Player Matchup

Nike
Nike
CreativeCoast14
Nike
Level 73
God Stats
5W - 3L
1,539 SR
Queue Stats
51W - 49L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
Nekopuffs
Nu Wa
Level 63
God Stats
19W - 6L
1,677 SR
Queue Stats
57W - 46L
1,501 Elo+
Party 2
Cerberus
Cerberus
Tripleready
Cerberus
Level 104
God Stats
16W - 15L
1,507 SR
Queue Stats
309W - 308L
1,494 Elo+
Solo
Thanatos
Thanatos
TurtleJunki
Thanatos
Level 103
God Stats
4W - 6L
1,349 SR
Queue Stats
209W - 190L
1,428 Elo+
Solo
Neith
Neith
yairbean
Neith
Level 46
God Stats
3W - 6L
1,251 SR
Queue Stats
89W - 72L
1,494 Elo+
Solo
Team Averages
Level 78
1,465 SR
1,472 Elo+

VS

Team Averages
Level 95
1,543 SR
1,365 Elo+
Lancelot
Lancelot
AtomicAron08
Lancelot
Level 87
God Stats
19W - 10L
1,402 SR
Queue Stats
99W - 102L
1,446 Elo+
Party 1
Chaac
Chaac
DeadlyChopking
Chaac
Level 143
God Stats
3W - 7L
1,559 SR
Queue Stats
94W - 112L
1,469 Elo+
Party 1
Sol
Sol
MiguelRv-
Sol
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 60L
1,086 Elo+
Solo
Cerberus
Cerberus
MrPillage6527
Cerberus
Level 67
God Stats
30W - 42L
1,568 SR
Queue Stats
67W - 156L
1,333 Elo+
Solo
Ra
Ra
ROFL UMADBRO
Ra
Level 140
God Stats
0W - 1L
1,685 SR
Queue Stats
83W - 81L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,204
520
1,438
7,210
3,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Nekopuffs
Nu Wa
10
1 / 3 / 8
5,612
561
5,518
4,303
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Tripleready
Cerberus
9
5 / 0 / 5
6,314
631
4,318
7,654
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
TurtleJunki
Thanatos
9
3 / 4 / 3
5,748
575
3,154
6,621
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
yairbean
Neith
11
6 / 1 / 5
6,597
660
7,028
6,392
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AtomicAron08
Lancelot
10
5 / 3 / 2
6,317
632
5,570
8,064
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 6 / 1
4,709
471
4,247
8,962
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
4,633
463
1,725
5,858
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
MrPillage6527
Cerberus
11
6 / 1 / 3
6,858
686
5,835
5,679
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 3 / 4
5,989
599
2,427
4,829
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
16
Kills
13
13
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AtomicAron08
Lancelot
5
3
2
2
W
1
5
0
0.2
L
0
6
1
0.08
L
0
3
1
0.17
L
Cerberus
MrPillage6527
Cerberus
6
1
3
7.5
W
Nu Wa
Nekopuffs
Nu Wa
1
3
8
1.67
L
2
3
4
1.33
W
Cerberus
Tripleready
Cerberus
5
0
5
7.5
W
Thanatos
TurtleJunki
Thanatos
3
4
3
1.13
W
Neith
yairbean
Neith
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
19,804
32,180
Taken
33,392
13,892
Mitigated
10,480
9,054
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AtomicAron08
Lancelot
5,570
794
0
1,819
8,064
2,850
80
2,276
5,443
0
41,679
W
1,438
427
0
453
7,210
3,691
0
3,978
2,748
0
20,320
L
4,247
504
41
1,411
8,962
3,186
0
2,602
6,252
0
24,636
L
1,725
1,065
0
236
5,858
1,264
0
1,629
4,081
18,912
0
L
Cerberus
MrPillage6527
Cerberus
5,835
0
0
855
5,679
1,851
222
1,552
3,923
31,591
843
W
Nu Wa
Nekopuffs
Nu Wa
5,518
487
0
557
4,303
843
0
2,356
1,857
24,051
0
L
2,427
374
218
1,021
4,829
1,329
227
467
4,250
34,255
0
W
Cerberus
Tripleready
Cerberus
4,318
33
0
2,752
7,654
5,223
0
959
6,695
14,273
1,481
W
Thanatos
TurtleJunki
Thanatos
3,154
971
0
3,052
6,621
2,103
0
1,232
5,321
0
28,118
W
Neith
yairbean
Neith
7,028
3,307
0
2,240
6,392
2,032
561
766
5,626
0
39,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,475
Gold Earned
28,506
210
Minions Killed
288
0
Camps Cleared
0
1,017,168
Distance Traveled
997,033
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,317
632
70
7
0
233,381
0
W
Nike
5,204
520
40
4
0
194,598
0
L
Chaac
4,709
471
31
3
0
202,754
3
L
Sol
4,633
463
40
4
0
176,572
0
L
Cerberus
6,858
686
90
9
0
206,860
0
W
Nu Wa
5,612
561
36
4
0
213,545
0
L
Ra
5,989
599
57
6
0
177,466
0
W
Cerberus
6,314
631
35
4
0
197,258
6
W
Thanatos
5,748
575
43
4
0
224,553
3
W
Neith
6,597
660
56
6
0
187,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role