Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Bloblyblob
Rama
Level 155
God Stats
3W - 3L
1,497 SR
Queue Stats
260W - 216L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
Kaivil
Erlang Shen
Level 144
God Stats
30W - 11L
1,810 SR
Queue Stats
239W - 209L
1,565 Elo+
Party 3
Bake Kujira
Bake Kujira
KnightlessKing
Bake Kujira
Level 158
God Stats
14W - 8L
1,660 SR
Queue Stats
141W - 141L
1,538 Elo+
Party 1
Janus
Janus
Tekato90135
Janus
Level 136
God Stats
24W - 18L
1,652 SR
Queue Stats
309W - 277L
1,553 Elo+
Party 3
Team Averages
Level 150
1,624 SR
1,545 Elo+

VS

Team Averages
Level 138
1,717 SR
1,601 Elo+
Neith
Neith
CountryBoyDa1
Neith
Level 192
God Stats
5W - 2L
1,759 SR
Queue Stats
137W - 111L
1,607 Elo+
Party 2
Scylla
Scylla
KingWhiteBoyDa1
Scylla
Level 139
God Stats
1W - 2L
1,664 SR
Queue Stats
47W - 36L
1,591 Elo+
Party 2
Osiris
Osiris
RevoPapa
Osiris
Level 159
God Stats
4W - 1L
1,942 SR
Queue Stats
157W - 132L
1,604 Elo+
Party 2
Thanatos
Thanatos
Ymm1t
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,630 Elo+
Solo
Bacchus
Bacchus
xNorthernLightss
Bacchus
Level 80
God Stats
1W - 1L
1,721 SR
Queue Stats
136W - 120L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
5 / 1 / 2
6,890
689
3,193
7,260
4,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 2
5,160
516
5,347
6,986
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
Kaivil
Erlang Shen
11
4 / 1 / 2
5,874
587
3,830
8,875
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bake Kujira
KnightlessKing
Bake Kujira
10
0 / 5 / 2
5,805
581
3,720
10,388
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 0 / 4
6,531
653
3,771
3,433
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,370
637
5,515
7,116
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 2 / 1
5,910
591
2,259
4,101
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
RevoPapa
Osiris
11
3 / 2 / 2
6,697
670
7,821
9,901
6,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Ymm1t
Thanatos
11
3 / 5 / 0
5,784
578
3,037
10,459
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 2
4,880
488
4,754
6,087
4,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
9
9
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
2
6
W
1
2
2
1
L
2
2
2
1.5
W
Erlang Shen
Kaivil
Erlang Shen
4
1
2
5
L
0
2
1
0.25
W
Bake Kujira
KnightlessKing
Bake Kujira
0
5
2
0.2
L
Osiris
RevoPapa
Osiris
3
2
2
2
W
1
0
4
3
L
Thanatos
Ymm1t
Thanatos
3
5
0
0.6
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
23,386
36,942
Taken
37,664
18,200
Mitigated
17,510
12,679
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,193
1,380
906
3,392
7,260
4,665
0
2,123
5,093
0
13,197
W
5,347
3,368
0
1,359
6,986
1,711
0
1,078
5,908
0
38,948
L
5,515
2,060
0
2,361
7,116
1,988
273
0
7,116
0
50,514
W
Erlang Shen
Kaivil
Erlang Shen
3,830
2,532
0
3,541
8,875
3,713
0
1,644
7,145
0
47,787
L
2,259
250
0
507
4,101
894
0
2,029
1,898
37,881
480
W
Bake Kujira
KnightlessKing
Bake Kujira
3,720
1,623
0
3,156
10,388
7,030
0
0
10,388
34,602
0
L
Osiris
RevoPapa
Osiris
7,821
2,047
0
2,648
9,901
6,875
0
3,058
6,450
0
49,307
W
3,771
608
0
325
3,433
1,081
0
1,974
1,395
47,071
0
L
Thanatos
Ymm1t
Thanatos
3,037
749
0
6,345
10,459
3,029
0
1,110
9,266
0
35,422
L
4,754
647
0
1,234
6,087
4,724
0
584
5,443
12,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
29,641
319
Minions Killed
330
0
Camps Cleared
0
1,095,389
Distance Traveled
1,054,579
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,890
689
21
2
0
220,384
2
W
Rama
5,160
516
57
6
0
203,746
0
L
Neith
6,370
637
90
9
0
209,106
3
W
Erlang Shen
5,874
587
71
7
0
252,609
0
L
Scylla
5,910
591
89
9
0
228,260
5
W
Bake Kujira
5,805
581
68
7
0
193,557
0
L
Osiris
6,697
670
78
8
0
201,147
0
W
Janus
6,531
653
102
10
0
225,093
4
L
Thanatos
5,784
578
64
6
0
219,188
0
L
Bacchus
4,880
488
9
1
0
196,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role