Player Matchup

Arachne
Arachne
Amaziing_Jbus
Arachne
Level 123
God Stats
73W - 66L
1,562 SR
Queue Stats
158W - 186L
1,465 Elo+
Party 1
Raijin
Raijin
Amlo125
Raijin
Level 87
God Stats
3W - 7L
1,471 SR
Queue Stats
274W - 258L
1,473 Elo+
Solo
Izanami
Izanami
Guez_FC
Izanami
Level 63
God Stats
79W - 76L
1,531 SR
Queue Stats
194W - 233L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Wzagy
Amaterasu
Level 68
God Stats
3W - 2L
1,484 SR
Queue Stats
182W - 232L
1,441 Elo+
Party 1
Khepri
Khepri
twistar_husse
Khepri
Level 99
God Stats
6W - 7L
1,584 SR
Queue Stats
183W - 210L
1,405 Elo+
Party 1
Team Averages
Level 88
1,526 SR
1,447 Elo+

VS

Team Averages
Level 101
1,523 SR
1,406 Elo+
Amaterasu
Amaterasu
Pimpbucket3000
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
WG Pestilence
Nu Wa
Level 124
God Stats
1W - 3L
1,382 SR
Queue Stats
10W - 11L
1,436 Elo+
Solo
Cthulhu
Cthulhu
kebabsoep
Cthulhu
Level 73
God Stats
1W - 1L
1,712 SR
Queue Stats
20W - 32L
1,228 Elo+
Solo
Loki
Loki
tanounnet
Loki
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,463 Elo+
Solo
Artemis
Artemis
valenok_13
Artemis
Level 101
God Stats
22W - 26L
1,519 SR
Queue Stats
49W - 62L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
1 / 1 / 0
3,792
632
1,653
3,891
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Amlo125
Raijin
8
2 / 0 / 0
4,695
783
615
1,432
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Guez_FC
Izanami
7
3 / 0 / 0
4,306
718
2,170
1,390
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Amaterasu
Wzagy
Amaterasu
8
1 / 1 / 1
4,500
750
2,853
4,792
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 2
4,405
734
942
2,453
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Pimpbucket3000
Amaterasu
7
1 / 2 / 1
4,061
677
2,650
4,822
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
1,149
192
0
0
0
Cthulhu
kebabsoep
Cthulhu
2
0 / 1 / 0
2,843
474
333
1,897
675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
8
1 / 1 / 1
4,139
690
2,144
3,828
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
valenok_13
Artemis
4
0 / 3 / 0
3,037
506
412
4,039
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
1
0
1
W
Raijin
Amlo125
Raijin
2
0
0
2
W
Izanami
Guez_FC
Izanami
3
0
0
3
L
Amaterasu
Pimpbucket3000
Amaterasu
1
2
1
0.75
L
0
0
0
0
W
Amaterasu
Wzagy
Amaterasu
1
1
1
1.5
L
Cthulhu
kebabsoep
Cthulhu
0
1
0
0
L
Loki
1
1
1
1.5
W
0
0
2
1
L
Artemis
valenok_13
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,233
Damage
5,539
13,958
Taken
14,586
4,285
Mitigated
5,057
8,021
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
1,653
1,110
0
1,702
3,891
976
0
0
3,891
0
16,323
W
Raijin
Amlo125
Raijin
615
91
0
512
1,432
373
633
0
1,432
26,123
0
W
Izanami
Guez_FC
Izanami
2,170
1,568
0
1,203
1,390
339
77
190
1,200
0
27,628
L
Amaterasu
Pimpbucket3000
Amaterasu
2,650
1,439
0
1,688
4,822
2,524
0
0
4,822
0
14,725
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Wzagy
Amaterasu
2,853
1,435
0
3,408
4,792
1,424
0
0
4,792
0
20,138
L
Cthulhu
kebabsoep
Cthulhu
333
159
225
210
1,897
675
0
170
1,727
3,703
0
L
Loki
2,144
437
0
1,517
3,828
995
0
548
3,280
0
22,193
W
942
70
0
1,196
2,453
1,173
0
143
2,310
10,335
0
L
Artemis
valenok_13
Artemis
412
100
0
500
4,039
863
0
839
3,200
0
8,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,698
Gold Earned
15,229
193
Minions Killed
88
0
Camps Cleared
0
598,362
Distance Traveled
391,108
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,792
632
34
6
0
145,961
0
W
Raijin
4,695
783
44
7
0
102,277
0
W
Izanami
4,306
718
58
10
0
99,693
0
L
Amaterasu
4,061
677
24
4
0
123,721
0
L
Nu Wa
1,149
192
0
0
0
0
0
W
Amaterasu
4,500
750
41
7
0
125,299
0
L
Cthulhu
2,843
474
4
1
0
35,190
1
L
Loki
4,139
690
51
9
0
133,382
0
W
Khepri
4,405
734
16
3
0
125,132
2
L
Artemis
3,037
506
9
2
0
98,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role