Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
Adam-543
Cliodhna
Platinum IV
Level 145
God Stats
148W - 77L
1,766 SR
Queue Stats
570W - 581L
1,799 MMR
Solo
Medusa
Medusa
Platinum III
Mεle
Medusa
Platinum III
Level 105
God Stats
2W - 2L
1,679 SR
Queue Stats
52W - 37L
1,817 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
PublicMango069
Cu Chulainn
Platinum V
Level 107
God Stats
7W - 7L
1,525 SR
Queue Stats
60W - 55L
1,647 MMR
Party 1
Horus
Horus
Platinum III
blindomindo
Horus
Platinum III
Level 128
God Stats
1W - 1L
1,435 SR
Queue Stats
90W - 79L
1,750 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,581 SR
1,702 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,512 SR
1,685 MMR
Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
Ghost-Pharo
Bacchus
Platinum V
Level 146
God Stats
18W - 9L
1,551 SR
Queue Stats
116W - 101L
1,699 MMR
Solo
Thor
Thor
Platinum V
Jake_OR95
Thor
Platinum V
Level 159
God Stats
1W - 5L
1,524 SR
Queue Stats
168W - 165L
1,745 MMR
Solo
Ix Chel
Ix Chel
Platinum III
Quiry
Ix Chel
Platinum III
Level 146
God Stats
1W - 3L
1,483 SR
Queue Stats
125W - 118L
1,777 MMR
Solo
Hou Yi
Hou Yi
Gold II
tva463
Hou Yi
Gold II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 2
5,271
659
1,879
3,566
1,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Adam-543
Cliodhna
8
4 / 1 / 1
4,966
621
2,087
4,580
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Mεle
Medusa
10
0 / 0 / 1
5,233
654
2,591
2,075
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
PublicMango069
Cu Chulainn
10
2 / 1 / 1
5,740
718
3,360
4,863
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 1 / 2
4,471
559
2,100
6,525
3,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ArachneLokiNe ZhaThanatos

VS

Bans
AgniLancelotKing ArthurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 3 / 0
4,492
562
2,731
6,969
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Ghost-Pharo
Bacchus
8
0 / 0 / 3
4,572
572
1,922
5,226
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
1 / 1 / 2
4,805
601
1,044
4,650
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Quiry
Ix Chel
9
2 / 2 / 1
5,081
635
2,384
2,787
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
tva463
Hou Yi
8
0 / 1 / 0
4,448
556
1,362
3,044
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
4
4
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
2
2
L
Bellona
 
Bellona
1
3
0
0.33
W
Cliodhna
Adam-543
Cliodhna
4
1
1
4.5
L
Bacchus
Ghost-Pharo
Bacchus
0
0
3
1.5
L
Thor
1
1
2
2
W
Medusa
Mεle
Medusa
0
0
1
0.5
W
Cu Chulainn
PublicMango069
Cu Chulainn
2
1
1
2.5
L
Ix Chel
Quiry
Ix Chel
2
2
1
1.25
W
0
1
2
1
L
Hou Yi
tva463
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,017
Damage
9,443
21,609
Taken
22,676
9,293
Mitigated
11,071
8,286
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,879
140
0
1,771
3,566
1,065
0
1,674
1,892
29,286
0
L
Bellona
 
Bellona
2,731
1,076
0
2,491
6,969
5,409
0
619
6,350
0
24,705
W
Cliodhna
Adam-543
Cliodhna
2,087
0
0
1,874
4,580
1,036
0
1,030
3,550
0
22,839
L
Bacchus
Ghost-Pharo
Bacchus
1,922
497
0
1,961
5,226
3,425
0
123
5,103
11,939
0
L
Thor
1,044
61
0
3,028
4,650
1,003
0
751
3,899
0
29,672
W
Medusa
Mεle
Medusa
2,591
648
0
742
2,075
650
0
445
1,630
0
43,113
W
Cu Chulainn
PublicMango069
Cu Chulainn
3,360
643
0
1,052
4,863
2,741
0
0
4,863
4,110
33,743
L
Ix Chel
Quiry
Ix Chel
2,384
147
150
528
2,787
407
0
1,005
1,782
25,191
313
W
2,100
1,046
304
2,543
6,525
3,801
0
1,862
4,663
0
11,826
L
Hou Yi
tva463
Hou Yi
1,362
646
0
1,120
3,044
827
0
0
3,044
0
28,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
23,398
251
Minions Killed
246
0
Camps Cleared
0
842,946
Distance Traveled
794,345
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,271
659
63
8
0
160,896
0
L
Bellona
4,492
562
46
6
0
130,864
0
W
Cliodhna
4,966
621
37
5
0
177,508
0
L
Bacchus
4,572
572
14
2
0
162,626
2
L
Thor
4,805
601
65
8
0
178,102
0
W
Medusa
5,233
654
72
9
0
164,232
2
W
Cu Chulainn
5,740
718
68
9
0
169,639
1
L
Ix Chel
5,081
635
55
7
0
168,691
1
W
Horus
4,471
559
11
1
0
170,671
0
L
Hou Yi
4,448
556
66
8
0
154,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role