Player Matchup

Olorun
Olorun
Audi_squad
Olorun
Level 108
God Stats
2W - 2L
1,323 SR
Queue Stats
239W - 216L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Benjazamur
Amaterasu
Level 67
God Stats
134W - 91L
1,590 SR
Queue Stats
382W - 344L
1,454 Elo+
Solo
Bastet
Bastet
FiniteSkillz
Bastet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 26L
1,528 Elo+
Solo
Martichoras
Martichoras
tuxedoA
Martichoras
Level 141
God Stats
16W - 13L
1,420 SR
Queue Stats
160W - 163L
1,451 Elo+
Solo
Hercules
Hercules
vTz_Fekaa
Hercules
Level 152
God Stats
50W - 61L
1,409 SR
Queue Stats
519W - 506L
1,454 Elo+
Solo
Team Averages
Level 118
1,448 SR
1,479 Elo+

VS

Team Averages
Level 118
1,643 SR
1,494 Elo+
Horus
Horus
 
Horus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CaterpillarLIPS
Hera
Level 156
God Stats
33W - 24L
1,655 SR
Queue Stats
106W - 94L
1,480 Elo+
Solo
Thanatos
Thanatos
Me Do Be GOD
Thanatos
Level 123
God Stats
2W - 1L
1,763 SR
Queue Stats
334W - 321L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
Mythzor7
Hou Yi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,433 Elo+
Solo
Jormungandr
Jormungandr
eagleeye0701
Jormungandr
Level 126
God Stats
2W - 1L
1,799 SR
Queue Stats
214W - 193L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Audi_squad
Olorun
12
3 / 4 / 5
7,453
573
5,896
10,691
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Benjazamur
Amaterasu
12
5 / 2 / 1
7,491
576
8,416
16,145
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
15
11 / 1 / 6
8,775
675
11,811
12,328
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
tuxedoA
Martichoras
13
2 / 3 / 3
7,537
580
4,695
8,812
2,894
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
vTz_Fekaa
Hercules
12
4 / 2 / 12
7,960
612
9,609
14,544
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 3 / 3
7,075
544
6,210
12,949
11,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 9 / 3
6,669
513
8,704
9,731
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Me Do Be GOD
Thanatos
12
6 / 5 / 4
7,482
576
10,178
11,368
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
Mythzor7
Hou Yi
10
0 / 4 / 2
6,161
474
3,445
7,746
2,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
eagleeye0701
Jormungandr
12
1 / 4 / 2
7,684
591
10,687
13,408
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
25
Kills
12
12
Deaths
25
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
3
1.5
W
Olorun
Audi_squad
Olorun
3
4
5
1.38
W
Amaterasu
Benjazamur
Amaterasu
5
2
1
2.75
L
2
9
3
0.39
W
Bastet
11
1
6
14
L
Thanatos
Me Do Be GOD
Thanatos
6
5
4
1.6
L
Hou Yi
Mythzor7
Hou Yi
0
4
2
0.25
L
Jormungandr
eagleeye0701
Jormungandr
1
4
2
0.5
W
Martichoras
tuxedoA
Martichoras
2
3
3
1.17
W
Hercules
vTz_Fekaa
Hercules
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
39,224
62,520
Taken
55,202
28,901
Mitigated
27,526
26,012
Healing
19,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,210
3,290
1,770
4,151
12,949
11,025
0
2,112
10,837
0
13,004
W
Olorun
Audi_squad
Olorun
5,896
2,560
317
3,916
10,691
3,458
632
5,682
5,009
43,974
1,460
W
Amaterasu
Benjazamur
Amaterasu
8,416
5,019
0
8,634
16,145
6,353
0
8,544
7,601
0
42,077
L
8,704
2,576
0
451
9,731
3,417
0
2,817
6,914
39,918
0
W
Bastet
11,811
3,720
0
4,514
12,328
4,671
2
1,950
10,378
0
62,242
L
Thanatos
Me Do Be GOD
Thanatos
10,178
2,736
0
6,448
11,368
3,885
0
634
10,734
0
35,224
L
Hou Yi
Mythzor7
Hou Yi
3,445
1,842
98
854
7,746
2,476
0
0
7,746
0
34,790
L
Jormungandr
eagleeye0701
Jormungandr
10,687
4,535
0
5,592
13,408
6,723
389
0
13,408
54,702
1,374
W
Martichoras
tuxedoA
Martichoras
4,695
647
0
3,239
8,812
2,894
859
1,289
7,523
0
53,567
W
Hercules
vTz_Fekaa
Hercules
9,609
3,753
0
5,392
14,544
11,525
235
1,796
12,748
0
22,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
35,071
341
Minions Killed
286
0
Camps Cleared
0
1,314,745
Distance Traveled
1,261,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,075
544
8
1
0
278,276
1
W
Olorun
7,453
573
87
7
0
228,726
0
W
Amaterasu
7,491
576
61
5
0
307,004
0
L
Hera
6,669
513
66
5
0
207,985
0
W
Bastet
8,775
675
87
7
0
276,420
0
L
Thanatos
7,482
576
56
4
0
290,151
0
L
Hou Yi
6,161
474
61
5
0
250,437
0
L
Jormungandr
7,684
591
95
7
0
234,777
0
W
Martichoras
7,537
580
84
6
0
212,710
0
W
Hercules
7,960
612
22
2
0
289,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role