2,566
2,114
1,435
7,029
0
85,328
L
Vulcan
7,148
284
0
260
10,227
2,320
0
4,472
5,264
41,377
0
L
Athena
FredBonez
Athena
5,509
1,575
0
3,072
15,840
11,114
0
8,886
6,728
23,851
1,378
W
Jormungandr
Henstrike
Jormungandr
6,365
1,415
0
2,282
14,425
10,754
129
3,604
10,407
41,810
2,587
W
Poseidon
ONIPREMU
Poseidon
17,880
3,045
0
1,530
9,734
3,269
0
3,692
5,299
58,348
554
L
Osiris
PlzBeAname
Osiris
11,429
4,511
0
3,696
16,981
14,022
0
9,082
7,650
0
83,550
W
Hades
Valldus
Hades
8,288
878
158
3,686
11,900
7,451
0
605
10,822
47,220
0
L
Chernobog
eagleeye0701
Chernobog
11,303
8,099
0
1,855
13,352
3,817
296
2,379
10,907
0
65,313
W
Erlang Shen
maxvmilly
Erlang Shen
10,619
6,146
0
8,417
16,662
9,381
0
2,735
13,581
0
101,126
L
Serqet
twinkmercy
Serqet
4,046
429
0
5,396
15,521
4,750
0
6,108
9,070
0
59,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
48,123
465
Minions Killed
517
0
Camps Cleared
0
1,672,463
Distance Traveled
1,692,721
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,417
651
157
10
0
317,631
0
L
Vulcan
7,211
451
77
5
0
335,944
0
L
Athena
7,990
499
40
3
0
361,794
6
W
Jormungandr
8,636
540
53
3
0
341,911
6
W
Poseidon
10,171
636
87
5
0
346,334
2
L
Osiris
10,644
665
144
9
0
278,656
4
W
Hades
8,425
527
76
5
0
290,769
0
L
Chernobog
7,926
495
105
7
0
317,569
0
W
Erlang Shen
10,474
655
144
9
0
396,076
2
L
Serqet
7,980
499
99
6
0
378,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role