Player Matchup

Anubis
Anubis
AceLeader3033
Anubis
Level 56
God Stats
3W - 5L
1,407 SR
Queue Stats
134W - 163L
1,455 Elo+
Solo
Charon
Charon
Go Toucann
Charon
Level 125
God Stats
3W - 4L
1,385 SR
Queue Stats
109W - 110L
1,489 Elo+
Party 2
Surtr
Surtr
GoPossumm
Surtr
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 160L
1,490 Elo+
Party 2
Fenrir
Fenrir
Magnum71g
Fenrir
Level 84
God Stats
6W - 9L
1,373 SR
Queue Stats
175W - 168L
1,409 Elo+
Solo
Olorun
Olorun
xAvo7277x
Olorun
Level 48
God Stats
137W - 127L
1,498 SR
Queue Stats
141W - 130L
1,442 Elo+
Solo
Team Averages
Level 92
1,432 SR
1,457 Elo+

VS

Team Averages
Level 108
1,593 SR
1,401 Elo+
Surtr
Surtr
FaZe mega9350
Surtr
Level 88
God Stats
9W - 8L
1,542 SR
Queue Stats
76W - 83L
1,436 Elo+
Solo
Zeus
Zeus
Itz0ver9000n
Zeus
Level 104
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 5L
1,302 Elo+
Solo
Chiron
Chiron
Rhizomorph
Chiron
Level 95
God Stats
6W - 2L
1,723 SR
Queue Stats
135W - 115L
1,426 Elo+
Solo
Nemesis
Nemesis
Sikked-
Nemesis
Level 145
God Stats
0W - 2L
1,231 SR
Queue Stats
51W - 39L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
SolarHdx3
Cthulhu
Level 107
God Stats
1W - 1L
1,734 SR
Queue Stats
40W - 24L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
7,439
572
6,313
9,079
3,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Go Toucann
Charon
11
0 / 0 / 8
7,224
556
4,438
6,777
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
GoPossumm
Surtr
14
4 / 1 / 1
8,506
654
8,522
10,586
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Magnum71g
Fenrir
13
4 / 2 / 1
7,349
565
4,240
8,123
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
xAvo7277x
Olorun
12
2 / 4 / 1
7,582
583
3,052
5,794
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,251
481
4,040
11,556
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 3 / 3
6,274
483
6,572
5,361
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Rhizomorph
Chiron
2
0 / 1 / 0
4,046
311
379
746
168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Sikked-
Nemesis
14
5 / 2 / 4
7,520
578
8,361
10,569
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SolarHdx3
Cthulhu
10
2 / 4 / 3
5,843
449
6,062
10,531
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
13
Kills
12
12
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
L
1
3
0
0.33
W
Charon
Go Toucann
Charon
0
0
8
4
W
Surtr
GoPossumm
Surtr
4
1
1
4.5
L
4
3
3
1.83
W
Fenrir
Magnum71g
Fenrir
4
2
1
2.25
L
Chiron
Rhizomorph
Chiron
0
1
0
0
L
Nemesis
Sikked-
Nemesis
5
2
4
3.5
L
Cthulhu
SolarHdx3
Cthulhu
2
4
3
0.88
W
Olorun
xAvo7277x
Olorun
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
25,414
40,359
Taken
38,763
23,263
Mitigated
19,197
9,826
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,313
291
0
2,854
9,079
3,883
383
3,603
4,897
46,478
1,146
L
4,040
2,092
0
2,231
11,556
7,727
0
322
10,669
469
35,752
W
Charon
Go Toucann
Charon
4,438
974
0
1,512
6,777
4,929
46
2,659
3,738
18,500
642
W
Surtr
GoPossumm
Surtr
8,522
2,841
0
3,399
10,586
9,638
455
418
9,629
997
56,052
L
6,572
323
0
0
5,361
1,225
0
2,326
2,950
21,773
0
W
Fenrir
Magnum71g
Fenrir
4,240
987
0
1,647
8,123
3,069
261
1,710
6,158
0
40,435
L
Chiron
Rhizomorph
Chiron
379
192
24
87
746
168
0
488
258
0
1,850
L
Nemesis
Sikked-
Nemesis
8,361
4,183
0
1,185
10,569
3,663
0
4,584
5,985
0
55,370
L
Cthulhu
SolarHdx3
Cthulhu
6,062
420
0
920
10,531
6,414
0
6,431
4,100
30,948
0
W
Olorun
xAvo7277x
Olorun
3,052
1,410
92
322
5,794
1,744
4,130
2,975
2,637
38,450
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
29,934
339
Minions Killed
252
0
Camps Cleared
0
1,134,392
Distance Traveled
989,016
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,439
572
66
5
0
199,951
0
L
Surtr
6,251
481
80
6
0
200,688
0
W
Charon
7,224
556
16
1
0
241,166
2
W
Surtr
8,506
654
105
8
0
204,575
4
L
Zeus
6,274
483
37
3
0
218,896
0
W
Fenrir
7,349
565
80
6
0
263,660
0
L
Chiron
4,046
311
3
0
0
28,808
0
L
Nemesis
7,520
578
99
8
0
297,370
0
L
Cthulhu
5,843
449
33
3
0
243,254
1
W
Olorun
7,582
583
72
6
0
225,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role