Player Matchup

Ganesha
Ganesha
Dantheman55637
Ganesha
Level 124
God Stats
9W - 5L
1,707 SR
Queue Stats
233W - 238L
1,465 Elo+
Solo
Ullr
Ullr
Dmangolden
Ullr
Level 128
God Stats
1W - 0L
1,249 SR
Queue Stats
11W - 5L
1,615 Elo+
Party 2
Da Ji
Da Ji
GodlikeK9
Da Ji
Level 154
God Stats
1W - 0L
1,619 SR
Queue Stats
19W - 7L
1,628 Elo+
Party 2
Ah Puch
Ah Puch
ItsNotTrust
Ah Puch
Level 60
God Stats
1W - 1L
1,277 SR
Queue Stats
66W - 39L
1,613 Elo+
Solo
Sylvanus
Sylvanus
MikyRightStrike
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,686 Elo+
Party 2
Team Averages
Level 123
1,470 SR
1,601 Elo+

VS

Team Averages
Level 101
1,467 SR
1,538 Elo+
Scylla
Scylla
AkkeyHalley
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,356 Elo+
Solo
Chang'e
Chang'e
Bouyancy
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,714 Elo+
Party 1
Ullr
Ullr
GodfatherBuda
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,714 Elo+
Party 1
Danzaburou
Danzaburou
YoyoTripp
Danzaburou
Level 127
God Stats
9W - 8L
1,560 SR
Queue Stats
204W - 206L
1,453 Elo+
Party 3
Kali
Kali
mosbysjedi
Kali
Level 105
God Stats
1W - 2L
1,273 SR
Queue Stats
222W - 229L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 13
8,553
855
5,344
10,550
5,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 12
8,701
870
9,055
9,388
4,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
GodlikeK9
Da Ji
17
13 / 4 / 5
10,456
1,046
15,161
12,692
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
ItsNotTrust
Ah Puch
15
2 / 1 / 11
8,501
850
14,011
5,035
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
15
0 / 1 / 15
9,024
902
4,473
12,103
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 4 / 2
8,876
888
10,727
8,770
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Bouyancy
Chang'e
12
0 / 2 / 7
6,831
683
6,342
10,051
6,154
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 3 / 7
8,174
817
6,543
8,617
3,178
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
YoyoTripp
Danzaburou
13
3 / 5 / 4
7,849
785
11,467
8,873
3,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
1 / 6 / 5
6,969
697
4,540
13,819
10,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
20
Kills
10
10
Deaths
20
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
4
2
1.25
L
Chang'e
Bouyancy
Chang'e
0
2
7
1.75
W
0
2
13
3.25
W
5
2
12
5.5
L
2
3
7
1.83
W
Da Ji
GodlikeK9
Da Ji
13
4
5
3.88
W
Ah Puch
ItsNotTrust
Ah Puch
2
1
11
7.5
W
Sylvanus
0
1
15
7.5
L
Danzaburou
YoyoTripp
Danzaburou
3
5
4
1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,044
Damage
39,619
49,768
Taken
50,130
35,304
Mitigated
26,256
25,967
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,727
1,173
244
729
8,770
3,326
0
2,565
6,205
27,614
0
L
Chang'e
Bouyancy
Chang'e
6,342
376
6,399
4,405
10,051
6,154
0
6,506
3,545
12,222
0
W
5,344
126
4,007
3,432
10,550
5,412
379
5,066
5,484
14,355
0
W
9,055
2,170
546
538
9,388
4,940
320
2,730
6,658
0
13,049
L
6,543
2,521
546
1,094
8,617
3,178
0
3,055
5,562
0
13,680
W
Da Ji
GodlikeK9
Da Ji
15,161
3,667
282
2,804
12,692
8,095
0
5,192
7,500
0
22,446
W
Ah Puch
ItsNotTrust
Ah Puch
14,011
400
1,118
1,299
5,035
2,435
459
829
4,206
38,813
0
W
Sylvanus
4,473
1,122
7,240
4,701
12,103
14,422
84
3,252
8,851
8,404
1,807
L
Danzaburou
YoyoTripp
Danzaburou
11,467
3,691
893
764
8,873
3,140
0
3,928
4,945
0
20,732
L
4,540
979
982
1,572
13,819
10,458
0
7,369
6,450
0
8,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
38,699
117
Minions Killed
121
0
Camps Cleared
0
925,950
Distance Traveled
930,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,876
888
41
4
0
177,615
0
L
Chang'e
6,831
683
14
1
0
218,335
0
W
Ganesha
8,553
855
0
0
0
164,140
0
W
Ullr
8,701
870
17
2
0
204,236
0
L
Ullr
8,174
817
25
3
0
187,371
0
W
Da Ji
10,456
1,046
30
3
0
174,014
0
W
Ah Puch
8,501
850
42
4
0
194,617
0
W
Sylvanus
9,024
902
28
3
0
188,943
0
L
Danzaburou
7,849
785
29
3
0
154,074
0
L
Kali
6,969
697
12
1
0
193,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role