Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
M0rtain
Vulcan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
ViltsuV
Gilgamesh
Level 153
God Stats
1W - 2L
1,445 SR
Queue Stats
12W - 9L
1,469 Elo+
Party 2
Ymir
Ymir
valenok_13
Ymir
Level 101
God Stats
21W - 22L
1,540 SR
Queue Stats
49W - 62L
1,370 Elo+
Solo
Izanami
Izanami
xMute
Izanami
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,437 Elo+
Party 2
Team Averages
Level 113
1,497 SR
1,415 Elo+

VS

Team Averages
Level 162
1,458 SR
1,495 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bunthorne
Chang'e
Level 125
God Stats
13W - 8L
1,599 SR
Queue Stats
315W - 304L
1,501 Elo+
Solo
Ravana
Ravana
EnergyDarKnis
Ravana
Level 222
God Stats
0W - 2L
1,192 SR
Queue Stats
108W - 108L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 0 / 2
4,115
686
1,597
3,390
2,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
M0rtain
Vulcan
7
1 / 3 / 2
4,388
731
3,125
3,444
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
ViltsuV
Gilgamesh
8
2 / 0 / 1
4,711
785
1,043
3,951
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 0
3,780
630
1,410
4,905
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
xMute
Izanami
7
2 / 0 / 0
4,179
697
2,959
1,608
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 0 / 1
5,077
846
2,220
4,733
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
 
Ullr
7
0 / 1 / 0
3,642
607
1,843
2,579
581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
 
Athena
5
0 / 2 / 0
3,480
580
1,055
5,583
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Bunthorne
Chang'e
8
3 / 2 / 0
4,541
757
2,808
5,260
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 2
4,036
673
1,518
3,372
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
6
6
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Ullr
 
Ullr
0
1
0
0
L
Athena
 
Athena
0
2
0
0
L
Chang'e
Bunthorne
Chang'e
3
2
0
1.5
L
1
1
2
2
W
Vulcan
M0rtain
Vulcan
1
3
2
0.67
W
Gilgamesh
ViltsuV
Gilgamesh
2
0
1
2.5
W
0
3
0
0
W
Izanami
xMute
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,134
Damage
9,444
17,298
Taken
21,527
6,641
Mitigated
7,791
5,212
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,597
750
0
1,446
3,390
2,542
58
673
2,717
8,877
1,871
L
Jormungandr
 
Jormungandr
2,220
880
0
2,741
4,733
2,361
0
1,252
3,323
24,878
2,563
L
Ullr
 
Ullr
1,843
933
0
921
2,579
581
0
131
2,448
0
18,093
L
Athena
 
Athena
1,055
257
56
1,976
5,583
2,649
0
981
4,602
8,961
0
L
Chang'e
Bunthorne
Chang'e
2,808
272
40
2,370
5,260
1,306
0
2,382
2,532
22,493
0
L
1,518
511
0
1,662
3,372
894
0
373
2,959
0
18,043
W
Vulcan
M0rtain
Vulcan
3,125
417
0
185
3,444
759
0
2,325
895
15,088
768
W
Gilgamesh
ViltsuV
Gilgamesh
1,043
444
0
1,845
3,951
1,262
56
296
3,595
0
28,523
W
1,410
473
0
779
4,905
1,643
0
2,200
2,705
15,227
0
W
Izanami
xMute
Izanami
2,959
2,139
0
957
1,608
435
47
285
1,323
0
24,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,173
Gold Earned
20,776
196
Minions Killed
184
0
Camps Cleared
0
678,057
Distance Traveled
595,995
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,115
686
16
3
0
137,100
0
L
Jormungandr
5,077
846
52
9
0
80,364
0
L
Ullr
3,642
607
40
7
0
113,678
0
L
Athena
3,480
580
13
2
0
105,635
0
L
Chang'e
4,541
757
43
7
0
145,619
0
L
Ravana
4,036
673
36
6
0
150,699
0
W
Vulcan
4,388
731
35
6
0
131,335
0
W
Gilgamesh
4,711
785
58
10
0
158,108
2
W
Ymir
3,780
630
36
6
0
105,343
0
W
Izanami
4,179
697
51
9
0
146,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role