Player Matchup

Chaac
Chaac
Anoebis
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
ArchAngelNugs
Ah Puch
Level 149
God Stats
0W - 2L
1,322 SR
Queue Stats
95W - 100L
1,486 Elo+
Party 1
Zeus
Zeus
Nixy-Names
Zeus
Level 143
God Stats
0W - 5L
1,057 SR
Queue Stats
77W - 77L
1,461 Elo+
Party 1
Ymir
Ymir
Samurai_Penguin1
Ymir
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 17L
1,340 Elo+
Party 1
Scylla
Scylla
livindead
Scylla
Level 122
God Stats
1W - 1L
1,762 SR
Queue Stats
6W - 12L
1,414 Elo+
Party 1
Team Averages
Level 122
1,428 SR
1,422 Elo+

VS

Team Averages
Level 98
1,570 SR
1,489 Elo+
Cerberus
Cerberus
Fatpeopleinc
Cerberus
Level 88
God Stats
5W - 2L
1,628 SR
Queue Stats
235W - 223L
1,561 Elo+
Solo
Anubis
Anubis
Uller420
Anubis
Level 107
God Stats
5W - 4L
1,498 SR
Queue Stats
205W - 214L
1,428 Elo+
Solo
Cernunnos
Cernunnos
alraaei7
Cernunnos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 138L
1,486 Elo+
Solo
Medusa
Medusa
nbfgb
Medusa
Level 130
God Stats
16W - 9L
1,725 SR
Queue Stats
677W - 720L
1,482 Elo+
Solo
Vamana
Vamana
tokcs
Vamana
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 82L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anoebis
Chaac
13
1 / 5 / 6
7,764
776
5,950
10,671
11,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
15
3 / 8 / 4
8,494
849
6,494
11,701
3,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 2
9,007
901
14,669
8,986
2,691
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 4
7,487
749
2,436
12,662
11,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
livindead
Scylla
15
2 / 7 / 3
8,615
862
5,140
8,563
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fatpeopleinc
Cerberus
17
5 / 2 / 23
9,696
970
12,435
13,445
14,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Uller420
Anubis
16
4 / 3 / 15
9,406
941
7,185
8,208
4,280
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
alraaei7
Cernunnos
16
3 / 1 / 15
9,425
943
7,626
5,187
2,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Medusa
nbfgb
Medusa
17
13 / 3 / 11
10,658
1,066
12,219
9,194
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
tokcs
Vamana
15
6 / 3 / 14
9,828
983
10,843
10,732
11,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
12
Kills
31
31
Deaths
12
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chaac
Anoebis
Chaac
1
5
6
0.8
L
Ah Puch
3
8
4
0.63
W
Cerberus
Fatpeopleinc
Cerberus
5
2
23
8.25
L
5
5
2
1.2
L
1
6
4
0.5
W
Anubis
Uller420
Anubis
4
3
15
3.83
W
Cernunnos
alraaei7
Cernunnos
3
1
15
10.5
L
Scylla
livindead
Scylla
2
7
3
0.5
W
Medusa
nbfgb
Medusa
13
3
11
6.17
W
Vamana
tokcs
Vamana
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,689
Damage
50,308
52,583
Taken
46,766
31,225
Mitigated
36,170
6,821
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Anoebis
Chaac
5,950
815
12
2,131
10,671
11,201
0
3,753
6,749
0
14,055
L
Ah Puch
6,494
360
0
1,847
11,701
3,235
0
5,283
6,214
18,971
309
W
Cerberus
Fatpeopleinc
Cerberus
12,435
348
649
4,218
13,445
14,329
0
9,136
4,309
20,729
1,416
L
14,669
1,936
0
1,619
8,986
2,691
0
3,668
5,153
24,289
0
L
2,436
71
0
1,124
12,662
11,345
0
3,481
8,955
5,509
0
W
Anubis
Uller420
Anubis
7,185
63
270
2,475
8,208
4,280
612
4,783
3,425
21,060
0
W
Cernunnos
alraaei7
Cernunnos
7,626
3,115
405
794
5,187
2,106
1,564
3,968
1,219
0
20,451
L
Scylla
livindead
Scylla
5,140
116
0
88
8,563
2,753
0
2,918
5,488
15,394
0
W
Medusa
nbfgb
Medusa
12,219
3,439
2,090
1,942
9,194
3,787
1,694
5,899
3,295
0
25,518
W
Vamana
tokcs
Vamana
10,843
3,296
2,139
2,995
10,732
11,668
0
4,783
5,949
0
18,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
49,013
98
Minions Killed
159
0
Camps Cleared
0
879,318
Distance Traveled
995,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,764
776
5
1
0
196,561
0
L
Ah Puch
8,494
849
27
3
0
156,600
0
W
Cerberus
9,696
970
35
4
0
221,336
0
L
Zeus
9,007
901
32
3
0
168,517
0
L
Ymir
7,487
749
3
0
0
184,792
0
W
Anubis
9,406
941
35
4
0
192,217
0
W
Cernunnos
9,425
943
31
3
0
180,147
0
L
Scylla
8,615
862
31
3
0
172,848
0
W
Medusa
10,658
1,066
39
4
0
199,959
0
W
Vamana
9,828
983
19
2
0
202,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role