Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DoubleDRex22
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,813 SR
Queue Stats
113W - 104L
1,607 Elo+
Party 2
Olorun
Olorun
Slatterbeast
Olorun
Level 25
God Stats
0W - 2L
1,238 SR
Queue Stats
16W - 16L
1,565 Elo+
Party 2
Ganesha
Ganesha
Taythom
Ganesha
Level 143
God Stats
1W - 3L
1,438 SR
Queue Stats
140W - 160L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
USS Salami5649
Jing Wei
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 59L
1,492 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,542 Elo+

VS

Team Averages
Level 123
1,605 SR
1,519 Elo+
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ExNihlo
Artemis
Level 154
God Stats
5W - 0L
1,903 SR
Queue Stats
86W - 86L
1,481 Elo+
Party 1
Odin
Odin
NightKnight7
Odin
Level 134
God Stats
2W - 1L
1,544 SR
Queue Stats
90W - 90L
1,549 Elo+
Party 1
Geb
Geb
Zag
Geb
Level 124
God Stats
4W - 2L
1,581 SR
Queue Stats
432W - 455L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 1 / 0
4,508
902
234
976
223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
DoubleDRex22
Morgan Le Fay
11
2 / 3 / 3
5,805
1,161
6,200
4,438
1,297
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
1 / 4 / 2
5,474
1,095
3,891
5,394
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Taythom
Ganesha
11
1 / 3 / 5
5,959
1,192
2,027
6,846
4,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
10
3 / 3 / 3
5,739
1,148
4,287
4,911
1,624
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 2 / 4
6,541
1,308
4,846
3,937
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
 
Artio
11
2 / 2 / 9
6,323
1,265
1,898
4,421
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
ExNihlo
Artemis
11
3 / 2 / 7
6,636
1,327
8,259
4,324
1,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 9
6,955
1,391
3,808
5,826
4,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Geb
Zag
Geb
11
1 / 1 / 6
6,289
1,258
2,468
4,386
3,415
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
14
14
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
Sol
 
Sol
5
2
4
3.5
W
Artio
 
Artio
2
2
9
3.25
L
Morgan Le Fay
DoubleDRex22
Morgan Le Fay
2
3
3
1.17
W
Artemis
ExNihlo
Artemis
3
2
7
3.25
W
3
1
9
7.5
L
Olorun
1
4
2
0.5
L
Ganesha
Taythom
Ganesha
1
3
5
1.17
L
Jing Wei
3
3
3
1.5
W
Geb
Zag
Geb
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
21,279
22,565
Taken
22,894
9,779
Mitigated
15,009
4,246
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
234
94
0
27
976
223
0
434
542
0
1,564
W
Sol
 
Sol
4,846
1,127
643
971
3,937
1,398
358
1,624
2,313
13,798
0
W
Artio
 
Artio
1,898
89
320
886
4,421
3,495
326
2,485
1,936
4,499
0
L
Morgan Le Fay
DoubleDRex22
Morgan Le Fay
6,200
344
669
945
4,438
1,297
0
1,956
2,482
11,336
0
W
Artemis
ExNihlo
Artemis
8,259
1,629
181
470
4,324
1,798
72
2,122
2,202
0
12,643
W
3,808
486
146
602
5,826
4,903
0
3,423
2,403
0
6,123
L
Olorun
3,891
2,020
702
715
5,394
1,666
0
1,108
4,247
7,152
0
L
Ganesha
Taythom
Ganesha
2,027
319
253
582
6,846
4,969
0
3,550
3,084
4,456
0
L
Jing Wei
4,287
2,293
0
353
4,911
1,624
0
1,830
3,044
0
10,179
W
Geb
Zag
Geb
2,468
27
909
1,198
4,386
3,415
29
2,464
1,922
10,389
115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
32,744
39
Minions Killed
57
0
Camps Cleared
0
412,587
Distance Traveled
502,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,508
902
4
1
0
17,633
0
W
Sol
6,541
1,308
20
4
0
85,264
0
W
Artio
6,323
1,265
4
1
0
89,862
0
L
Morgan Le Fay
5,805
1,161
12
2
0
99,808
0
W
Artemis
6,636
1,327
12
2
0
115,820
0
W
Odin
6,955
1,391
8
2
0
103,813
0
L
Olorun
5,474
1,095
3
1
0
101,758
0
L
Ganesha
5,959
1,192
2
0
0
95,479
0
L
Jing Wei
5,739
1,148
18
4
0
97,909
0
W
Geb
6,289
1,258
13
3
0
107,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role