Player Matchup

Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum II
Dumbledores
Susano
Platinum II
Level 88
God Stats
5W - 7L
1,430 SR
Queue Stats
185W - 168L
1,741 MMR
Party 1
Medusa
Medusa
Diamond V
HyySkä
Medusa
Diamond V
Level 156
God Stats
45W - 40L
1,553 SR
Queue Stats
447W - 434L
1,837 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Quiry
Xing Tian
Platinum III
Level 146
God Stats
2W - 1L
1,319 SR
Queue Stats
125W - 118L
1,777 MMR
Solo
Janus
Janus
Platinum I
faraaafer
Janus
Platinum I
Level 149
God Stats
34W - 29L
1,617 SR
Queue Stats
197W - 186L
1,843 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,484 SR
1,740 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,406 SR
1,676 MMR
Camazotz
Camazotz
Platinum V
 
Camazotz
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum IV
Kiwykiwy
He Bo
Platinum IV
Level 96
God Stats
1W - 4L
1,251 SR
Queue Stats
195W - 190L
1,780 MMR
Solo
Hou Yi
Hou Yi
Platinum III
blindomindo
Hou Yi
Platinum III
Level 128
God Stats
0W - 3L
1,193 SR
Queue Stats
89W - 79L
1,773 MMR
Solo
Atlas
Atlas
Platinum III
xXluh12Xx
Atlas
Platinum III
Level 159
God Stats
2W - 3L
1,584 SR
Queue Stats
245W - 217L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 2 / 3
8,145
627
8,323
12,074
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
14
5 / 2 / 6
7,806
600
6,630
11,300
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
HyySkä
Medusa
15
7 / 1 / 1
8,543
657
11,498
9,893
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Quiry
Xing Tian
12
1 / 0 / 5
7,427
571
4,771
11,006
7,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
faraaafer
Janus
15
5 / 2 / 2
8,638
664
6,426
5,711
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
LokiAo KuangLancelotAgni

VS

Bans
ThothAthenaHorusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 6 / 0
7,764
597
6,659
14,986
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
 
Anubis
12
2 / 4 / 1
7,290
561
7,490
9,005
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Kiwykiwy
He Bo
12
1 / 5 / 0
6,523
502
7,531
7,948
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
0 / 4 / 0
6,253
481
5,087
10,555
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
xXluh12Xx
Atlas
11
1 / 2 / 0
7,091
545
4,626
10,955
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
6
7
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
3
2.25
L
Camazotz
 
Camazotz
2
6
0
0.33
L
Anubis
 
Anubis
2
4
1
0.63
W
Susano
5
2
6
4
W
Medusa
HyySkä
Medusa
7
1
1
7.5
L
He Bo
Kiwykiwy
He Bo
1
5
0
0.2
W
Xing Tian
Quiry
Xing Tian
1
0
5
3.5
L
Hou Yi
0
4
0
0
W
Janus
faraaafer
Janus
5
2
2
3
L
Atlas
xXluh12Xx
Atlas
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,648
Damage
31,393
49,984
Taken
53,449
20,003
Mitigated
21,828
15,227
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,323
6,595
0
3,100
12,074
4,320
24
801
11,273
0
48,484
L
Camazotz
 
Camazotz
6,659
1,943
0
5,691
14,986
5,729
0
0
14,986
0
63,260
L
Anubis
 
Anubis
7,490
231
0
3,167
9,005
3,307
168
4,045
4,686
57,083
1,945
W
Susano
6,630
2,047
0
5,450
11,300
3,154
0
5,885
5,415
0
47,916
W
Medusa
HyySkä
Medusa
11,498
3,995
0
2,338
9,893
3,602
120
4,501
5,392
0
77,039
L
He Bo
Kiwykiwy
He Bo
7,531
539
0
2,163
7,948
1,682
0
2,477
5,391
50,989
0
W
Xing Tian
Quiry
Xing Tian
4,771
398
0
3,249
11,006
7,541
0
4,448
6,558
25,527
1,990
L
Hou Yi
5,087
2,339
0
3,410
10,555
3,337
0
1,062
9,493
0
52,369
W
Janus
faraaafer
Janus
6,426
697
0
1,090
5,711
1,386
14
4,260
1,451
66,035
766
L
Atlas
xXluh12Xx
Atlas
4,626
1,647
0
1,566
10,955
7,773
0
2,988
7,923
24,313
1,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
34,921
452
Minions Killed
441
0
Camps Cleared
0
1,452,148
Distance Traveled
1,297,269
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,145
627
72
6
0
278,865
7
L
Camazotz
7,764
597
131
10
0
228,729
0
L
Anubis
7,290
561
105
8
0
241,487
1
W
Susano
7,806
600
75
6
0
304,014
0
W
Medusa
8,543
657
133
10
0
282,669
2
L
He Bo
6,523
502
91
7
0
289,504
0
W
Xing Tian
7,427
571
41
3
0
292,497
4
L
Hou Yi
6,253
481
87
7
0
267,675
3
W
Janus
8,638
664
131
10
0
294,103
2
L
Atlas
7,091
545
27
2
0
269,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role