Player Matchup

Ymir
Ymir
 
Ymir
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DORITO_TIGER
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 145L
1,536 Elo+
Party 1
Yu Huang
Yu Huang
ImInSpaceMan
Yu Huang
Level 145
God Stats
1W - 2L
1,259 SR
Queue Stats
203W - 193L
1,531 Elo+
Solo
Terra
Terra
Myst9
Terra
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
139W - 131L
1,580 Elo+
Party 1
Hachiman
Hachiman
imatheist84
Hachiman
Level 82
God Stats
4W - 1L
1,757 SR
Queue Stats
232W - 233L
1,584 Elo+
Party 1
Team Averages
Level 117
1,548 SR
1,546 Elo+

VS

Team Averages
Level 136
1,429 SR
1,530 Elo+
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nuke xHERBzZ
Guan Yu
Level 145
God Stats
2W - 2L
1,611 SR
Queue Stats
68W - 78L
1,499 Elo+
Party 2
Anhur
Anhur
Nuke xMONSTERzZ
Anhur
Level 127
God Stats
1W - 3L
1,312 SR
Queue Stats
52W - 58L
1,513 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nuke xSHAD0WzZ
Kumbhakarna
Level 153
God Stats
0W - 2L
1,209 SR
Queue Stats
65W - 71L
1,518 Elo+
Party 2
Thanatos
Thanatos
spellcasterdba
Thanatos
Level 166
God Stats
2W - 5L
1,511 SR
Queue Stats
479W - 481L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 9
7,735
774
7,431
10,631
11,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
DORITO_TIGER
Bellona
13
2 / 1 / 7
7,763
776
5,261
8,466
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
ImInSpaceMan
Yu Huang
15
4 / 2 / 6
8,388
839
13,006
5,985
2,541
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Myst9
Terra
13
2 / 1 / 8
8,626
863
6,040
9,324
9,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
imatheist84
Hachiman
15
2 / 0 / 8
8,836
884
7,926
5,171
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 3 / 0
6,805
681
4,292
4,726
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Nuke xHERBzZ
Guan Yu
12
0 / 3 / 2
6,827
683
3,282
10,722
9,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
0 / 2 / 3
6,940
694
5,536
6,265
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Nuke xSHAD0WzZ
Kumbhakarna
14
1 / 1 / 4
8,006
801
5,303
11,216
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
13
2 / 3 / 2
7,633
763
7,199
10,543
7,231
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
12
Kills
5
6
Deaths
12
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
9
3.25
L
Poseidon
 
Poseidon
2
3
0
0.67
W
Bellona
DORITO_TIGER
Bellona
2
1
7
5.5
W
Yu Huang
ImInSpaceMan
Yu Huang
4
2
6
3.5
W
Terra
Myst9
Terra
2
1
8
6
L
Guan Yu
Nuke xHERBzZ
Guan Yu
0
3
2
0.33
L
0
2
3
0.75
L
Kumbhakarna
Nuke xSHAD0WzZ
Kumbhakarna
1
1
4
3
W
Hachiman
imatheist84
Hachiman
2
0
8
6
L
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,664
Damage
25,612
39,577
Taken
43,472
33,964
Mitigated
32,454
19,132
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,431
281
1,354
1,690
10,631
11,807
0
3,682
6,761
12,271
0
L
Poseidon
 
Poseidon
4,292
137
1,076
277
4,726
1,623
0
3,068
1,500
11,509
0
W
Bellona
DORITO_TIGER
Bellona
5,261
401
278
858
8,466
7,255
190
1,982
6,368
0
6,318
W
Yu Huang
ImInSpaceMan
Yu Huang
13,006
1,330
0
245
5,985
2,541
497
2,509
3,476
33,265
0
W
Terra
Myst9
Terra
6,040
77
8,486
4,689
9,324
9,954
232
2,583
6,637
8,443
1,378
L
Guan Yu
Nuke xHERBzZ
Guan Yu
3,282
312
5,081
3,622
10,722
9,198
0
5,489
4,385
0
7,945
L
5,536
1,831
955
954
6,265
2,596
0
2,909
2,785
0
16,529
L
Kumbhakarna
Nuke xSHAD0WzZ
Kumbhakarna
5,303
98
725
1,704
11,216
11,806
0
6,503
4,204
9,348
0
W
Hachiman
imatheist84
Hachiman
7,926
5,159
1,076
456
5,171
2,407
1,113
2,000
3,134
0
27,430
L
Thanatos
7,199
184
1,057
3,112
10,543
7,231
0
6,178
3,971
5,424
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
36,211
111
Minions Killed
78
0
Camps Cleared
0
864,930
Distance Traveled
912,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,735
774
5
1
0
160,376
0
L
Poseidon
6,805
681
15
2
0
132,146
0
W
Bellona
7,763
776
7
1
0
174,570
0
W
Yu Huang
8,388
839
31
3
0
156,431
0
W
Terra
8,626
863
9
1
0
182,445
0
L
Guan Yu
6,827
683
11
1
0
202,223
0
L
Anhur
6,940
694
24
2
0
173,504
0
L
Kumbhakarna
8,006
801
5
1
0
212,891
0
W
Hachiman
8,836
884
59
6
0
191,108
0
L
Thanatos
7,633
763
23
2
0
191,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role