Player Matchup

Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Jimukas
Charon
Level 149
God Stats
1W - 0L
1,491 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
MrStafftastic
Cabrakan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,480 Elo+
Party 1
Janus
Janus
RENDWYN
Janus
Level 147
God Stats
1W - 0L
1,558 SR
Queue Stats
10W - 4L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
chiboiscool
Guan Yu
Level 157
God Stats
1W - 0L
1,557 SR
Queue Stats
7W - 2L
1,677 Elo+
Party 1
Team Averages
Level 137
1,521 SR
1,552 Elo+

VS

Team Averages
Level 134
1,704 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Ahryus
Gilgamesh
Level 127
God Stats
1W - 1L
1,890 SR
Queue Stats
47W - 35L
1,572 Elo+
Solo
Chang'e
Chang'e
ChoccyGee
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,461 Elo+
Party 2
Discordia
Discordia
MountainDrew428
Discordia
Level 156
God Stats
2W - 1L
1,883 SR
Queue Stats
53W - 67L
1,484 Elo+
Party 2
Hercules
Hercules
MrSteve009
Hercules
Level 152
God Stats
4W - 3L
1,747 SR
Queue Stats
41W - 52L
1,473 Elo+
Party 2
Athena
Athena
The Juice 12
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
14 / 2 / 12
13,265
948
29,466
17,535
9,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charon
Jimukas
Charon
16
1 / 5 / 22
9,840
703
12,204
17,424
17,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
MrStafftastic
Cabrakan
17
3 / 6 / 23
11,420
816
13,116
21,856
36,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
RENDWYN
Janus
19
5 / 4 / 18
11,399
814
24,138
13,010
6,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
chiboiscool
Guan Yu
19
6 / 3 / 19
11,021
787
7,431
23,580
17,946
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahryus
Gilgamesh
16
9 / 7 / 6
10,328
738
17,925
21,322
20,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ChoccyGee
Chang'e
17
3 / 7 / 10
10,459
747
12,181
18,576
7,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
MountainDrew428
Discordia
17
3 / 3 / 11
10,097
721
22,205
12,316
4,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
MrSteve009
Hercules
16
2 / 5 / 10
9,368
669
7,771
23,632
25,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Athena
16
2 / 7 / 7
10,241
732
7,888
22,014
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
63
29
Kills
19
20
Deaths
29
94
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
2
12
10
L
Gilgamesh
Ahryus
Gilgamesh
9
7
6
1.71
L
Chang'e
ChoccyGee
Chang'e
3
7
10
1.14
W
Charon
Jimukas
Charon
1
5
22
2.4
L
Discordia
MountainDrew428
Discordia
3
3
11
2.83
W
Cabrakan
MrStafftastic
Cabrakan
3
6
23
2.42
L
Hercules
MrSteve009
Hercules
2
5
10
1.4
W
Janus
RENDWYN
Janus
5
4
18
3.5
L
Athena
2
7
7
0.79
W
Guan Yu
chiboiscool
Guan Yu
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,355
Damage
67,970
93,405
Taken
97,860
88,181
Mitigated
84,208
49,435
Healing
25,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
29,466
25,302
0
4,316
17,535
9,888
4,542
9,138
8,256
0
62,440
L
Gilgamesh
Ahryus
Gilgamesh
17,925
3,894
780
1,996
21,322
20,797
0
11,137
10,185
0
27,964
L
Chang'e
ChoccyGee
Chang'e
12,181
870
4,532
3,804
18,576
7,567
617
7,782
10,794
29,133
567
W
Charon
Jimukas
Charon
12,204
2,655
1,563
2,132
17,424
17,489
577
8,016
9,165
25,091
0
L
Discordia
MountainDrew428
Discordia
22,205
618
1,269
1,285
12,316
4,575
144
6,858
5,458
47,593
0
W
Cabrakan
MrStafftastic
Cabrakan
13,116
1,255
1,007
2,561
21,856
36,495
562
7,328
14,206
17,326
391
L
Hercules
MrSteve009
Hercules
7,771
1,871
1,051
8,854
23,632
25,360
647
11,578
12,054
0
15,724
W
Janus
RENDWYN
Janus
24,138
1,521
350
426
13,010
6,363
2,140
6,325
6,571
48,569
1,203
L
Athena
7,888
1,268
0
2,005
22,014
25,909
0
11,089
10,925
13,773
2,041
W
Guan Yu
chiboiscool
Guan Yu
7,431
1,028
22,478
14,602
23,580
17,946
564
10,286
13,091
0
15,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,945
Gold Earned
50,493
163
Minions Killed
152
0
Camps Cleared
0
1,310,124
Distance Traveled
1,124,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,265
948
87
6
0
244,846
0
L
Gilgamesh
10,328
738
23
2
0
213,061
0
L
Chang'e
10,459
747
38
3
0
202,525
0
W
Charon
9,840
703
17
1
0
233,340
0
L
Discordia
10,097
721
53
4
0
256,879
0
W
Cabrakan
11,420
816
9
1
0
236,603
0
L
Hercules
9,368
669
21
2
0
226,627
0
W
Janus
11,399
814
42
3
0
279,928
0
L
Athena
10,241
732
17
1
0
225,837
0
W
Guan Yu
11,021
787
8
1
0
315,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role