Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
DonKeedic001
Izanami
Gold IV
Level 152
God Stats
4W - 1L
1,839 SR
Queue Stats
51W - 54L
1,408 MMR
Solo
Sylvanus
Sylvanus
Gold IV
sebinchoO_o2398
Sylvanus
Gold IV
Level 157
God Stats
4W - 2L
1,616 SR
Queue Stats
422W - 442L
1,394 MMR
Solo
Shiva
Shiva
Gold V
temp-412667
Shiva
Gold V
Level 118
God Stats
43W - 38L
1,612 SR
Queue Stats
101W - 102L
1,382 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,613 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,598 SR
1,400 MMR
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver I
BouncingSushi
Chernobog
Silver I
Level 105
God Stats
4W - 6L
1,605 SR
Queue Stats
14W - 20L
1,411 MMR
Solo
Kali
Kali
Bronze IV
CouldBeSuka
Kali
Bronze IV
Level 65
God Stats
0W - 5L
1,510 SR
Queue Stats
15W - 23L
1,409 MMR
Solo
Loki
Loki
Gold III
Sc loki uM
Loki
Gold III
Level 149
God Stats
43W - 27L
1,632 SR
Queue Stats
127W - 130L
1,394 MMR
Party 1
Ganesha
Ganesha
Silver II
xTR4UxFACIAL
Ganesha
Silver II
Level 171
God Stats
0W - 1L
1,745 SR
Queue Stats
64W - 83L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 0 / 3
8,897
684
8,571
8,237
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
 
Awilix
14
5 / 2 / 4
8,084
622
7,860
8,082
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DonKeedic001
Izanami
15
0 / 0 / 3
8,574
660
6,164
5,546
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
2 / 0 / 5
8,079
621
4,078
10,139
7,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 0 / 2
9,286
714
6,041
5,235
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
MulanCthulhuArachneAchilles

VS

Bans
BastetAthenaAgniVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 5 / 0
6,594
507
4,024
7,272
1,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
BouncingSushi
Chernobog
12
0 / 2 / 0
6,414
493
3,786
10,093
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 8 / 0
5,903
454
1,099
9,472
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 0
6,072
467
2,715
9,673
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
xTR4UxFACIAL
Ganesha
10
0 / 2 / 1
6,399
492
3,168
12,564
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
19
Kills
2
2
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
3
6.5
W
Awilix
 
Awilix
5
2
4
3.5
L
Zeus
 
Zeus
1
5
0
0.2
L
Chernobog
BouncingSushi
Chernobog
0
2
0
0
L
0
8
0
0
W
Izanami
DonKeedic001
Izanami
0
0
3
1.5
L
1
2
0
0.5
W
Sylvanus
2
0
5
4.5
W
7
0
2
8
L
Ganesha
xTR4UxFACIAL
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
14,792
37,239
Taken
49,074
17,944
Mitigated
17,864
18,838
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,571
1,241
1,643
5,116
8,237
2,492
448
2,855
5,382
68,629
1,255
W
Awilix
 
Awilix
7,860
3,693
0
467
8,082
3,054
0
1,610
6,472
0
59,158
L
Zeus
 
Zeus
4,024
167
0
2,246
7,272
1,846
0
5,352
1,920
43,438
829
L
Chernobog
BouncingSushi
Chernobog
3,786
2,134
0
2,158
10,093
3,273
0
1,179
8,874
0
49,207
L
1,099
300
0
1,110
9,472
3,004
0
198
8,828
0
26,023
W
Izanami
DonKeedic001
Izanami
6,164
3,373
0
2,825
5,546
1,731
2,096
434
5,112
0
79,584
L
2,715
529
0
4,021
9,673
2,479
0
773
8,900
0
41,271
W
Sylvanus
4,078
1,072
3,580
4,168
10,139
7,113
0
2,836
7,303
22,864
0
W
6,041
961
0
1,039
5,235
3,554
0
0
5,038
0
59,426
L
Ganesha
xTR4UxFACIAL
Ganesha
3,168
87
0
3,317
12,564
7,262
0
5,015
7,549
27,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
31,382
503
Minions Killed
373
0
Camps Cleared
0
1,375,795
Distance Traveled
1,308,907
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,897
684
129
10
0
284,810
0
W
Awilix
8,084
622
81
6
0
321,834
0
L
Zeus
6,594
507
102
8
0
216,482
0
L
Chernobog
6,414
493
122
9
0
266,324
0
L
Kali
5,903
454
47
4
0
241,497
0
W
Izanami
8,574
660
158
12
0
276,578
1
L
Loki
6,072
467
85
7
0
319,469
6
W
Sylvanus
8,079
621
33
3
0
244,078
6
W
Shiva
9,286
714
102
8
0
248,495
4
L
Ganesha
6,399
492
17
1
0
265,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role