Player Matchup

Xing Tian
Xing Tian
Cxkry
Xing Tian
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 77L
1,492 Elo+
Solo
Ymir
Ymir
DBLDBL07
Ymir
Level 143
God Stats
18W - 25L
1,500 SR
Queue Stats
175W - 185L
1,459 Elo+
Party 2
Rama
Rama
MichaelWave4000
Rama
Level 88
God Stats
61W - 39L
1,765 SR
Queue Stats
444W - 371L
1,659 Elo+
Party 1
Arachne
Arachne
OIREEHC
Arachne
Level 146
God Stats
5W - 1L
1,858 SR
Queue Stats
239W - 266L
1,451 Elo+
Party 2
Chronos
Chronos
gymguy
Chronos
Level 170
God Stats
13W - 1L
1,774 SR
Queue Stats
126W - 66L
1,642 Elo+
Party 1
Team Averages
Level 129
1,679 SR
1,541 Elo+

VS

Team Averages
Level 130
1,412 SR
1,536 Elo+
Sol
Sol
 
Sol
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Drem3r1477
Thor
Level 152
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 9L
1,375 Elo+
Solo
Chang'e
Chang'e
LORDxIMPALER
Chang'e
Level 123
God Stats
2W - 4L
1,146 SR
Queue Stats
145W - 114L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
RDSI080804
Gilgamesh
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 49L
1,667 Elo+
Solo
Cabrakan
Cabrakan
UxRxBELOWxME
Cabrakan
Level 87
God Stats
21W - 14L
1,639 SR
Queue Stats
244W - 222L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cxkry
Xing Tian
12
3 / 0 / 0
6,860
624
8,648
9,091
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
9
1 / 1 / 10
6,184
562
2,231
6,184
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
10 / 0 / 2
7,446
677
9,869
6,541
1,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
OIREEHC
Arachne
10
2 / 0 / 3
5,543
504
424
5,725
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
gymguy
Chronos
13
6 / 1 / 4
7,577
689
8,617
5,188
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 5 / 1
4,993
454
3,278
7,013
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
0 / 4 / 1
5,138
467
2,873
8,816
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
LORDxIMPALER
Chang'e
13
2 / 4 / 0
6,681
607
2,845
7,258
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
RDSI080804
Gilgamesh
10
0 / 3 / 0
5,786
526
4,026
12,010
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
UxRxBELOWxME
Cabrakan
8
0 / 6 / 1
4,959
451
3,300
10,062
4,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
22
Kills
2
2
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
W
Xing Tian
Cxkry
Xing Tian
3
0
0
3
W
Ymir
1
1
10
6
L
0
4
1
0.13
L
Chang'e
LORDxIMPALER
Chang'e
2
4
0
0.5
W
10
0
2
11
W
Arachne
OIREEHC
Arachne
2
0
3
3.5
L
Gilgamesh
RDSI080804
Gilgamesh
0
3
0
0
L
Cabrakan
UxRxBELOWxME
Cabrakan
0
6
1
0.08
W
Chronos
gymguy
Chronos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
16,322
32,729
Taken
45,159
14,714
Mitigated
16,362
9,048
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,278
933
112
1,890
7,013
1,225
0
1,765
5,185
27,209
507
W
Xing Tian
Cxkry
Xing Tian
8,648
895
0
1,920
9,091
4,262
0
0
8,483
36,735
2,550
W
Ymir
2,231
945
0
1,422
6,184
4,910
270
4,034
2,150
7,641
759
L
2,873
771
0
450
8,816
2,679
0
2,518
6,142
0
30,886
L
Chang'e
LORDxIMPALER
Chang'e
2,845
85
280
2,561
7,258
1,716
0
3,126
3,972
47,146
0
W
9,869
7,776
0
3,107
6,541
1,974
195
2,655
3,886
0
51,714
W
Arachne
OIREEHC
Arachne
424
424
0
1,945
5,725
1,877
22
601
5,124
0
23,380
L
Gilgamesh
RDSI080804
Gilgamesh
4,026
782
0
2,228
12,010
6,474
0
7,177
3,837
0
36,612
L
Cabrakan
UxRxBELOWxME
Cabrakan
3,300
795
0
2,822
10,062
4,268
0
3,021
6,961
18,948
515
W
Chronos
gymguy
Chronos
8,617
3,465
0
654
5,188
1,691
442
1,861
3,327
57,050
2,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
27,557
334
Minions Killed
317
0
Camps Cleared
0
1,091,957
Distance Traveled
1,087,443
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,993
454
48
4
0
200,443
6
W
Xing Tian
6,860
624
72
7
0
229,585
0
W
Ymir
6,184
562
16
1
0
214,942
1
L
Thor
5,138
467
71
6
0
250,157
0
L
Chang'e
6,681
607
99
9
0
229,949
0
W
Rama
7,446
677
96
9
0
185,797
0
W
Arachne
5,543
504
44
4
0
244,688
3
L
Gilgamesh
5,786
526
66
6
0
190,584
0
L
Cabrakan
4,959
451
33
3
0
216,310
0
W
Chronos
7,577
689
106
10
0
216,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role