Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DarkBeatsVR
Serqet
Level 123
God Stats
2W - 2L
1,622 SR
Queue Stats
56W - 65L
1,511 Elo+
Party 1
Horus
Horus
Ze1ta
Horus
Level 146
God Stats
1W - 0L
1,487 SR
Queue Stats
49W - 50L
1,547 Elo+
Party 1
Ra
Ra
iConceded
Ra
Level 148
God Stats
1W - 5L
1,492 SR
Queue Stats
39W - 33L
1,597 Elo+
Party 1
Skadi
Skadi
ztatic-
Skadi
Level 171
God Stats
38W - 21L
1,526 SR
Queue Stats
441W - 439L
1,506 Elo+
Solo
Team Averages
Level 143
1,526 SR
1,532 Elo+

VS

Team Averages
Level 143
1,524 SR
1,512 Elo+
Camazotz
Camazotz
 
Camazotz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
C4RR
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 230L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RegiusD
Morgan Le Fay
Level 157
God Stats
5W - 5L
1,533 SR
Queue Stats
335W - 329L
1,527 Elo+
Solo
Hades
Hades
WinterFresh44
Hades
Level 149
God Stats
24W - 24L
1,589 SR
Queue Stats
152W - 138L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 0
3,238
648
2,070
3,309
888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
6
1 / 0 / 0
3,458
692
333
2,384
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Ze1ta
Horus
6
0 / 0 / 1
3,528
706
1,469
3,229
1,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 0
4,094
819
1,087
2,401
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ztatic-
Skadi
7
0 / 1 / 0
3,441
688
2,548
2,630
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
5
1 / 1 / 0
3,393
679
664
2,307
596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,078
616
1,539
3,724
1,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
C4RR
Chiron
5
0 / 0 / 0
3,041
608
2,290
1,487
291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
RegiusD
Morgan Le Fay
6
0 / 2 / 0
3,320
664
1,692
2,224
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
3,608
722
1,440
4,155
1,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
0
1
L
Camazotz
 
Camazotz
1
1
0
1
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Chiron
C4RR
Chiron
0
0
0
0
W
Serqet
1
0
0
1
L
Morgan Le Fay
RegiusD
Morgan Le Fay
0
2
0
0
L
0
1
1
0.5
W
Horus
Ze1ta
Horus
0
0
1
0.5
W
2
0
0
2
W
Skadi
ztatic-
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,507
Damage
7,625
13,953
Taken
13,897
4,443
Mitigated
4,039
6,781
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,070
569
0
673
3,309
888
0
819
2,490
0
18,022
L
Camazotz
 
Camazotz
664
184
0
577
2,307
596
0
43
2,264
0
11,327
L
Sylvanus
 
Sylvanus
1,539
527
248
1,302
3,724
1,218
0
0
3,724
9,639
4,729
L
Chiron
C4RR
Chiron
2,290
861
145
654
1,487
291
0
0
1,487
0
12,398
W
Serqet
333
0
0
1,360
2,384
598
0
0
2,384
0
11,217
L
Morgan Le Fay
RegiusD
Morgan Le Fay
1,692
206
0
380
2,224
616
0
979
1,245
16,438
0
L
1,440
82
0
3,033
4,155
1,318
0
0
4,155
14,784
774
W
Horus
Ze1ta
Horus
1,469
696
430
2,415
3,229
1,741
0
582
2,647
0
8,168
W
1,087
175
104
1,264
2,401
572
0
1,692
709
21,292
802
W
Skadi
ztatic-
Skadi
2,548
687
0
535
2,630
644
0
1,440
1,190
0
18,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,759
Gold Earned
16,440
153
Minions Killed
128
0
Camps Cleared
0
592,337
Distance Traveled
485,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,238
648
25
5
0
113,519
0
L
Camazotz
3,393
679
23
5
0
87,637
0
L
Sylvanus
3,078
616
30
6
0
89,860
0
L
Chiron
3,041
608
13
3
0
104,309
0
W
Serqet
3,458
692
27
5
0
146,632
0
L
Morgan Le Fay
3,320
664
28
6
0
97,982
0
L
Hades
3,608
722
34
7
0
105,813
0
W
Horus
3,528
706
19
4
0
124,458
1
W
Ra
4,094
819
56
11
0
109,475
1
W
Skadi
3,441
688
26
5
0
98,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role