Player Matchup

Neith
Neith
Arne_03_0304
Neith
Level 102
God Stats
1W - 0L
1,155 SR
Queue Stats
101W - 92L
1,539 Elo+
Party 2
Loki
Loki
Botelo
Loki
Level 173
God Stats
21W - 10L
1,765 SR
Queue Stats
129W - 95L
1,575 Elo+
Solo
Ra
Ra
GabriPower321
Ra
Level 151
God Stats
2W - 4L
1,457 SR
Queue Stats
30W - 24L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
micksteppe-micks
Kuzenbo
Level 118
God Stats
2W - 0L
1,911 SR
Queue Stats
117W - 112L
1,570 Elo+
Party 2
Artio
Artio
vic04224
Artio
Level 122
God Stats
2W - 3L
1,535 SR
Queue Stats
109W - 93L
1,567 Elo+
Party 2
Team Averages
Level 133
1,564 SR
1,563 Elo+

VS

Team Averages
Level 118
1,406 SR
1,506 Elo+
Ishtar
Ishtar
IAzorhai
Ishtar
Level 65
God Stats
0W - 4L
1,292 SR
Queue Stats
465W - 466L
1,480 Elo+
Party 3
Chronos
Chronos
LycanSpirit1312
Chronos
Level 158
God Stats
0W - 2L
1,270 SR
Queue Stats
160W - 149L
1,566 Elo+
Party 1
Odin
Odin
MasterSmite007
Odin
Level 127
God Stats
5W - 12L
1,422 SR
Queue Stats
418W - 419L
1,526 Elo+
Solo
Thoth
Thoth
MeTz147LIVE
Thoth
Level 155
God Stats
0W - 1L
1,284 SR
Queue Stats
90W - 91L
1,538 Elo+
Party 1
Hades
Hades
Zidan21
Hades
Level 84
God Stats
4W - 6L
1,763 SR
Queue Stats
446W - 475L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,432
572
4,735
7,140
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
Botelo
Loki
16
13 / 0 / 2
9,142
703
13,707
11,046
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 3
9,238
711
6,668
6,102
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 5
8,198
631
3,714
8,591
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
vic04224
Artio
14
2 / 2 / 5
8,024
617
6,967
14,743
7,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IAzorhai
Ishtar
11
0 / 2 / 0
6,208
478
3,335
5,694
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 0
6,369
490
3,924
10,905
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
2 / 11 / 3
7,239
557
8,419
15,041
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 0
6,734
518
3,991
7,341
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Zidan21
Hades
14
2 / 3 / 0
8,016
617
8,545
13,560
7,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
27
Kills
6
6
Deaths
27
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Loki
Botelo
Loki
13
0
2
14
W
6
1
3
7.5
L
Ishtar
IAzorhai
Ishtar
0
2
0
0
L
1
5
0
0.2
L
2
11
3
0.32
L
1
6
0
0.17
L
Hades
Zidan21
Hades
2
3
0
0.67
W
5
0
5
7.5
W
Artio
vic04224
Artio
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,791
Damage
28,214
47,622
Taken
52,541
23,689
Mitigated
19,188
21,370
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,735
1,741
0
2,299
7,140
2,612
663
1,970
5,170
0
53,760
W
Loki
Botelo
Loki
13,707
5,524
0
4,257
11,046
3,939
0
2,347
8,699
0
76,602
W
6,668
1,250
360
3,363
6,102
2,291
141
2,548
3,554
77,933
0
L
Ishtar
IAzorhai
Ishtar
3,335
1,941
0
994
5,694
1,851
544
933
4,761
0
35,623
L
3,924
947
0
887
10,905
2,553
0
4,917
5,988
34,255
2,352
L
8,419
3,122
0
2,241
15,041
5,006
0
2,468
12,573
0
50,208
L
3,991
353
0
500
7,341
1,926
0
3,098
4,243
45,411
766
L
Hades
Zidan21
Hades
8,545
1,176
65
8,308
13,560
7,852
672
5,319
8,241
58,761
0
W
3,714
1,815
0
2,861
8,591
7,697
295
2,229
6,362
28,486
3,875
W
Artio
vic04224
Artio
6,967
1,396
340
7,890
14,743
7,150
0
7,286
7,457
54,620
2,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,034
Gold Earned
34,566
492
Minions Killed
432
0
Camps Cleared
0
1,423,310
Distance Traveled
1,226,844
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,432
572
96
7
0
251,022
0
W
Loki
9,142
703
117
9
0
322,122
4
W
Ra
9,238
711
146
11
0
317,079
1
L
Ishtar
6,208
478
69
5
0
249,159
6
L
Chronos
6,369
490
75
6
0
243,424
0
L
Odin
7,239
557
76
6
0
260,535
0
L
Thoth
6,734
518
93
7
0
239,252
0
L
Hades
8,016
617
119
9
0
234,474
0
W
Kuzenbo
8,198
631
40
3
0
268,928
0
W
Artio
8,024
617
93
7
0
264,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role