Player Matchup

Jormungandr
Jormungandr
ADumbBaby
Jormungandr
Level 142
God Stats
2W - 3L
1,480 SR
Queue Stats
14W - 16L
1,538 Elo+
Solo
Arachne
Arachne
Gold_World0v2
Arachne
Level 37
God Stats
2W - 6L
1,457 SR
Queue Stats
58W - 95L
1,049 Elo+
Party 1
Artemis
Artemis
KingRofler
Artemis
Level 121
God Stats
25W - 16L
1,498 SR
Queue Stats
183W - 166L
1,512 Elo+
Solo
Poseidon
Poseidon
lik-not
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Geb
Geb
x6Havoc9x
Geb
Level 139
God Stats
12W - 10L
1,632 SR
Queue Stats
94W - 78L
1,570 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,387 Elo+

VS

Team Averages
Level 130
1,506 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KnottyFlunky
Hun Batz
Level 155
God Stats
1W - 2L
1,242 SR
Queue Stats
123W - 108L
1,485 Elo+
Solo
Mulan
Mulan
Moonlight2424
Mulan
Level 106
God Stats
21W - 12L
1,612 SR
Queue Stats
214W - 206L
1,499 Elo+
Solo
Hel
Hel
PartyAnimal75117
Hel
Level 119
God Stats
30W - 21L
1,662 SR
Queue Stats
44W - 35L
1,494 Elo+
Solo
Charybdis
Charybdis
Sequmaqanaana
Charybdis
Level 138
God Stats
10W - 3L
1,513 SR
Queue Stats
384W - 369L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADumbBaby
Jormungandr
9
1 / 4 / 1
5,162
516
2,759
8,060
1,927
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
7
0 / 1 / 0
4,250
425
606
4,579
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
KingRofler
Artemis
10
4 / 1 / 0
5,829
583
4,716
3,969
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
lik-not
Poseidon
8
0 / 8 / 0
4,340
434
1,666
6,426
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 2
4,722
472
1,602
6,535
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
7 / 0 / 3
7,060
706
4,348
3,429
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
KnottyFlunky
Hun Batz
12
5 / 1 / 2
6,676
668
3,931
7,030
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 3
5,387
539
4,155
6,370
3,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 5
7,016
702
4,178
5,274
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Sequmaqanaana
Charybdis
11
0 / 1 / 1
6,027
603
1,673
3,532
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
3
8.5
L
Jormungandr
ADumbBaby
Jormungandr
1
4
1
0.38
L
Arachne
0
1
0
0
L
Artemis
KingRofler
Artemis
4
1
0
4
W
Hun Batz
KnottyFlunky
Hun Batz
5
1
2
6
W
2
2
3
1.75
W
2
1
5
4.5
W
Charybdis
Sequmaqanaana
Charybdis
0
1
1
0.5
L
Poseidon
lik-not
Poseidon
0
8
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,349
Damage
18,285
29,569
Taken
25,635
9,257
Mitigated
9,878
4,858
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,348
276
192
1,491
3,429
1,693
98
1,035
2,394
36,814
2,216
L
Jormungandr
ADumbBaby
Jormungandr
2,759
859
0
929
8,060
1,927
0
3,285
4,420
28,275
0
L
Arachne
606
430
0
1,590
4,579
1,106
0
603
3,927
0
13,447
L
Artemis
KingRofler
Artemis
4,716
2,187
0
801
3,969
1,326
0
0
3,897
0
30,525
W
Hun Batz
KnottyFlunky
Hun Batz
3,931
585
0
1,479
7,030
2,606
213
854
6,176
0
47,223
W
4,155
587
0
1,352
6,370
3,096
398
811
5,559
0
23,948
W
4,178
319
742
3,532
5,274
1,615
608
2,912
2,362
37,641
844
W
Charybdis
Sequmaqanaana
Charybdis
1,673
985
0
1,880
3,532
868
1,469
420
3,112
0
38,693
L
Poseidon
lik-not
Poseidon
1,666
153
0
10
6,426
1,277
26
2,570
3,783
21,013
0
L
1,602
128
0
1,528
6,535
3,621
0
1,450
4,844
11,034
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
32,166
175
Minions Killed
363
0
Camps Cleared
0
985,771
Distance Traveled
1,006,677
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,060
706
71
7
0
179,261
7
L
Jormungandr
5,162
516
41
4
0
181,342
2
L
Arachne
4,250
425
33
3
0
222,800
0
L
Artemis
5,829
583
71
7
0
191,054
0
W
Hun Batz
6,676
668
82
8
0
241,834
0
W
Mulan
5,387
539
34
3
0
202,527
5
W
Hel
7,016
702
87
9
0
195,956
2
W
Charybdis
6,027
603
89
9
0
187,099
2
L
Poseidon
4,340
434
26
3
0
188,737
0
L
Geb
4,722
472
4
0
0
201,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role