Player Matchup

Ra
Ra
Chakaal49
Ra
Level 128
God Stats
44W - 22L
1,684 SR
Queue Stats
201W - 172L
1,531 Elo+
Solo
Sylvanus
Sylvanus
GregRoberts1994
Sylvanus
Level 126
God Stats
6W - 3L
1,609 SR
Queue Stats
151W - 138L
1,471 Elo+
Party 2
Ratatoskr
Ratatoskr
Luxunos
Ratatoskr
Level 123
God Stats
7W - 5L
1,637 SR
Queue Stats
179W - 166L
1,568 Elo+
Party 1
Charybdis
Charybdis
TheoBeduardo
Charybdis
Level 128
God Stats
16W - 13L
1,580 SR
Queue Stats
112W - 106L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
xXKrusty
Cthulhu
Level 128
God Stats
8W - 10L
1,738 SR
Queue Stats
181W - 165L
1,568 Elo+
Party 1
Team Averages
Level 127
1,650 SR
1,524 Elo+

VS

Team Averages
Level 90
1,529 SR
1,530 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BernieWinks
Agni
Level 69
God Stats
258W - 227L
1,526 SR
Queue Stats
266W - 240L
1,506 Elo+
Solo
Scylla
Scylla
LordBrwa
Scylla
Level 35
God Stats
2W - 1L
1,611 SR
Queue Stats
60W - 61L
1,574 Elo+
Solo
Thanatos
Thanatos
PhyRoo_
Thanatos
Level 139
God Stats
7W - 15L
1,290 SR
Queue Stats
273W - 260L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Raludom-Rellim
Cthulhu
Level 159
God Stats
14W - 9L
1,717 SR
Queue Stats
167W - 152L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,507
682
6,404
6,988
2,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
2 / 0 / 3
6,138
558
4,065
8,889
5,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ratatoskr
Luxunos
Ratatoskr
11
6 / 1 / 1
6,382
580
4,974
6,843
1,912
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TheoBeduardo
Charybdis
12
1 / 0 / 3
6,539
594
7,533
7,031
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xXKrusty
Cthulhu
13
1 / 1 / 0
7,415
674
1,216
4,759
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,442
495
4,736
7,834
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 0
5,979
544
1,052
2,840
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
LordBrwa
Scylla
10
0 / 5 / 1
5,209
474
1,941
5,839
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PhyRoo_
Thanatos
10
1 / 4 / 0
5,421
493
2,100
8,921
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
5,909
537
7,128
9,996
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
1
1
0
1
W
4
1
3
5.5
W
Sylvanus
2
0
3
3.5
L
Scylla
LordBrwa
Scylla
0
5
1
0.1
W
Ratatoskr
Luxunos
Ratatoskr
6
1
1
6.5
L
Thanatos
PhyRoo_
Thanatos
1
4
0
0.25
L
1
1
0
1
W
Charybdis
TheoBeduardo
Charybdis
1
0
3
2.5
W
Cthulhu
xXKrusty
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
16,957
34,510
Taken
35,430
14,433
Mitigated
13,564
18,264
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,736
3,138
0
2,103
7,834
1,967
0
1,001
6,833
0
39,114
L
1,052
47
0
1,403
2,840
721
0
1,122
1,624
36,245
476
W
6,404
977
346
2,538
6,988
2,872
0
2,650
4,338
59,198
0
W
Sylvanus
4,065
837
3,129
4,676
8,889
5,337
0
4,684
4,179
16,250
3,698
L
Scylla
LordBrwa
Scylla
1,941
298
0
647
5,839
1,505
0
3,849
1,758
26,137
0
W
Ratatoskr
Luxunos
Ratatoskr
4,974
1,525
0
3,189
6,843
1,912
0
510
6,333
0
40,091
L
Thanatos
PhyRoo_
Thanatos
2,100
287
0
6,808
8,921
2,683
0
652
8,140
0
32,960
L
7,128
693
1,450
2,983
9,996
6,688
0
4,251
5,544
28,604
1,358
W
Charybdis
TheoBeduardo
Charybdis
7,533
3,422
0
3,166
7,031
2,280
0
993
6,038
0
56,715
W
Cthulhu
xXKrusty
Cthulhu
1,216
50
0
1,220
4,759
2,032
0
1,043
3,716
48,192
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
27,960
419
Minions Killed
341
0
Camps Cleared
0
1,119,347
Distance Traveled
1,070,855
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,442
495
92
8
0
204,384
0
L
Agni
5,979
544
84
8
0
212,722
8
W
Ra
7,507
682
109
10
0
225,921
0
W
Sylvanus
6,138
558
34
3
0
198,500
0
L
Scylla
5,209
474
53
5
0
182,853
0
W
Ratatoskr
6,382
580
61
6
0
283,130
3
L
Thanatos
5,421
493
76
7
0
253,448
0
L
Cthulhu
5,909
537
36
3
0
217,448
2
W
Charybdis
6,539
594
100
9
0
200,979
2
W
Cthulhu
7,415
674
115
10
0
210,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role