Player Matchup

Scylla
Scylla
EvadeAllu
Scylla
Level 104
God Stats
47W - 32L
1,646 SR
Queue Stats
383W - 334L
1,534 Elo+
Solo
Ymir
Ymir
LIBERALxTEARS
Ymir
Level 129
God Stats
1W - 2L
1,168 SR
Queue Stats
19W - 21L
1,561 Elo+
Party 2
Neith
Neith
Labithor
Neith
Level 119
God Stats
2W - 0L
1,724 SR
Queue Stats
71W - 50L
1,665 Elo+
Party 2
Mulan
Mulan
Reaper382
Mulan
Level 102
God Stats
64W - 29L
1,716 SR
Queue Stats
184W - 149L
1,554 Elo+
Party 2
Thanatos
Thanatos
TheNitroNuke
Thanatos
Level 156
God Stats
16W - 16L
1,606 SR
Queue Stats
500W - 374L
1,595 Elo+
Party 2
Team Averages
Level 122
1,572 SR
1,582 Elo+

VS

Team Averages
Level 126
1,511 SR
1,537 Elo+
Atlas
Atlas
 
Atlas
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AntSleepz
King Arthur
Level 145
God Stats
4W - 3L
1,589 SR
Queue Stats
157W - 136L
1,562 Elo+
Solo
Nox
Nox
DHath
Nox
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,500 Elo+
Party 1
Artemis
Artemis
SexyyRedd
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 126L
1,572 Elo+
Party 1
Ix Chel
Ix Chel
clãy
Ix Chel
Level 158
God Stats
3W - 3L
1,464 SR
Queue Stats
138W - 135L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EvadeAllu
Scylla
13
3 / 4 / 4
8,366
558
8,493
9,793
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 7
7,510
501
4,772
13,469
10,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Labithor
Neith
14
0 / 1 / 9
8,068
538
8,120
8,198
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
Reaper382
Mulan
14
1 / 7 / 4
8,287
552
8,081
13,494
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TheNitroNuke
Thanatos
16
17 / 4 / 1
10,380
692
16,700
14,920
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 1 / 7
7,984
532
8,646
12,285
10,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
AntSleepz
King Arthur
14
6 / 6 / 2
8,604
574
11,961
18,253
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
DHath
Nox
13
5 / 7 / 4
8,366
558
5,180
12,223
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SexyyRedd
Artemis
14
3 / 4 / 1
8,048
537
5,610
9,608
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
clãy
Ix Chel
15
5 / 5 / 5
8,684
579
11,618
9,505
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
23
Kills
22
22
Deaths
23
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
1
7
6.5
L
King Arthur
AntSleepz
King Arthur
6
6
2
1.17
L
Nox
DHath
Nox
5
7
4
1
W
Scylla
EvadeAllu
Scylla
3
4
4
1.25
W
2
6
7
0.92
W
Neith
Labithor
Neith
0
1
9
4.5
W
Mulan
Reaper382
Mulan
1
7
4
0.43
L
Artemis
SexyyRedd
Artemis
3
4
1
0.88
W
Thanatos
TheNitroNuke
Thanatos
17
4
1
4.38
L
Ix Chel
clãy
Ix Chel
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,166
Damage
43,015
59,874
Taken
61,874
28,628
Mitigated
30,734
19,229
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,646
2,670
0
1,762
12,285
10,434
0
2,678
9,521
24,175
3,125
L
King Arthur
AntSleepz
King Arthur
11,961
1,575
0
2,965
18,253
11,462
0
1,202
17,051
366
62,060
L
Nox
DHath
Nox
5,180
959
0
605
12,223
3,673
0
3,475
8,596
36,484
0
W
Scylla
EvadeAllu
Scylla
8,493
768
0
795
9,793
2,805
366
7,860
1,513
53,457
1,086
W
4,772
1,499
0
1,875
13,469
10,242
0
7,136
6,115
20,409
0
W
Neith
Labithor
Neith
8,120
2,707
0
2,324
8,198
3,013
0
2,915
5,243
0
56,253
W
Mulan
Reaper382
Mulan
8,081
1,151
0
3,151
13,494
6,971
384
1,116
12,378
0
56,418
L
Artemis
SexyyRedd
Artemis
5,610
2,334
0
3,228
9,608
2,863
0
588
9,020
0
59,319
W
Thanatos
TheNitroNuke
Thanatos
16,700
5,098
0
11,084
14,920
5,597
0
5,755
9,021
0
64,309
L
Ix Chel
clãy
Ix Chel
11,618
914
1,085
1,988
9,505
2,302
0
4,619
4,568
67,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
41,686
422
Minions Killed
413
0
Camps Cleared
0
1,451,081
Distance Traveled
1,392,675
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,984
532
31
2
0
298,159
3
L
King Arthur
8,604
574
109
7
0
270,658
2
L
Nox
8,366
558
57
4
0
269,080
0
W
Scylla
8,366
558
108
7
0
279,580
0
W
Ymir
7,510
501
37
2
0
255,722
6
W
Neith
8,068
538
94
6
0
278,708
4
W
Mulan
8,287
552
93
6
0
278,439
0
L
Artemis
8,048
537
96
6
0
260,908
2
W
Thanatos
10,380
692
90
6
0
358,632
0
L
Ix Chel
8,684
579
120
8
0
293,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role