Player Matchup

Atlas
Atlas
OLK LOST
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,209 Elo+
Solo
Nemesis
Nemesis
astral_Naldy
Nemesis
Level 16
God Stats
1W - 4L
1,355 SR
Queue Stats
7W - 20L
1,195 Elo+
Party 1
Baron Samedi
Baron Samedi
temp-1067663
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,317 Elo+
Party 1
Team Averages
Level 55
1,452 SR
1,241 Elo+

VS

Team Averages
Level 120
1,405 SR
1,390 Elo+
Nu Wa
Nu Wa
Caliiyo
Nu Wa
Level 86
God Stats
3W - 1L
1,499 SR
Queue Stats
23W - 29L
1,332 Elo+
Solo
Danzaburou
Danzaburou
RhyNocHtoS
Danzaburou
Level 148
God Stats
48W - 38L
1,440 SR
Queue Stats
220W - 227L
1,395 Elo+
Solo
King Arthur
King Arthur
elhcas
King Arthur
Level 125
God Stats
2W - 3L
1,276 SR
Queue Stats
253W - 290L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
OLK LOST
Atlas
5
0 / 2 / 0
6,659
512
423
3,803
1,245
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
astral_Naldy
Nemesis
14
1 / 3 / 4
8,700
669
4,368
14,269
4,408
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
temp-1067663
Baron Samedi
16
3 / 3 / 2
9,444
726
5,094
10,726
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Caliiyo
Nu Wa
14
2 / 1 / 6
9,693
746
7,620
5,073
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RhyNocHtoS
Danzaburou
15
5 / 1 / 1
10,615
817
10,658
5,501
1,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

King Arthur
elhcas
King Arthur
15
1 / 3 / 6
9,646
742
6,793
11,250
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Caliiyo
Nu Wa
2
1
6
5
L
Atlas
OLK LOST
Atlas
0
2
0
0
W
Danzaburou
RhyNocHtoS
Danzaburou
5
1
1
5.5
L
Nemesis
astral_Naldy
Nemesis
1
3
4
1
W
King Arthur
elhcas
King Arthur
1
3
6
1.33
L
Baron Samedi
temp-1067663
Baron Samedi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,885
Damage
25,071
28,798
Taken
21,824
9,597
Mitigated
11,077
2,619
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Caliiyo
Nu Wa
7,620
1,991
198
664
5,073
1,398
423
2,255
2,818
25,986
0
L
Atlas
OLK LOST
Atlas
423
40
0
0
3,803
1,245
0
1,610
2,100
803
0
W
Danzaburou
RhyNocHtoS
Danzaburou
10,658
1,446
0
1,202
5,501
1,929
1,645
729
4,772
0
45,882
L
Nemesis
astral_Naldy
Nemesis
4,368
1,869
0
1,474
14,269
4,408
0
3,394
10,504
0
17,694
W
King Arthur
elhcas
King Arthur
6,793
1,029
0
3,090
11,250
7,750
418
2,832
8,418
0
38,978
L
Baron Samedi
temp-1067663
Baron Samedi
5,094
265
470
675
10,726
3,944
0
2,695
7,799
44,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
29,954
111
Minions Killed
154
0
Camps Cleared
0
554,522
Distance Traveled
697,772
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,693
746
40
3
0
218,624
1
L
Atlas
6,659
512
2
0
0
47,784
0
W
Danzaburou
10,615
817
59
5
0
220,751
0
L
Nemesis
8,700
669
38
3
0
286,144
0
W
King Arthur
9,646
742
55
4
0
258,397
5
L
Baron Samedi
9,444
726
71
5
0
220,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role