Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BobWiz
Thoth
Level 145
God Stats
6W - 29L
1,148 SR
Queue Stats
2,958W - 3,043L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
Kenocha
Baba Yaga
Level 136
God Stats
4W - 6L
1,297 SR
Queue Stats
76W - 78L
1,491 Elo+
Party 1
Mercury
Mercury
Vortigorical
Mercury
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 174L
1,497 Elo+
Solo
Athena
Athena
siberiius
Athena
Level 144
God Stats
7W - 3L
1,789 SR
Queue Stats
179W - 181L
1,503 Elo+
Party 1
Team Averages
Level 137
1,447 SR
1,488 Elo+

VS

Team Averages
Level 124
1,568 SR
1,466 Elo+
Vamana
Vamana
ChangedName2D32
Vamana
Level 149
God Stats
1W - 0L
1,819 SR
Queue Stats
26W - 32L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Fishendary
Gilgamesh
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 92L
1,494 Elo+
Solo
Jing Wei
Jing Wei
Obito-UchihaBest
Jing Wei
Level 137
God Stats
3W - 2L
1,521 SR
Queue Stats
579W - 616L
1,398 Elo+
Solo
Medusa
Medusa
guim123
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,483 Elo+
Party 2
Freya
Freya
lukstruk09
Freya
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 7 / 6
8,072
807
9,095
15,378
15,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
BobWiz
Thoth
14
2 / 5 / 7
8,111
811
9,617
8,368
3,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baba Yaga
Kenocha
Baba Yaga
16
3 / 0 / 8
8,742
874
11,083
7,662
4,198
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Vortigorical
Mercury
10
1 / 6 / 4
6,979
698
3,415
7,773
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
siberiius
Athena
15
6 / 3 / 3
8,898
890
6,293
15,020
16,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
8,435
844
11,116
11,916
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Fishendary
Gilgamesh
15
6 / 2 / 10
8,548
855
8,048
10,432
8,680
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 9
7,702
770
6,755
7,019
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
guim123
Medusa
16
7 / 2 / 10
9,099
910
15,814
6,520
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
13
1 / 4 / 10
7,823
782
8,749
8,381
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
15
Kills
21
21
Deaths
15
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
7
6
0.86
L
Thoth
BobWiz
Thoth
2
5
7
1.1
W
5
3
9
3.17
W
Gilgamesh
Fishendary
Gilgamesh
6
2
10
5.5
L
Baba Yaga
Kenocha
Baba Yaga
3
0
8
7
W
2
4
9
1.63
L
Mercury
Vortigorical
Mercury
1
6
4
0.5
W
Medusa
guim123
Medusa
7
2
10
6
W
Freya
1
4
10
1.5
L
Athena
siberiius
Athena
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,503
Damage
50,482
54,201
Taken
44,268
43,641
Mitigated
26,515
13,019
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,095
5,204
366
1,693
15,378
15,936
0
2,650
12,535
0
15,842
L
Thoth
BobWiz
Thoth
9,617
422
441
336
8,368
3,788
0
888
7,399
24,400
107
W
11,116
3,581
1,361
3,122
11,916
10,317
0
8,918
2,963
0
13,967
W
Gilgamesh
Fishendary
Gilgamesh
8,048
2,776
669
769
10,432
8,680
0
4,165
6,220
0
12,837
L
Baba Yaga
Kenocha
Baba Yaga
11,083
1,158
720
2,147
7,662
4,198
0
544
6,873
27,942
1,127
W
6,755
2,876
32
297
7,019
2,320
62
3,778
3,226
0
14,888
L
Mercury
Vortigorical
Mercury
3,415
1,096
242
115
7,773
3,163
0
945
6,743
0
5,678
W
Medusa
guim123
Medusa
15,814
7,510
0
677
6,520
2,457
30
3,708
2,812
0
30,038
W
Freya
8,749
2,617
827
2,169
8,381
2,741
0
5,946
2,417
25,094
0
L
Athena
siberiius
Athena
6,293
1,082
2,794
4,165
15,020
16,556
0
3,722
10,969
8,532
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
41,607
111
Minions Killed
111
0
Camps Cleared
0
891,231
Distance Traveled
969,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,072
807
16
2
0
191,044
0
L
Thoth
8,111
811
31
3
0
131,424
0
W
Vamana
8,435
844
9
1
0
216,219
0
W
Gilgamesh
8,548
855
16
2
0
200,443
0
L
Baba Yaga
8,742
874
45
5
0
209,310
0
W
Jing Wei
7,702
770
13
1
0
167,709
0
L
Mercury
6,979
698
10
1
0
146,930
0
W
Medusa
9,099
910
36
4
0
207,500
0
W
Freya
7,823
782
37
4
0
177,953
0
L
Athena
8,898
890
9
1
0
212,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role