Player Matchup

Chronos
Chronos
Dolphinwalls
Chronos
Level 128
God Stats
0W - 3L
1,203 SR
Queue Stats
179W - 163L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
ILikeToGasLight
Kuzenbo
Level 83
God Stats
6W - 2L
1,713 SR
Queue Stats
46W - 40L
1,528 Elo+
Party 1
Eset
Eset
Samoochi
Eset
Level 203
God Stats
1W - 2L
1,469 SR
Queue Stats
44W - 44L
1,479 Elo+
Party 1
Fenrir
Fenrir
Urkozamanjezor
Fenrir
Level 85
God Stats
58W - 52L
1,557 SR
Queue Stats
180W - 162L
1,524 Elo+
Solo
Arachne
Arachne
yhoannvnz
Arachne
Level 41
God Stats
64W - 64L
1,501 SR
Queue Stats
232W - 277L
1,375 Elo+
Solo
Team Averages
Level 108
1,489 SR
1,479 Elo+

VS

Team Averages
Level 119
1,546 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Clipzz_Jxh
Sun Wukong
Level 107
God Stats
5W - 2L
1,279 SR
Queue Stats
313W - 276L
1,421 Elo+
Solo
Skadi
Skadi
UT4HxB3ACH
Skadi
Level 118
God Stats
15W - 7L
1,931 SR
Queue Stats
101W - 105L
1,516 Elo+
Solo
Charon
Charon
Xx_SoZinHo_Xx
Charon
Level 159
God Stats
6W - 3L
1,477 SR
Queue Stats
68W - 81L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
iaokiji--
Ao Kuang
Level 107
God Stats
4W - 3L
1,541 SR
Queue Stats
449W - 474L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dolphinwalls
Chronos
14
2 / 3 / 1
8,908
594
6,455
8,640
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 2 / 1
6,569
438
3,906
7,550
5,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
13
2 / 6 / 1
7,327
488
7,731
11,530
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 6 / 2
7,488
499
7,138
12,174
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
yhoannvnz
Arachne
11
1 / 7 / 2
6,575
438
3,157
10,480
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 2 / 4
9,304
620
10,200
8,708
3,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Clipzz_Jxh
Sun Wukong
14
4 / 2 / 1
8,226
548
5,732
9,907
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
15
3 / 1 / 3
8,852
590
6,139
8,021
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 5
7,936
529
4,083
8,899
6,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
iaokiji--
Ao Kuang
16
7 / 2 / 4
8,696
580
8,567
13,729
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
24
24
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
4
5.5
W
Sun Wukong
Clipzz_Jxh
Sun Wukong
4
2
1
2.25
L
Chronos
Dolphinwalls
Chronos
2
3
1
0.83
L
0
2
1
0.25
L
Eset
2
6
1
0.42
W
Skadi
3
1
3
4.5
L
3
6
2
0.67
W
1
1
5
3.5
W
Ao Kuang
iaokiji--
Ao Kuang
7
2
4
4.5
L
Arachne
yhoannvnz
Arachne
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,387
Damage
34,721
50,374
Taken
49,264
18,803
Mitigated
23,951
8,743
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,200
0
0
3,943
8,708
3,312
361
4,839
3,869
57,036
386
W
Sun Wukong
Clipzz_Jxh
Sun Wukong
5,732
812
0
1,453
9,907
6,572
0
3,994
5,913
0
54,439
L
Chronos
Dolphinwalls
Chronos
6,455
1,814
0
2,631
8,640
3,066
549
1,409
7,231
58,051
4,728
L
3,906
1,968
0
544
7,550
5,410
0
4,023
3,527
17,317
641
L
Eset
7,731
507
254
3,117
11,530
3,267
32
7,059
4,471
54,069
1,304
W
Skadi
6,139
1,831
0
2,616
8,021
2,868
3,260
2,352
5,669
0
79,621
L
7,138
1,788
0
1,301
12,174
4,151
0
5,982
6,192
0
46,550
W
4,083
563
0
2,996
8,899
6,494
220
3,491
5,408
26,022
931
W
Ao Kuang
iaokiji--
Ao Kuang
8,567
3,460
0
4,905
13,729
4,705
0
3,087
10,642
58,127
19,359
L
Arachne
yhoannvnz
Arachne
3,157
2,827
0
896
10,480
2,909
450
3,748
6,732
0
23,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
43,014
355
Minions Killed
506
0
Camps Cleared
0
1,330,904
Distance Traveled
1,427,690
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,304
620
99
7
0
242,798
0
W
Sun Wukong
8,226
548
102
7
0
290,183
0
L
Chronos
8,908
594
120
8
0
216,334
0
L
Kuzenbo
6,569
438
19
1
0
251,051
0
L
Eset
7,327
488
94
6
0
247,083
0
W
Skadi
8,852
590
154
10
0
270,012
0
L
Fenrir
7,488
499
72
5
0
286,593
0
W
Charon
7,936
529
40
3
0
279,165
6
W
Ao Kuang
8,696
580
111
7
0
345,532
0
L
Arachne
6,575
438
50
3
0
329,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role