Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BernieWinks
Agni
Level 69
God Stats
258W - 227L
1,533 SR
Queue Stats
266W - 240L
1,509 Elo+
Solo
Medusa
Medusa
FlowerPotHat
Medusa
Level 157
God Stats
41W - 51L
1,532 SR
Queue Stats
817W - 915L
1,501 Elo+
Solo
Vamana
Vamana
levy94
Vamana
Level 49
God Stats
8W - 6L
1,675 SR
Queue Stats
70W - 86L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
romjas578
Ah Puch
Level 155
God Stats
7W - 6L
1,795 SR
Queue Stats
102W - 87L
1,539 Elo+
Solo
Team Averages
Level 111
1,607 SR
1,492 Elo+

VS

Team Averages
Level 97
1,498 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AleBras
Sun Wukong
Level 105
God Stats
1W - 2L
1,523 SR
Queue Stats
127W - 131L
1,496 Elo+
Solo
Susano
Susano
HirowoTheOrange
Susano
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
32W - 31L
1,492 Elo+
Party 2
Hachiman
Hachiman
pauet22
Hachiman
Level 124
God Stats
7W - 7L
1,690 SR
Queue Stats
231W - 240L
1,495 Elo+
Solo
Jormungandr
Jormungandr
sнαđøω
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 2 / 1
3,759
752
801
3,140
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 2
3,405
681
1,220
2,262
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
3 / 0 / 0
3,848
770
2,992
2,436
597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
levy94
Vamana
5
1 / 3 / 0
3,333
667
1,460
3,600
1,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Puch
romjas578
Ah Puch
8
1 / 0 / 0
4,575
915
1,135
940
234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
3
0 / 1 / 0
2,707
541
0
1,494
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
AleBras
Sun Wukong
5
1 / 1 / 0
3,077
615
1,374
3,837
1,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 0 / 0
2,600
520
0
1,238
217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
pauet22
Hachiman
5
0 / 2 / 0
2,880
576
590
2,419
505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
sнαđøω
Jormungandr
7
4 / 2 / 0
4,326
865
2,369
3,684
1,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
5
6
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
2
1
0.75
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Sun Wukong
AleBras
Sun Wukong
1
1
0
1
W
0
1
2
1
W
Medusa
3
0
0
3
L
0
0
0
0
W
Vamana
levy94
Vamana
1
3
0
0.33
L
Hachiman
pauet22
Hachiman
0
2
0
0
W
Ah Puch
romjas578
Ah Puch
1
0
0
1
L
Jormungandr
sнαđøω
Jormungandr
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,608
Damage
4,333
12,378
Taken
12,672
3,694
Mitigated
4,746
2,818
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
801
263
0
775
3,140
760
0
304
2,836
0
12,840
L
Nu Wa
 
Nu Wa
0
0
0
308
1,494
303
0
953
359
4,495
0
L
Sun Wukong
AleBras
Sun Wukong
1,374
30
0
878
3,837
1,944
0
685
3,152
0
9,838
W
1,220
123
0
713
2,262
436
24
0
2,203
11,123
0
W
Medusa
2,992
923
0
607
2,436
597
0
0
2,321
0
18,396
L
0
0
0
606
1,238
217
0
0
1,238
0
3,659
W
Vamana
levy94
Vamana
1,460
756
0
378
3,600
1,667
0
1,976
1,624
0
8,853
L
Hachiman
pauet22
Hachiman
590
109
0
706
2,419
505
0
535
1,884
0
12,020
W
Ah Puch
romjas578
Ah Puch
1,135
43
0
345
940
234
239
0
940
25,798
415
L
Jormungandr
sнαđøω
Jormungandr
2,369
945
0
1,162
3,684
1,777
0
0
3,485
19,439
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,920
Gold Earned
15,590
136
Minions Killed
89
0
Camps Cleared
0
506,352
Distance Traveled
383,848
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,759
752
30
6
0
97,007
0
L
Nu Wa
2,707
541
11
2
0
39,671
0
L
Sun Wukong
3,077
615
12
2
0
107,195
0
W
Agni
3,405
681
18
4
0
121,397
3
W
Medusa
3,848
770
27
5
0
106,819
0
L
Susano
2,600
520
6
1
0
35,068
0
W
Vamana
3,333
667
12
2
0
98,112
1
L
Hachiman
2,880
576
20
4
0
110,703
0
W
Ah Puch
4,575
915
49
10
0
83,017
0
L
Jormungandr
4,326
865
40
8
0
91,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role