Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AJGutz
Medusa
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THIRDD LEGG
Tsukuyomi
Level 139
God Stats
14W - 12L
1,590 SR
Queue Stats
46W - 43L
1,529 Elo+
Solo
Kukulkan
Kukulkan
The5 StarShark
Kukulkan
Level 129
God Stats
0W - 1L
1,140 SR
Queue Stats
32W - 27L
1,553 Elo+
Party 1
King Arthur
King Arthur
chepothefrog
King Arthur
Level 127
God Stats
2W - 3L
1,388 SR
Queue Stats
72W - 84L
1,519 Elo+
Party 1
Team Averages
Level 122
1,424 SR
1,534 Elo+

VS

Team Averages
Level 121
1,665 SR
1,569 Elo+
Zeus
Zeus
Crowneck420
Zeus
Level 118
God Stats
79W - 72L
1,566 SR
Queue Stats
406W - 440L
1,502 Elo+
Solo
King Arthur
King Arthur
GoodOlJohn
King Arthur
Level 118
God Stats
10W - 7L
1,688 SR
Queue Stats
72W - 68L
1,526 Elo+
Solo
Ravana
Ravana
Necrozer0
Ravana
Level 157
God Stats
3W - 0L
1,814 SR
Queue Stats
126W - 118L
1,579 Elo+
Solo
Geb
Geb
Samitizm01
Geb
Level 101
God Stats
13W - 3L
1,756 SR
Queue Stats
46W - 15L
1,674 Elo+
Party 2
Sol
Sol
Trollreaper0
Sol
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 24L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 3
7,265
1,211
5,783
2,240
866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
AJGutz
Medusa
11
2 / 0 / 2
7,054
1,176
5,730
5,529
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
THIRDD LEGG
Tsukuyomi
12
2 / 2 / 3
6,868
1,145
8,977
6,539
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
0 / 1 / 3
6,122
1,020
685
1,517
519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
chepothefrog
King Arthur
12
1 / 0 / 5
7,044
1,174
4,379
7,780
9,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

359

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,663
1,111
6,251
3,942
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GoodOlJohn
King Arthur
12
0 / 1 / 3
6,918
1,153
4,544
8,501
8,495
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Necrozer0
Ravana
12
2 / 1 / 0
7,146
1,191
3,501
4,084
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 2
6,859
1,143
3,778
6,188
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 1
6,140
1,023
3,927
5,685
1,806
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
3
3
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
0
3
4.5
L
Medusa
AJGutz
Medusa
2
0
2
3
W
1
1
2
2
W
King Arthur
GoodOlJohn
King Arthur
0
1
3
1.5
W
Ravana
Necrozer0
Ravana
2
1
0
2
W
0
2
2
0.5
L
Tsukuyomi
THIRDD LEGG
Tsukuyomi
2
2
3
1.75
L
Kukulkan
0
1
3
1.5
W
0
3
1
0.17
L
King Arthur
chepothefrog
King Arthur
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,554
Damage
22,001
23,605
Taken
28,400
14,945
Mitigated
17,001
2,788
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,783
196
630
276
2,240
866
0
1,602
638
17,507
771
L
Medusa
AJGutz
Medusa
5,730
2,143
0
15
5,529
1,937
0
3,677
1,852
0
14,917
W
6,251
840
0
960
3,942
1,191
0
1,286
2,656
16,327
0
W
King Arthur
GoodOlJohn
King Arthur
4,544
377
158
1,136
8,501
8,495
0
1,793
6,708
0
12,790
W
Ravana
Necrozer0
Ravana
3,501
1,493
0
375
4,084
1,555
0
910
3,132
0
16,468
W
3,778
221
0
787
6,188
3,954
0
729
5,459
14,087
0
L
Tsukuyomi
THIRDD LEGG
Tsukuyomi
8,977
2,343
0
285
6,539
2,597
0
2,932
3,607
0
19,315
L
Kukulkan
685
125
0
321
1,517
519
0
881
636
6,072
0
W
3,927
1,243
0
303
5,685
1,806
0
1,481
4,174
11,339
0
L
King Arthur
chepothefrog
King Arthur
4,379
204
0
1,261
7,780
9,026
0
4,864
2,916
0
8,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
33,726
100
Minions Killed
109
3
Camps Cleared
7
529,073
Distance Traveled
618,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,265
1,211
25
4
0
117,868
0
L
Medusa
7,054
1,176
33
6
0
115,498
0
W
Zeus
6,663
1,111
28
5
1
122,487
0
W
King Arthur
6,918
1,153
10
2
0
142,120
0
W
Ravana
7,146
1,191
29
5
6
120,614
0
W
Geb
6,859
1,143
20
3
0
120,565
0
L
Tsukuyomi
6,868
1,145
21
4
1
124,600
0
L
Kukulkan
6,122
1,020
15
3
1
43,637
0
W
Sol
6,140
1,023
22
4
0
112,776
0
L
King Arthur
7,044
1,174
6
1
1
127,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role