Player Matchup

Jing Wei
Jing Wei
Avatar Roku6177
Jing Wei
Level 105
God Stats
2W - 0L
1,356 SR
Queue Stats
579W - 561L
1,473 Elo+
Solo
Loki
Loki
DarthWrecker328
Loki
Level 123
God Stats
3W - 1L
1,620 SR
Queue Stats
72W - 67L
1,459 Elo+
Party 2
Horus
Horus
Prophound
Horus
Level 125
God Stats
10W - 12L
1,663 SR
Queue Stats
117W - 112L
1,589 Elo+
Solo
Sobek
Sobek
WannabeGoth
Sobek
Level 145
God Stats
1W - 1L
1,269 SR
Queue Stats
55W - 64L
1,448 Elo+
Party 2
Yu Huang
Yu Huang
siriuss-x
Yu Huang
Level 129
God Stats
3W - 4L
1,553 SR
Queue Stats
218W - 207L
1,622 Elo+
Solo
Team Averages
Level 125
1,492 SR
1,518 Elo+

VS

Team Averages
Level 109
1,533 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dr_Plauge999
Ra
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 86L
1,234 Elo+
Solo
King Arthur
King Arthur
Mario96
King Arthur
Level 149
God Stats
25W - 16L
1,667 SR
Queue Stats
137W - 108L
1,618 Elo+
Solo
Ymir
Ymir
Scorch997
Ymir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 42L
1,633 Elo+
Solo
Ratatoskr
Ratatoskr
Shotgun Rell302
Ratatoskr
Level 131
God Stats
6W - 7L
1,500 SR
Queue Stats
84W - 84L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 1 / 2
7,392
569
5,453
3,859
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
10 / 2 / 2
8,285
637
9,032
7,930
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
Prophound
Horus
12
0 / 0 / 2
6,930
533
10,206
12,714
13,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
0 / 1 / 5
6,800
523
3,705
9,522
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
siriuss-x
Yu Huang
15
2 / 0 / 4
8,543
657
6,513
3,824
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 1
6,751
519
6,632
8,203
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 0
6,817
524
673
7,299
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Mario96
King Arthur
13
0 / 2 / 0
7,569
582
7,648
14,861
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
1 / 4 / 2
5,612
432
3,305
12,446
8,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Shotgun Rell302
Ratatoskr
11
1 / 1 / 1
6,134
472
3,232
8,747
3,040
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
1
1.25
W
Jing Wei
2
1
2
3
W
10
2
2
5.5
L
0
5
0
0
L
King Arthur
Mario96
King Arthur
0
2
0
0
W
Horus
Prophound
Horus
0
0
2
1
L
Ymir
1
4
2
0.5
L
Ratatoskr
Shotgun Rell302
Ratatoskr
1
1
1
1.5
W
0
1
5
2.5
W
Yu Huang
siriuss-x
Yu Huang
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,909
Damage
21,490
37,849
Taken
51,556
25,586
Mitigated
22,221
14,862
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,632
2,786
0
2,570
8,203
2,634
0
1,527
6,676
0
43,436
W
Jing Wei
5,453
3,860
0
1,221
3,859
1,200
656
443
3,416
0
58,111
W
9,032
2,641
0
2,221
7,930
2,592
0
1,096
6,834
0
47,667
L
673
0
228
1,584
7,299
1,921
0
3,013
4,024
52,430
0
L
King Arthur
Mario96
King Arthur
7,648
848
0
6,976
14,861
5,975
0
86
14,775
0
64,001
W
Horus
Prophound
Horus
10,206
4,089
160
4,300
12,714
13,170
0
0
12,714
338
49,573
L
Ymir
3,305
1,255
0
2,732
12,446
8,651
0
4,484
7,795
16,342
470
L
Ratatoskr
Shotgun Rell302
Ratatoskr
3,232
373
0
1,497
8,747
3,040
0
855
7,800
0
45,378
W
3,705
423
0
5,384
9,522
7,201
162
1,324
8,198
22,155
1,884
W
Yu Huang
siriuss-x
Yu Huang
6,513
783
0
1,576
3,824
1,423
378
975
2,849
62,975
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
32,883
418
Minions Killed
403
0
Camps Cleared
0
1,346,730
Distance Traveled
1,330,768
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,751
519
77
6
0
231,375
0
W
Jing Wei
7,392
569
102
8
0
234,851
0
W
Loki
8,285
637
79
6
0
322,428
0
L
Ra
6,817
524
121
9
0
252,645
0
L
King Arthur
7,569
582
105
8
0
244,333
0
W
Horus
6,930
533
80
6
0
262,278
0
L
Ymir
5,612
432
26
2
0
269,273
6
L
Ratatoskr
6,134
472
74
6
0
333,142
1
W
Sobek
6,800
523
29
2
0
261,687
0
W
Yu Huang
8,543
657
128
10
0
265,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role