Player Matchup

Ne Zha
Ne Zha
Croccolex
Ne Zha
Level 144
God Stats
5W - 11L
1,571 SR
Queue Stats
99W - 89L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
MSGSTONE
Gilgamesh
Level 125
God Stats
2W - 2L
1,299 SR
Queue Stats
34W - 39L
1,649 Elo+
Solo
Yu Huang
Yu Huang
emitzcoatl-_-
Yu Huang
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 254L
1,593 Elo+
Solo
Team Averages
Level 131
1,457 SR
1,598 Elo+

VS

Team Averages
Level 160
1,498 SR
1,622 Elo+
Sylvanus
Sylvanus
DrAmerica_MD
Sylvanus
Level 176
God Stats
1W - 0L
1,286 SR
Queue Stats
8W - 4L
1,607 Elo+
Solo
Ravana
Ravana
FCMjimmy5
Ravana
Level 151
God Stats
18W - 18L
1,463 SR
Queue Stats
338W - 330L
1,591 Elo+
Solo
Persephone
Persephone
Lrtzeh2
Persephone
Level 154
God Stats
18W - 8L
1,746 SR
Queue Stats
355W - 222L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Croccolex
Ne Zha
17
3 / 2 / 4
10,458
747
14,165
15,595
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
MSGSTONE
Gilgamesh
14
1 / 5 / 5
9,226
659
10,342
18,754
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
emitzcoatl-_-
Yu Huang
14
3 / 9 / 1
9,505
679
5,758
11,230
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrAmerica_MD
Sylvanus
16
5 / 2 / 9
10,463
747
8,812
17,537
17,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ravana
FCMjimmy5
Ravana
16
4 / 3 / 8
10,580
756
14,364
16,222
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Lrtzeh2
Persephone
17
7 / 2 / 9
11,919
851
15,199
8,287
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
16
16
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Croccolex
Ne Zha
3
2
4
2.5
W
Sylvanus
DrAmerica_MD
Sylvanus
5
2
9
4.75
W
Ravana
FCMjimmy5
Ravana
4
3
8
2.67
W
Persephone
Lrtzeh2
Persephone
7
2
9
5.75
L
Gilgamesh
MSGSTONE
Gilgamesh
1
5
5
0.7
L
Yu Huang
emitzcoatl-_-
Yu Huang
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
38,375
45,579
Taken
42,046
28,411
Mitigated
30,606
7,414
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Croccolex
Ne Zha
14,165
2,149
0
5,908
15,595
6,835
0
6,765
8,481
0
63,446
W
Sylvanus
DrAmerica_MD
Sylvanus
8,812
1,521
3,959
6,360
17,537
17,965
74
2,691
13,822
16,338
0
W
Ravana
FCMjimmy5
Ravana
14,364
2,539
0
5,367
16,222
9,692
956
2,766
12,664
0
41,237
W
Persephone
Lrtzeh2
Persephone
15,199
512
0
950
8,287
2,949
668
535
7,592
55,915
205
L
Gilgamesh
MSGSTONE
Gilgamesh
10,342
2,132
0
1,100
18,754
18,110
199
9,979
8,192
981
19,264
L
Yu Huang
emitzcoatl-_-
Yu Huang
5,758
253
0
406
11,230
3,466
0
7,216
3,782
29,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
32,962
185
Minions Killed
177
0
Camps Cleared
0
759,044
Distance Traveled
755,240
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,458
747
92
7
0
293,549
0
W
Sylvanus
10,463
747
26
2
0
242,255
1
W
Ravana
10,580
756
48
3
0
249,219
1
W
Persephone
11,919
851
103
7
0
263,766
0
L
Gilgamesh
9,226
659
25
2
0
253,614
0
L
Yu Huang
9,505
679
68
5
0
211,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role