Player Matchup

Poseidon
Poseidon
MasterSmite007
Poseidon
Level 127
God Stats
10W - 5L
1,580 SR
Queue Stats
418W - 419L
1,505 Elo+
Solo
Fenrir
Fenrir
Mcleaf420
Fenrir
Level 139
God Stats
7W - 5L
1,726 SR
Queue Stats
130W - 137L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
TheXotix27
Sylvanus
Level 109
God Stats
4W - 7L
1,602 SR
Queue Stats
110W - 92L
1,643 Elo+
Solo
Hercules
Hercules
golia98
Hercules
Level 86
God Stats
2W - 2L
1,724 SR
Queue Stats
410W - 410L
1,435 Elo+
Solo
Zeus
Zeus
gregerKING
Zeus
Level 63
God Stats
4W - 6L
1,158 SR
Queue Stats
86W - 84L
1,430 Elo+
Party 1
Team Averages
Level 105
1,558 SR
1,481 Elo+

VS

Team Averages
Level 112
1,445 SR
1,461 Elo+
Thanatos
Thanatos
DalinarKholin32
Thanatos
Level 86
God Stats
42W - 30L
1,531 SR
Queue Stats
145W - 133L
1,506 Elo+
Party 2
Artio
Artio
ItsMeValentina
Artio
Level 160
God Stats
30W - 27L
1,466 SR
Queue Stats
395W - 370L
1,494 Elo+
Solo
Discordia
Discordia
Kozooooooo
Discordia
Level 114
God Stats
11W - 13L
1,438 SR
Queue Stats
356W - 337L
1,434 Elo+
Party 2
Surtr
Surtr
Lockiavelli
Surtr
Level 97
God Stats
5W - 8L
1,470 SR
Queue Stats
730W - 674L
1,446 Elo+
Party 2
Medusa
Medusa
TP_4s13r
Medusa
Level 103
God Stats
1W - 1L
1,321 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 11 / 2
6,574
470
2,265
10,364
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Mcleaf420
Fenrir
12
2 / 5 / 3
6,523
466
3,430
14,541
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
TheXotix27
Sylvanus
11
1 / 5 / 1
6,824
487
4,813
11,316
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
golia98
Hercules
8
1 / 4 / 1
5,603
400
2,538
8,523
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 7 / 1
6,915
494
11,598
9,137
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
7 / 2 / 4
8,631
617
7,025
10,243
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 0 / 12
8,380
599
6,029
13,912
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Kozooooooo
Discordia
14
5 / 3 / 6
8,672
619
7,333
6,188
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 3
8,920
637
8,248
12,224
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
TP_4s13r
Medusa
16
10 / 1 / 3
9,662
690
10,059
4,116
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
30
32
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
2
4
4.5
W
4
0
12
10
W
Discordia
Kozooooooo
Discordia
5
3
6
2.67
W
4
1
3
5.5
L
Poseidon
0
11
2
0.09
L
Fenrir
Mcleaf420
Fenrir
2
5
3
0.7
W
Medusa
TP_4s13r
Medusa
10
1
3
11.5
L
Sylvanus
TheXotix27
Sylvanus
1
5
1
0.3
L
Hercules
golia98
Hercules
1
4
1
0.38
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
38,694
53,881
Taken
46,683
20,662
Mitigated
24,079
9,432
Healing
21,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,025
993
0
9,305
10,243
3,319
1,027
3,149
7,020
0
51,569
W
6,029
545
813
4,894
13,912
10,919
0
6,358
7,391
19,893
0
W
Discordia
Kozooooooo
Discordia
7,333
307
0
818
6,188
1,765
567
3,406
2,782
49,796
671
W
8,248
3,636
0
4,549
12,224
6,855
96
3,996
8,228
1,302
59,744
L
Poseidon
2,265
738
0
170
10,364
2,455
0
2,167
8,079
52,154
0
L
Fenrir
Mcleaf420
Fenrir
3,430
1,093
0
1,920
14,541
5,171
0
4,921
9,205
0
34,060
W
Medusa
TP_4s13r
Medusa
10,059
3,629
0
894
4,116
1,221
3,306
1,296
2,730
0
73,447
L
Sylvanus
TheXotix27
Sylvanus
4,813
2,257
60
4,456
11,316
5,186
0
582
10,257
30,035
6,960
L
Hercules
golia98
Hercules
2,538
598
0
2,586
8,523
5,455
0
1,774
6,729
0
15,614
L
11,598
1,306
0
240
9,137
2,395
0
3,679
5,160
38,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
44,265
334
Minions Killed
447
0
Camps Cleared
0
1,227,982
Distance Traveled
1,482,150
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,631
617
91
7
0
319,891
0
W
Artio
8,380
599
25
2
0
338,271
3
W
Discordia
8,672
619
95
7
0
253,444
4
W
Surtr
8,920
637
107
8
0
259,140
0
L
Poseidon
6,574
470
88
6
0
225,076
0
L
Fenrir
6,523
466
66
5
0
295,353
0
W
Medusa
9,662
690
129
9
0
311,404
3
L
Sylvanus
6,824
487
76
5
0
243,351
4
L
Hercules
5,603
400
35
3
0
218,718
0
L
Zeus
6,915
494
69
5
0
245,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role