Player Matchup

Danzaburou
Danzaburou
Kaiixa
Danzaburou
Level 101
God Stats
11W - 6L
1,714 SR
Queue Stats
186W - 171L
1,433 Elo+
Solo
Ares
Ares
Pryvacii-
Ares
Level 105
God Stats
3W - 7L
1,429 SR
Queue Stats
342W - 401L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
Purplepluto21
Erlang Shen
Level 149
God Stats
1W - 3L
1,471 SR
Queue Stats
19W - 20L
1,457 Elo+
Solo
Fenrir
Fenrir
S_Flare7
Fenrir
Level 105
God Stats
4W - 2L
1,918 SR
Queue Stats
299W - 371L
1,476 Elo+
Party 1
Anubis
Anubis
divinewavy
Anubis
Level 69
God Stats
1W - 3L
1,392 SR
Queue Stats
154W - 190L
1,419 Elo+
Party 1
Team Averages
Level 106
1,585 SR
1,460 Elo+

VS

Team Averages
Level 92
1,628 SR
1,503 Elo+
Heimdallr
Heimdallr
FancyAF
Heimdallr
Level 80
God Stats
27W - 20L
1,594 SR
Queue Stats
102W - 105L
1,555 Elo+
Solo
Ullr
Ullr
Leddg
Ullr
Level 55
God Stats
10W - 5L
1,670 SR
Queue Stats
196W - 175L
1,499 Elo+
Party 2
Ymir
Ymir
P1ge0n_Sama
Ymir
Level 107
God Stats
1W - 1L
1,701 SR
Queue Stats
193W - 188L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
Tazor76
Ah Puch
Level 108
God Stats
19W - 12L
1,663 SR
Queue Stats
400W - 351L
1,537 Elo+
Solo
Vamana
Vamana
vtec_bruv
Vamana
Level 109
God Stats
10W - 12L
1,515 SR
Queue Stats
313W - 306L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaiixa
Danzaburou
16
2 / 0 / 2
9,701
571
7,742
8,830
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
11
2 / 1 / 5
7,415
436
6,359
11,295
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Purplepluto21
Erlang Shen
16
1 / 1 / 1
9,693
570
6,723
12,575
11,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
S_Flare7
Fenrir
15
3 / 1 / 4
8,306
489
6,635
10,744
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
divinewavy
Anubis
16
2 / 7 / 1
9,213
542
3,467
11,399
4,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FancyAF
Heimdallr
14
0 / 2 / 1
8,222
484
6,472
7,974
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Leddg
Ullr
14
1 / 4 / 4
7,952
468
6,340
11,294
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 1
7,616
448
6,126
13,380
7,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Puch
Tazor76
Ah Puch
18
8 / 0 / 1
10,901
641
13,776
4,108
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
vtec_bruv
Vamana
15
0 / 2 / 3
7,522
442
5,874
12,294
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
10
10
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FancyAF
Heimdallr
0
2
1
0.25
L
Danzaburou
Kaiixa
Danzaburou
2
0
2
3
W
Ullr
Leddg
Ullr
1
4
4
0.75
W
1
2
1
0.75
L
Ares
2
1
5
4.5
L
Erlang Shen
Purplepluto21
Erlang Shen
1
1
1
1.5
L
Fenrir
S_Flare7
Fenrir
3
1
4
5
W
Ah Puch
Tazor76
Ah Puch
8
0
1
8.5
L
Anubis
divinewavy
Anubis
2
7
1
0.36
W
Vamana
vtec_bruv
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
38,588
54,843
Taken
49,050
31,060
Mitigated
25,777
24,798
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FancyAF
Heimdallr
6,472
3,886
0
2,263
7,974
2,812
0
373
7,601
0
65,854
L
Danzaburou
Kaiixa
Danzaburou
7,742
4,020
0
5,189
8,830
3,164
816
2,061
6,769
0
84,310
W
Ullr
Leddg
Ullr
6,340
2,326
0
3,978
11,294
3,995
0
1,879
9,415
0
60,984
W
6,126
855
2,115
3,559
13,380
7,458
0
5,067
8,313
26,355
0
L
Ares
6,359
803
0
3,430
11,295
7,792
0
4,944
6,242
16,774
0
L
Erlang Shen
Purplepluto21
Erlang Shen
6,723
3,117
0
6,599
12,575
11,382
0
1,200
11,279
0
72,159
L
Fenrir
S_Flare7
Fenrir
6,635
2,031
0
6,160
10,744
4,548
0
2,119
8,439
0
65,199
W
Ah Puch
Tazor76
Ah Puch
13,776
137
0
1,401
4,108
1,324
0
1,415
2,693
89,408
151
L
Anubis
divinewavy
Anubis
3,467
118
0
3,420
11,399
4,174
0
8,715
2,212
71,428
136
W
Vamana
vtec_bruv
Vamana
5,874
3,314
0
1,816
12,294
10,188
0
1,039
11,255
0
48,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
42,213
536
Minions Killed
524
0
Camps Cleared
0
1,557,255
Distance Traveled
1,553,672
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,222
484
135
8
0
291,246
0
L
Danzaburou
9,701
571
147
9
0
325,742
0
W
Ullr
7,952
468
94
6
0
330,315
3
W
Ymir
7,616
448
29
2
0
319,394
6
L
Ares
7,415
436
14
1
0
340,360
6
L
Erlang Shen
9,693
570
123
7
0
244,346
0
L
Fenrir
8,306
489
104
6
0
372,860
0
W
Ah Puch
10,901
641
176
10
0
379,996
0
L
Anubis
9,213
542
148
9
0
273,947
0
W
Vamana
7,522
442
90
5
0
232,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role