Player Matchup

Bacchus
Bacchus
JteFumeEnDespi
Bacchus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,789 Elo+
Party 2
Scylla
Scylla
LeonFragnee
Scylla
Level 84
God Stats
15W - 9L
1,553 SR
Queue Stats
53W - 48L
1,478 Elo+
Solo
Mulan
Mulan
zSanjiiiz
Mulan
Level 117
God Stats
3W - 2L
1,775 SR
Queue Stats
15W - 15L
1,820 Elo+
Party 2
Team Averages
Level 92
1,609 SR
1,696 Elo+

VS

Team Averages
Level 84
1,561 SR
1,422 Elo+
Kukulkan
Kukulkan
Kirovec777
Kukulkan
Level 69
God Stats
116W - 138L
1,452 SR
Queue Stats
479W - 501L
1,438 Elo+
Solo
Lancelot
Lancelot
Sabowar
Lancelot
Level 128
God Stats
5W - 2L
1,632 SR
Queue Stats
30W - 36L
1,400 Elo+
Party 1
Geb
Geb
Unnatural205181
Geb
Level 54
God Stats
6W - 5L
1,600 SR
Queue Stats
14W - 16L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 12
12,329
881
12,780
9,397
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
16
2 / 3 / 20
10,740
767
8,220
5,830
1,714
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
zSanjiiiz
Mulan
17
10 / 0 / 13
11,759
840
16,426
15,862
12,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kirovec777
Kukulkan
14
0 / 5 / 0
8,818
630
5,070
9,865
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Sabowar
Lancelot
12
2 / 11 / 0
8,659
619
6,522
15,293
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 8 / 1
8,403
600
6,387
17,579
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
24
Kills
3
3
Deaths
24
45
Assists
1
Player
Kills
Deaths
Assists
KDA
W
12
0
12
18
L
Kukulkan
Kirovec777
Kukulkan
0
5
0
0
W
Scylla
2
3
20
4
L
Lancelot
Sabowar
Lancelot
2
11
0
0.18
L
1
8
1
0.19
W
Mulan
zSanjiiiz
Mulan
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
17,979
31,089
Taken
42,737
19,934
Mitigated
23,666
8,645
Healing
2,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,780
1,322
0
1,767
9,397
5,322
539
3,879
5,233
43,109
3,311
L
Kukulkan
Kirovec777
Kukulkan
5,070
119
0
17
9,865
3,131
0
4,130
5,451
47,401
0
W
Scylla
8,220
750
0
500
5,830
1,714
789
2,241
3,408
41,518
0
L
Lancelot
Sabowar
Lancelot
6,522
184
0
1,054
15,293
4,836
0
6,797
7,946
0
21,346
L
6,387
201
0
1,313
17,579
15,699
0
9,337
7,543
17,396
110
W
Mulan
zSanjiiiz
Mulan
16,426
2,043
0
6,378
15,862
12,898
1,036
4,605
10,884
429
42,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
25,880
171
Minions Killed
123
0
Camps Cleared
0
806,948
Distance Traveled
683,863
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,329
881
61
4
0
297,494
0
L
Kukulkan
8,818
630
80
6
0
224,809
5
W
Scylla
10,740
767
62
4
0
258,094
0
L
Lancelot
8,659
619
29
2
0
234,471
4
L
Geb
8,403
600
14
1
0
224,583
0
W
Mulan
11,759
840
48
3
0
251,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role