Player Matchup

Anubis
Anubis
Dwreckless421
Anubis
Level 156
God Stats
13W - 9L
1,810 SR
Queue Stats
526W - 508L
1,543 Elo+
Solo
Pele
Pele
Na_Huyong
Pele
Level 155
God Stats
3W - 3L
1,555 SR
Queue Stats
115W - 107L
1,459 Elo+
Party 1
Surtr
Surtr
ShIopy
Surtr
Level 87
God Stats
21W - 17L
1,535 SR
Queue Stats
179W - 172L
1,496 Elo+
Solo
Horus
Horus
Soggy_wet_lumpia
Horus
Level 125
God Stats
29W - 18L
1,594 SR
Queue Stats
68W - 77L
1,411 Elo+
Party 1
Xbalanque
Xbalanque
xTrapLordVader
Xbalanque
Level 121
God Stats
5W - 3L
1,830 SR
Queue Stats
76W - 83L
1,499 Elo+
Solo
Team Averages
Level 129
1,665 SR
1,482 Elo+

VS

Team Averages
Level 119
1,516 SR
1,497 Elo+
Ix Chel
Ix Chel
AllFall97
Ix Chel
Level 157
God Stats
1W - 2L
1,544 SR
Queue Stats
38W - 44L
1,525 Elo+
Solo
Ares
Ares
Casearrow12
Ares
Level 105
God Stats
112W - 95L
1,555 SR
Queue Stats
338W - 293L
1,518 Elo+
Solo
King Arthur
King Arthur
FatcookieOp
King Arthur
Level 113
God Stats
1W - 2L
1,719 SR
Queue Stats
204W - 174L
1,477 Elo+
Solo
Medusa
Medusa
FrenzyBlanco
Medusa
Level 67
God Stats
10W - 8L
1,447 SR
Queue Stats
149W - 155L
1,452 Elo+
Solo
Shiva
Shiva
imeiden20
Shiva
Level 152
God Stats
0W - 4L
1,317 SR
Queue Stats
242W - 218L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,566
612
7,560
10,168
3,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
15
8 / 1 / 4
8,859
633
9,784
12,261
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Surtr
ShIopy
Surtr
15
4 / 0 / 2
9,468
676
11,580
13,372
9,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 12
8,371
598
5,524
12,628
9,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
xTrapLordVader
Xbalanque
14
6 / 1 / 6
9,299
664
11,949
8,873
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AllFall97
Ix Chel
15
5 / 2 / 2
8,266
590
11,933
7,500
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
6,911
494
6,146
16,363
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
FatcookieOp
King Arthur
11
0 / 5 / 0
6,272
448
5,928
14,621
11,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
12
0 / 4 / 0
6,439
460
3,755
9,504
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
imeiden20
Shiva
13
2 / 6 / 3
7,127
509
9,128
15,426
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
8
8
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AllFall97
Ix Chel
5
2
2
3
L
1
5
2
0.4
W
3
4
3
1.13
L
King Arthur
FatcookieOp
King Arthur
0
5
0
0
L
Medusa
0
4
0
0
W
Pele
8
1
4
10
W
Surtr
ShIopy
Surtr
4
0
2
5
W
1
2
12
3.5
L
Shiva
imeiden20
Shiva
2
6
3
0.58
W
Xbalanque
xTrapLordVader
Xbalanque
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,397
Damage
36,890
57,302
Taken
63,414
29,474
Mitigated
34,517
21,971
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AllFall97
Ix Chel
11,933
1,174
1,065
1,819
7,500
2,452
0
2,017
5,483
56,517
2,486
L
6,146
304
0
4,492
16,363
12,460
0
2,198
14,165
35,735
647
W
7,560
134
0
4,771
10,168
3,921
841
5,772
3,966
59,278
0
L
King Arthur
FatcookieOp
King Arthur
5,928
446
0
1,711
14,621
11,304
0
1,868
12,753
0
44,261
L
Medusa
3,755
481
0
1,180
9,504
3,124
0
115
9,389
0
39,923
W
Pele
9,784
1,991
0
5,382
12,261
3,808
152
2,920
9,145
0
59,348
W
Surtr
ShIopy
Surtr
11,580
4,389
0
5,121
13,372
9,335
24
808
12,564
2,928
69,001
W
5,524
1,794
595
3,759
12,628
9,571
0
4,422
8,034
0
18,019
L
Shiva
imeiden20
Shiva
9,128
1,630
246
5,136
15,426
5,177
0
2,702
12,724
0
47,290
W
Xbalanque
xTrapLordVader
Xbalanque
11,949
5,646
0
2,343
8,873
2,839
899
3,249
5,612
0
63,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
35,015
402
Minions Killed
391
0
Camps Cleared
0
1,421,787
Distance Traveled
1,416,994
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,266
590
119
9
0
303,714
2
L
Ares
6,911
494
49
4
0
278,501
0
W
Anubis
8,566
612
87
6
0
256,522
0
L
King Arthur
6,272
448
87
6
0
249,743
0
L
Medusa
6,439
460
69
5
0
274,085
0
W
Pele
8,859
633
92
7
0
323,413
1
W
Surtr
9,468
676
106
8
0
265,909
4
W
Horus
8,371
598
25
2
0
289,626
5
L
Shiva
7,127
509
67
5
0
310,951
5
W
Xbalanque
9,299
664
92
7
0
286,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role