Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Col7
Artemis
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 45L
1,713 Elo+
Party 1
Xing Tian
Xing Tian
Cxkry
Xing Tian
Level 99
God Stats
3W - 2L
1,687 SR
Queue Stats
96W - 77L
1,504 Elo+
Solo
Serqet
Serqet
JinxCpx
Serqet
Level 123
God Stats
6W - 4L
1,808 SR
Queue Stats
56W - 30L
1,751 Elo+
Party 1
Geb
Geb
ScorpionKing480
Geb
Level 181
God Stats
2W - 3L
1,856 SR
Queue Stats
73W - 41L
1,714 Elo+
Party 1
Team Averages
Level 145
1,670 SR
1,636 Elo+

VS

Team Averages
Level 134
1,656 SR
1,530 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Exell
Chaac
Level 145
God Stats
84W - 77L
1,510 SR
Queue Stats
225W - 199L
1,499 Elo+
Solo
Ravana
Ravana
Fearing130Ping
Ravana
Level 138
God Stats
16W - 1L
2,160 SR
Queue Stats
295W - 94L
1,682 Elo+
Solo
Cthulhu
Cthulhu
IILemur
Cthulhu
Level 182
God Stats
9W - 4L
1,599 SR
Queue Stats
222W - 207L
1,511 Elo+
Solo
Loki
Loki
leon1-s-kennedy
Loki
Level 49
God Stats
32W - 33L
1,510 SR
Queue Stats
155W - 146L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 8 / 0
6,629
552
1,731
8,383
2,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
Col7
Artemis
13
1 / 3 / 2
6,801
567
4,472
8,186
2,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Cxkry
Xing Tian
11
0 / 4 / 1
6,153
513
4,580
10,443
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
JinxCpx
Serqet
10
1 / 2 / 2
5,859
488
4,142
10,929
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 4
6,629
552
6,384
10,290
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 2 / 3
8,674
723
8,402
4,896
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Exell
Chaac
14
6 / 2 / 6
8,525
710
8,520
11,078
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 2 / 3
7,414
618
8,708
6,774
4,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
IILemur
Cthulhu
13
2 / 1 / 2
7,022
585
4,890
6,570
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
1 / 0 / 2
6,125
510
1,551
3,416
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
19
20
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
8
0
0.25
W
Zeus
 
Zeus
6
2
3
3.75
L
Artemis
Col7
Artemis
1
3
2
0.67
L
Xing Tian
Cxkry
Xing Tian
0
4
1
0.13
W
Chaac
Exell
Chaac
6
2
6
4.5
W
4
2
3
2.75
W
Cthulhu
IILemur
Cthulhu
2
1
2
3
L
Serqet
JinxCpx
Serqet
1
2
2
1
L
3
3
4
1.67
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,309
Damage
32,071
48,231
Taken
32,734
15,995
Mitigated
16,576
10,845
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,731
164
0
1,081
8,383
2,008
57
3,398
4,985
42,300
67
W
Zeus
 
Zeus
8,402
481
0
733
4,896
1,561
388
3,399
1,449
57,239
524
L
Artemis
Col7
Artemis
4,472
2,276
0
2,487
8,186
2,462
0
1,894
5,974
0
46,947
L
Xing Tian
Cxkry
Xing Tian
4,580
219
0
2,086
10,443
4,445
165
0
10,443
34,538
1,222
W
Chaac
Exell
Chaac
8,520
1,376
0
1,833
11,078
5,560
592
3,220
7,317
0
59,100
W
8,708
3,055
0
2,526
6,774
4,251
32
2,426
3,718
0
49,916
W
Cthulhu
IILemur
Cthulhu
4,890
76
138
1,143
6,570
4,233
43
1,003
5,567
39,011
2,131
L
Serqet
JinxCpx
Serqet
4,142
1,129
0
860
10,929
3,619
0
3,151
7,526
0
30,335
L
6,384
1,232
0
4,331
10,290
3,461
0
3,834
6,357
36,325
0
W
1,551
86
0
621
3,416
971
1,044
1,958
1,188
0
24,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
37,760
361
Minions Killed
402
0
Camps Cleared
0
1,204,502
Distance Traveled
1,219,730
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,629
552
81
7
0
177,438
2
W
Zeus
8,674
723
110
9
0
239,931
2
L
Artemis
6,801
567
76
6
0
230,850
2
L
Xing Tian
6,153
513
74
6
0
236,750
0
W
Chaac
8,525
710
96
8
0
265,240
6
W
Ravana
7,414
618
78
7
0
241,327
0
W
Cthulhu
7,022
585
80
7
0
240,053
1
L
Serqet
5,859
488
60
5
0
264,868
0
L
Geb
6,629
552
70
6
0
294,596
4
W
Loki
6,125
510
38
3
0
233,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role